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Post by Siroki Adminson on Sept 6, 2014 5:36:22 GMT -5
People of Import Creation Thread
Summery: I have a little something-something planned for the future. This little something involves creating a truckload of characters, from generic to mildly interesting - possibly even actually interesting! Feel free to mass-produce characters of the normal-paragon-variety that isn't necessarily affiliated to your faction.
CONFUSED? SEE IF THESE ANSWER YOUR QUESTIONS: Who can do this?
Anybody with a forum account, really. I don't mind if you're a player or not! (As long as we know you somehow, haha.) Can this be an original character of mine?
Sure! In fact, more on you if you can somehow make your character fit into this world without breaking everything.Why?
Top secret! ...Why?
ASKING TWICE GETS YOU NOTHING. But if you're bored between monthly reports, you can always pop in here and contribute! ... Okay, but wh- No. Remember!:If the character you create is a war paragon, make sure they're not built to be horribly overpowered. A normal war paragon is worth 300 troops in terms of stats, and is styled after a basic troop in terms of strengths and weaknesses. A note on Random Prodigies:
If you happen to get a prodigy randomly, either from random events or the prodigy generator, then you may shanghai a character from this thread ONLY if you have permission from the original creator (You don't have to ask here. Private is okay.) If the character was created by you, then uh... Have fun, I guess! Note: Remember to revert them into a prodigy if they're not listed as one! Template:Name: (Jineerik Parson) Gender: (Male/Female/Unspecified) Personality: (Something basic, or something elaborate!) Paragon type: (Prodigy/War/Diplomacy/Science/Spymaster) Paragon Specific Information: (This depends on the type of paragon they are.) - War paragons must be a certain type of fighter - melee, magic, ranged, or cavalry.
- Diplomatic paragons should have an area of expertise - usually in a realm as a whole.
Description: (What do they look like? You may link (Not post) RS chatheads, as well as regular images to get this across.) History: (Put this in spoilers if it's larger then two paragraphs.) [b]Name:[/b] [b]Gender[/b]: [b]Personality[/b]: [b]Paragon type[/b]: [b]Paragon Specific Information:[/b] [b]Description[/b]: [b]History[/b]: Have fun!
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Post by Siroki Adminson on Sept 6, 2014 5:38:49 GMT -5
Character Catalog: The Spring Lime Collection{Liem} Name: Jess Verement.Gender: Female Personality: Slightly Mad.Paragon type: InventorParagon Specific Information: NULLDescription: Jess still wears her Wizard's Tower blue-and-white robes, albeit now tattered and heavily modified with a leather vest and leather gloves, and she ditched the hat some time ago. Her shoes squeak as she walks, and she has light skin but brown hair and green eyes. She's quite skinny, and eats when she can. She also carries around both a backpack and a messenger bag. The Backpack clinks while she walks, which makes her walking a symphony of clanking and the squeaking of her leather boots, but her knapsack is full of either food, small resources, medicines, or whatever basic coin she can scrape together.History: Jess Verement was once a bright pupil of the Wizard's Tower, but after deadlier and deadlier experiments involving grayer and grayer morals, Jess was expelled from the tower, and stripped of her rank. Since then, she's been wandering around, attempting to perform whatever experiments she can using the herbs of the land and whatever runes she can steal or buy.Name: John JacksonGender: MalePersonality: A bit stuck-up, likes fine wine.Paragon type: AmbassadorParagon Specific Information: Specializes in GodsgraveDescription: John wears a fine outfit, laced with black, red, and gold and floral designs. All of his outfit is very well kept and tailored to perfection. He also carries around a ceremonial sword around his waist, although some say that the blade is dull. In his coat pocket, he carrier a fine multicolored quill, which some say shimmers in the light as he writes. History: Born of a Merchant who was born of a refugee of Varrock, his father taught him the art of haggling when he was just four years old. Shortly after, the Merchant struck it big, and they became very rich. But only for a short while. After John's expensive tastes and his father's newfound gambling addiction ruined them, John became a high-class diplomat for hire.Name: The Ghost of GodsgraveGender: UnknownPersonality: UnknownParagon type: SpymasterParagon Specific Information: NullDescription: Unknown, its appearance differs between what little accounts there are. Some say it is male, some say it is female, some say tall, some say short, some even say that he has six fingers on a hand. And every time, the face is different.History: For the most part unknown, this individual first became active some time during Year 95 of the Seventh Age. This has mostly been around Godsgrave, helping whoever in the City at South Face wanted revenge on a neighbor, or someone eliminated or sabotaged discretely.Name: Sir Harlan RogersGender: MalePersonality: Grim and SeriousParagon type: Warlordimages.proboards.com/v5/bbcode/quote.pngParagon Specific Information: Cavalry, specifically of the Knight variety.Description: In Battle, he's always on his horse (Named "Javelin") wearing checkered black-and-white armor. He doesn't wear a face helm, which exposes his brown mop of hair, his brown beard, a tanned and scarred face that resembles something of an owl or a bird of some sort.History: Sir Rogers was trained in Kandarin, to a knightly order that likely no longer exists. He doesn't like to talk about it. Since then, he's been traveling around the world, seeing sights, and trying to find a cause to fight for. Also, somewhere with decent soup.Name: Megan FosterGender: FemalePersonality: Plodding, unknowing, inexperienced. She tries a bit too hard.Paragon type: ProdigyParagon Specific Information: NULLDescription: She is short and young, and has black hair. Her eyes are. Generally and uninteresting appearance, and wears whatever clothes are provided to her.History: "She's going places" every tenant she was sent to said. And she has been taken around Kandarin for different apprenticeships more times than she can count. For the past ten years, she's just been travelling, trying to become a diplomat, a warrior, an inventor... Hell, even a captain. But every time, her master has said "She's talented, but this just doesn't fit," and sent her somewhere else to learn.Name: Movir Chathead: Gender: Male Personality: Greedy, Secretive, somewhat Paranoid. Paragon type: Inventor Paragon Specific Information: NULL Description: A Short bearded hat-wearing dwarf. He wears fine traveler's clothes. His hair is very finely kept, and he has a mithril war-axe by his side. History: Movir does not reveal much about his home and his early years, and evades his way out of every question regarding them. What is known is this: He is an Architect and a mechanist. He's made a living in the past by wandering the world and coming into several duchies and settlements (he will not say which), and has designed and created buildings, machines, and walls for any one of them who would pay him. He jealously guards his designs and blueprints, and hasn't stated the reason for his secrecy and paranoia. However, it's easy to believe that he may have left some previous patrons with bad blood. Name: "Warble" Chathead: Gender: Golem. Personality: Defensive, monotone. Paragon type: Champion Paragon Specific Information: Melee Champion. Description: A Large, Rune-plated Clay Golem, standing roughly 7 feet tall and 3 feet wide. It can only respond with mechanical clicks, the grinding of gears, and arcane warbles. It carries a knapsack on its back, carrying all of Movir's equipment. History: Warble's earliest point of origin has been discerned from the 3rd-age writing on the inside of his chest piece: He was a golem who defended the town of Uzer in the 3rd Age. After being rediscovered, and repaired, by an adventurer in the fifth age, the Golem was deactivated and taken by the Ruins of Uzer by Ali Morrisane & Co., during the artifact recovery from the Pyramid directly south of the city. It is thought that during this discovery and recovery, the Golem's voice box was damage, rendering it unable to create meaningful speech. Warble, now being a curiosity, was sold off in the first year of the Sixth age to the Saradominist Army, where it was used to design the Colossi that were present in the battle. Still deactivated, the Golem was then sold off to a wealthy Ardougne Merchant, who fixed its joints and sold it as a Statue. However, this is where the paper trail and the markings on the automaton end. In some way or another, Warble came into the possession of Movir, where it was repaired and reactivated, with new instructions: to defend Movir on his adventures. It is unknown when the rune-plating was added, as Movir will not reveal whether he added it him or if was there before he came into its possession. The Jasband Collection:{Jasband} Name: Tycho Andreus Gender: Male Personality: A simple, task-oriented man who believes that the intelligence of a person can be gauged by how many - or rather, how few - words he must use to get his message across. Paragon type: Spymaster Paragon Specific Information: Specializes in assassination and subterfuge. Description: A tall, lanky man, with black, bowl-cut hair unceremoniously parted in the middle of his forehead. His face is sharp and his eyes dark. When not wearing a tunic, strange blue tattoos can be seen on his abdomen. History:
{ CLICK }Tycho was once - perhaps unsurprisingly for anyone who has met him - an assassin for hire. The highest bidder could use his blade for any bloody work that needed doing. However, when a particularly high-risk job was botched by the hand of a rival agent, Tycho was blamed for the failure and marked for elimination. He slaughtered his pursuers and went into hiding. Now he searches for a new purpose, or a new employer, for his deadly blade.
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Post by Lime on Sept 6, 2014 7:35:29 GMT -5
Name: Jess Verement. Gender: Female Personality: Slightly Mad. Paragon type: Inventor Paragon Specific Information: NULL Description: Jess still wears her Wizard's Tower blue-and-white robes, albeit now tattered and heavily modified with a leather vest and leather gloves, and she ditched the hat some time ago. Her shoes squeak as she walks, and she has light skin but brown hair and green eyes. She's quite skinny, and eats when she can. She also carries around both a backpack and a messenger bag. The Backpack clinks while she walks, which makes her walking a symphony of clanking and the squeaking of her leather boots, but her knapsack is full of either food, small resources, medicines, or whatever basic coin she can scrape together. History: Jess Verement was once a bright pupil of the Wizard's Tower, but after deadlier and deadlier experiments involving grayer and grayer morals, Jess was expelled from the tower, and stripped of her rank. Since then, she's been wandering around, attempting to perform whatever experiments she can using the herbs of the land and whatever runes she can steal or buy.
Name: John Jackson Gender: Male Personality: A bit stuck-up, likes fine wine. Paragon type: Ambassador Paragon Specific Information: Specializes in Godsgrave Description: John wears a fine outfit, laced with black, red, and gold and floral designs. All of his outfit is very well kept and tailored to perfection. He also carries around a ceremonial sword around his waist, although some say that the blade is dull. In his coat pocket, he carrier a fine multicolored quill, which some say shimmers in the light as he writes. History: Born of a Merchant who was born of a refugee of Varrock, his father taught him the art of haggling when he was just four years old. Shortly after, the Merchant struck it big, and they became very rich. But only for a short while. After John's expensive tastes and his father's newfound gambling addiction ruined them, John became a high-class diplomat for hire.
Name: The Ghost of Godsgrave Gender: Unknown Personality: Unknown Paragon type: Spymaster Paragon Specific Information: Null Description: Unknown, its appearance differs between what little accounts there are. Some say it is male, some say it is female, some say tall, some say short, some even say that he has six fingers on a hand. And every time, the face is different. History: For the most part unknown, this individual first became active some time during Year 95 of the Seventh Age. This has mostly been around Godsgrave, helping whoever in the City at South Face wanted revenge on a neighbor, or someone eliminated or sabotaged discretely.
Name: Sir Harlan Rogers Gender: Male Personality: Grim and Serious Paragon type: Warlord Paragon Specific Information: Cavalry, specifically of the Knight variety. Description: In Battle, he's always on his horse (Named "Javelin") wearing checkered black-and-white armor. He doesn't wear a face helm, which exposes his brown mop of hair, his brown beard, a tanned and scarred face that resembles something of an owl or a bird of some sort. History: Sir Rogers was trained in Kandarin, to a knightly order that likely no longer exists. He doesn't like to talk about it. Since then, he's been traveling around the world, seeing sights, and trying to find a cause to fight for. Also, somewhere with decent soup.
Name: Megan Foster Gender: Female Personality: Plodding, unknowing, inexperienced. She tries a bit too hard. Paragon type: Prodigy Paragon Specific Information: NULL Description: She is short and young, and has black hair. Her eyes are. Generally and uninteresting appearance, and wears whatever clothes are provided to her. History: "She's going places" every tenant she was sent to said. And she has been taken around Kandarin for different apprenticeships more times than she can count. For the past ten years, she's just been travelling, trying to become a diplomat, a warrior, an inventor... Hell, even a captain. But every time, her master has said "She's talented, but this just doesn't fit," and sent her somewhere else to learn.
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Post by Jasband on Sept 6, 2014 8:52:47 GMT -5
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Post by Lime on Sept 6, 2014 8:57:53 GMT -5
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Post by Thorlah on Sept 6, 2014 15:52:02 GMT -5
People of Import Creation Thread
Summery: I have a little something-something planned for the future. This little something involves creating a truckload of characters, from generic to mildly interesting - possibly even actually interesting! Feel free to mass-produce characters of the normal-paragon-variety that isn't necessarily affiliated to your faction.
CONFUSED? SEE IF THESE ANSWER YOUR QUESTIONS: Who can do this?
Anybody with a forum account, really. I don't mind if you're a player or not! (As long as we know you somehow, haha.) Can this be an original character of mine?
Sure! In fact, more on you if you can somehow make your character fit into this world without breaking everything.Why?
Top secret! ...Why?
ASKING TWICE GETS YOU NOTHING. But if you're bored between monthly reports, you can always pop in here and contribute! ... Okay, but wh- No. Remember!:If the character you create is a war paragon, make sure they're not built to be horribly overpowered. A normal war paragon is worth 300 troops in terms of stats, and is styled after a basic troop in terms of strengths and weaknesses. A note on Random Prodigies:
If you happen to get a prodigy randomly, either from random events or the prodigy generator, then you may shanghai a character from this thread ONLY if you have permission from the original creator (You don't have to ask here. Private is okay.) If the character was created by you, then uh... Have fun, I guess! Note: Remember to revert them into a prodigy if they're not listed as one! Template:Name: (Jineerik Parson) Gender: (Male/Female/Unspecified) Personality: (Something basic, or something elaborate!) Paragon type: (Prodigy/War/Diplomacy/Science/Spymaster) Paragon Specific Information: (This depends on the type of paragon they are.) - War paragons must be a certain type of fighter - melee, magic, ranged, or cavalry.
- Diplomatic paragons should have an area of expertise - usually in a realm as a whole.
Description: (What do they look like? You may link (Not post) RS chatheads, as well as regular images to get this across.) History: (Put this in spoilers if it's larger then two paragraphs.) [b]Name:[/b] [b]Gender[/b]: [b]Personality[/b]: [b]Paragon type[/b]: [b]Paragon Specific Information:[/b] [b]Description[/b]: [b]History[/b]: Have fun!
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Post by Jasband on Sept 6, 2014 16:04:27 GMT -5
Welp, I guess that answers that question! Here's a blatantly ripped-off character to start. Name: Tycho Andreus Gender: Male Personality: A simple, task-oriented man who believes that the intelligence of a person can be gauged by how many - or rather, how few - words he must use to get his message across. Paragon type: Spymaster Paragon Specific Information: Specializes in assassination and subterfuge. Description: A tall, lanky man, with black, bowl-cut hair unceremoniously parted in the middle of his forehead. His face is sharp and his eyes dark. When not wearing a tunic, strange blue tattoos can be seen on his abdomen. History:
{ CLICK }Tycho was once - perhaps unsurprisingly for anyone who has met him - an assassin for hire. The highest bidder could use his blade for any bloody work that needed doing. However, when a particularly high-risk job was botched by the hand of a rival agent, Tycho was blamed for the failure and marked for elimination. He slaughtered his pursuers and went into hiding. Now he searches for a new purpose, or a new employer, for his deadly blade. Appearance:
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Post by Lime on Sept 24, 2014 10:53:23 GMT -5
I came up with a cool pair-of-gons. Name: Movir Chathead: Gender: Male Personality: Greedy, Secretive, somewhat Paranoid. Paragon type: Inventor Paragon Specific Information: NULL Description: A Short bearded hat-wearing dwarf. He wears fine traveler's clothes. His hair is very finely kept, and he has a mithril war-axe by his side. History: Movir does not reveal much about his home and his early years, and evades his way out of every question regarding them. What is known is this: He is an Architect and a mechanist. He's made a living in the past by wandering the world and coming into several duchies and settlements (he will not say which), and has designed and created buildings, machines, and walls for any one of them who would pay him. He jealously guards his designs and blueprints, and hasn't stated the reason for his secrecy and paranoia. However, it's easy to believe that he may have left some previous patrons with bad blood. Name: "Warble" Chathead: Gender: Golem. Personality: Defensive, monotone. Paragon type: Champion Paragon Specific Information: Melee Champion. Description: A Large, Rune-plated Clay Golem, standing roughly 7 feet tall and 3 feet wide. It can only respond with mechanical clicks, the grinding of gears, and arcane warbles. It carries a knapsack on its back, carrying all of Movir's equipment. History: Warble's earliest point of origin has been discerned from the 3rd-age writing on the inside of his chest piece: He was a golem who defended the town of Uzer in the 3rd Age. After being rediscovered, and repaired, by an adventurer in the fifth age, the Golem was deactivated and taken by the Ruins of Uzer by Ali Morrisane & Co., during the artifact recovery from the Pyramid directly south of the city. It is thought that during this discovery and recovery, the Golem's voice box was damage, rendering it unable to create meaningful speech. Warble, now being a curiosity, was sold off in the first year of the Sixth age to the Saradominist Army, where it was used to design the Colossi that were present in the battle. Still deactivated, the Golem was then sold off to a wealthy Ardougne Merchant, who fixed its joints and sold it as a Statue. However, this is where the paper trail and the markings on the automaton end. In some way or another, Warble came into the possession of Movir, where it was repaired and reactivated, with new instructions: to defend Movir on his adventures. It is unknown when the rune-plating was added, as Movir will not reveal whether he added it him or if was there before he came into its possession.
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Post by Architect on Sept 24, 2014 10:57:34 GMT -5
Damn it lad, ye've revealed me true identity! Cool characters, though.
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Post by Thorlah on Oct 6, 2014 19:37:47 GMT -5
Name: Elena Tegwen Remanis-Cadarn (NOTE: Her full name is a secret in lore, so Yuccon is free to change it as he pleases.) Gender: Female Chathead: Personality: Intelligent, precise, merciful to those she trusts, merciless to those she does not. Willing to work with people of other factions, but prefers immensely to keep it to Serenists and her family alone. Paragon type: Spymaster Paragon Specific Information: Ranged (crystal bow from father) Spymaster, specializing in intel gathering. History: Daughter of Thorlah Remanis, a prominent Fremennik, and twin sister of Chief Heimdall, and elder sister of two other siblings not named, Elena was always more comfortable in the forests that rested within Seren's gaze. In fact, she came to wed a prominent Cadarn Clan elf, and has children of her own. This, was the life she had desired. But she lost that warm and peaceful life when the Invention was used. Gone was her father, gone was her mother, and gone was the warmth of Seren, and her soothing song. What was once a harmonious land fell silent to all but the cries and screams of pain. Elena had suspicions on just what faction or what people were to blame, but never had a chance to confirm or debunk those thoughts. Instead, her husband and her both were busy protecting their kin, growing very cold to the ones that had turned from Seren's love to dark feral actions instead. Then the tight-knit family met Lady Cyrista Royse, and hope was renewed. Elena herself still is quite hesitant to speak on the subject of Seren, and is far less likely to speak fondly of Zaros, the god she holds most responsible for the horrid Second God War's beginning and terrifying end. Aside from her family, Elena trusts Lady Cyrista Royse the most, and has divulged her deepest secrets to her, as a sister would to another sibling. Resolute, Elena's loyalty is to her family (Lady Cyrista Royse included as a family member due to her respect and friendship) first, and will never regret or hesitate to protect them, however she must. (BTW, Yuccon, if there's anything you want to change before you'd add her, let me know. I'd be more than happy to PM with you and set it up!) Faction Note: Serenist Only
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Post by Lime on Dec 24, 2014 17:15:02 GMT -5
Bump to promote this practice.
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