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Post by Yuhkon on Oct 10, 2014 7:32:18 GMT -5
Serenite Realm - Turn 12 - Moevyng, Y101 Chapter 3: A capital expedition Base camp has been established! I want Prifddinas scouted before we send any troops inside - get the report to me in private.
We will, however, send troops into East Isafdar! From Seren Song, 50 , 100 , 150 , 100 , 200 , 100 , 150 , and 50 will move into East Isafdar. 100 and 25 will go from Port Tyras, and 50 , 50 and 100 led by Warchief Gerillar will go from The Reclamation. All the troops - 100 , 200 , 150 , 100 , 250 , 100 , 100 , 150 and 75 , led by Gerillar - will rendezvous at the western border before striking at the dire wolves. It should take two for all parties to arrive.
As for resources, we're collecting 1,300 , 800 , 800 , 700 , 500 and 3,200 and stockpiling all of it.
That's all; move out!
RESOURCES | 2,400 + 1,300/1,300 + 0 - 0 = 3,700 | 300 + 800/800 + 0 - 0 = 1,100 | 6,400 + 800/800 + 0 - 0 = 7,200 | 1,000 + 700/700 + 0 - 0 = 1,700 | 500 + 500/500 + 0 - 0 = 1,000 | 0 + 0/0 + 0 - 0 = 0
| 200 + 3,200 + 0 - 0 = 3,400
FACTION NIS - North Isafdar (Seren Song) - Urban - 1/5 Garrison: 50 | 50 | 50 | 50 | 50 | 50 | 50 | 55 (de) Recruiting: Buildings: Palace* | Barracks (+Improved Billets)* | Research centre* | Lumber mill | Roads [1 ] Yield counts: 1,200 , 800 , 800 , 400 , 500 , 1,000 Population: ~20,500
TYR - Port Tyras - Wild - 3/3 Garrison: Navy: 2 transport (The Grenwall, The Mother Bear), 3 frigates (The Siren, Venomprow and Marshrender), 1 galleon (The Reclaimer), 1 dreadnought (Arandar) Recruiting: Shipbuilding: Buildings: Drydocks | Roads | Market Yield counts: 100 , 100 , 1,200 Population: ~6,200
TRC - The Reclamation - Wild - 0/3 Garrison: 84 | 12 | 84 | 97 | 65 | 54 Navy: Recruiting: Shipbuilding: Buildings: Roads [1 ] Yield counts: 200 , 1,000 Population: ~1,100
* means building does not take up a building slot
BATTLES and MOVEMENT 50 , 100 , 150 , 100 , 200 , 100 , 150 , 50 : NIS -> ESI | 2
100 , 25 : TYR -> ESI | 1
50 , 50 , 100 , Warchief Marwyn Gerillar: TRC -> ESI | 2
Viper (scout ship): at B12
PARAGONS Warchief Marwyn Gerillar (champion): en route to ESI Vix and Trix Tippwix (inventor): aiding Poison Labs project in NIS High Apothecary Venviall Puthrr: not yet developed in NIS
ESPIONAGE n/a
SCIENCE PCC 20%, TLL 4
Poison Labs (TL2): Component 3 [2/3] | + 15% PCC from Tippwix Twins
DIPLOMACY Southern Gnomes: +25
EXPEDITIONS PRF: Base camp established
ARTIFACTS n/a
BATTLE RECORD Battle for Port Tyras - Serenites vs. Dark Elves - Victory Battle for The Reclamation - Serenites and Southern Gnomes vs. Goblinoids - Victory
Edit 1: formatting
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Post by Siroki Adminson on Oct 10, 2014 23:39:03 GMT -5
[nospaces] Turn 12: Moevying, Year 101 [break] [attr="class","armadyl-container2"] [break] The Kingdom of Logres [break] [attr="class","armadyl"] Project Sawblade if complete! Lemme break it down for you:[break][break]Project Sawblade: Your scientists have discovered various ways to make wood gathering much more efficient. From now on, all wood yields gained from a region will be increased by 100, and the effects of a lumbermill will be increased by 50 as well. This project will not add a wood yield if there is not one already present.[break][break]You hear back from the inhabitants of Brimhaven.[break][break]Word is sent back from the Guardians of Armadyl and thugs within Hemenster. The guardians agree, knowing the combined forces of yours and their army could tip the scales. The thugs find your offer tempting, but are going to weigh their options. You also find out the Khazard army is feeling wary of your presence, and they called for reinforcements who will be arriving by sea in two turns..
[newclass=.armadyl-container2]width:900px; border:1px solid #9a9a9a; background-color:#778899; border-radius:10px; padding-bottom:20px;[/newclass] [newclass=.armadyl]background-color:#ffffff; border-top:1px solid #9a9a9a; border-bottom:1px solid #9a9a9a; padding-top:5px; padding-left:5px; padding-right:5px; padding-bottom:5px;[/newclass] [break] [attr="class","bandos-container2"] [break] Rhynoc Tribe of the Frozen North [break] [attr="class","bandos"] a rather uneventful month [break][break]Your project does not continue this month, unfortunately. Oh! Good news! The Wallasaki has been confirmed a regular paragon champion. Apparently the Narwhal nerfed him. [newclass=.bandos-container2]width:900px; border:1px solid #9a9a9a; background-color:#074d00; border-radius:10px; padding-bottom:20px; color:white;[/newclass] [newclass=.bandos]background-color:#ffffff; border-top:1px solid #9a9a9a; border-bottom:1px solid #9a9a9a; padding-top:5px; padding-left:5px; padding-right:5px; padding-bottom:5px; color:black[/newclass] [break] [attr="class","despan-container2"] [break] East Gielinor Trading Company [break] [attr="class","despan"] You hear back from the Wizards Tower and Al Kharid.[break][break]Your project finishes another component! How in the world...?[break][break]As your boats head out to sector L14, they notice a massive fleet that has anchored themselves in the middle of the sector. The helmsman says they fly the flag of Ape Atoll, but they don't appear to be hostile as they aren't following or approaching any ships sailing nearby.
[newclass=.despan-container2]width:900px; border:1px solid #9a9a9a; background-color:#ff6600; border-radius:10px; padding-bottom:20px;[/newclass] [newclass=.despan]background-color:#ffffff; border-top:1px solid #9a9a9a; border-bottom:1px solid #9a9a9a; padding-top:5px; padding-left:5px; padding-right:5px; padding-bottom:5px;[/newclass] [break] [attr="class","saradomin-container2"] [break] The Kingdom of Brantia [break] [attr="class","saradomin"] Your project continues a phase![break][break]Cornflake sends word, saying he thinks he can modify the C.S.R. to work on red me- I mean other animals besides chickens. He says if you're interested, he can have it ready next turn. If you're not interested, then he can start working on something else.[break][break]Madrilonna sends word that, in celebration after completing a research project, Pastelle is offering a gift of 2000 of a resource of your choice (750 if it's runes.). Reputation increased by +10 (Now 35)
[newclass=.saradomin-container2]width:900px; border:1px solid #9a9a9a; background-color:#0f68ed; border-radius:10px; padding-bottom:20px;[/newclass] [newclass=.saradomin]background-color:#ffffff; border-top:1px solid #9a9a9a; border-bottom:1px solid #9a9a9a; padding-top:5px; padding-left:5px; padding-right:5px; padding-bottom:5px;[/newclass] [break] [attr="class","seren-container2"] [break] Children of the Lost Voice [break] [attr="class","seren"] You hear back from the scouts in Prifddinas![break][break]The project, despite the near completion, does not complete.[break][break]Your troops arrive in East Isafdar, but are now waiting for the rest of the army to arrive. They give you a preliminary look at the region, though.
[newclass=.seren-container2]width:900px; border:1px solid #9a9a9a; background-color:#00bfff; border-radius:10px; padding-bottom:20px;[/newclass] [newclass=.seren]background-color:#ffffff; border-top:1px solid #9a9a9a; border-bottom:1px solid #9a9a9a; padding-top:5px; padding-left:5px; padding-right:5px; padding-bottom:5px;[/newclass] [break] [attr="class","zamorak-container2"] [break] The Free People of Morytania [break] [attr="class","zamorak"] Your project does not continue this turn.
[newclass=.zamorak-container2]width:900px; border:1px solid #9a9a9a; background-color:#e80f0f; border-radius:10px; padding-bottom:20px;[/newclass] [newclass=.zamorak]background-color:#ffffff; border-top:1px solid #9a9a9a; border-bottom:1px solid #9a9a9a; padding-top:5px; padding-left:5px; padding-right:5px; padding-bottom:5px;[/newclass] [break] [attr="class","zaros-container2"] [break] The Third Zarosian Empire [break] [attr="class","zaros"] Chieftan Heimdall arrives in Rellekka to meet Neil. He tells you he has heard stories of Wiglaf Allenby, and is very happy to have met you. Heimdall agrees to allow Neil to do the Fremennnik trials in order to truly be accepted into the tribe. The tasks set upon Neil will require some supplies, all of which he believes to cost him 10,000 gold.[break][break]Your troops arrive in Baxtoria! Refer to the battle section.
[newclass=.zaros-container2]width:900px; border:1px solid #9a9a9a; background-color:#4d007f; border-radius:10px; padding-bottom:20px; color:white[/newclass] [newclass=.zaros]background-color:#ffffff; border-top:1px solid #9a9a9a; border-bottom:1px solid #9a9a9a; padding-top:5px; padding-left:5px; padding-right:5px; padding-bottom:5px; color:black[/newclass]
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Post by Unguis on Oct 12, 2014 20:27:38 GMT -5
High Chronicles of the Third Kingdom of Camelot -- Bennath, 7A101 The people of Wolfchester industriously collect 1900 , 800 , 1200 , 400 , 500 , and 200 as well as paying 5400 in taxes. Research on Project Big Bang is begun. Two Frigates are constructed in GCB and a Dreadnaught in CAM. Another 50 , 50 , 50 , and 200 have been trained in CAM (assuming Improved Billets halve price of unique units). Another 5 Cannons are forged in SSL. The Lumbermill in CAM is knocked down to make room for new buildings. A Lumbermill is constructed in MGW.
The northern Scoutship (R.L.S. Mosquito) is to scout BAX. Likewise, the southern Scoutship (R.L.S. Grasshopper) is dispatched to make contact with MSP.
More troops are marching to HMS.
The Local Thugs are still offered the same price next turn if they join the Logrean army. A message is sent to the Khazardians in Hemenster:
The Gar'po are told, before the Scoutship leaves, that these scouts are from the Third Kingdom of Camelot, and the kingdom sent them out as explorers because they are curious about the peoples inhabiting the rounds around them.
RESOURCES | 2300 + 1900/1900 + 500 - 4000 = 700 | 1100 + 800/800 + 0 - 0 = 1900 | 2750 + 1200/1200 + 0 - 3000 = 950 | 1850 + 400/400 + 200 - 2200 = 250 | 4500 + 500/500 + 0 - 500 = 4500 | 1050 + 200/200 + 0 - 0 = 1250
| 1000 + 5400 + 1500 - 6500 = 1400
FACTION CAM - Camelot Garrison: 50 | 50 | 50 | Transport (R.L.S. Fox) | Frigate (R.L.S. Hawk) Recruiting: 50 | 50 | 50 | 200 | Dreadnaught | 1 Buildings (5/5): Palace [Slotless] | Barracks - Improved Billets [Slotless] | Research Center | Lumber Mill - Demolishing [1 ] | Port - Drydock | Roads | Market
GCB – Greater Catherby [300 ; 100 ] Garrison: 50 | 50 | 50 | Transport (R.L.S. Bear) Recruiting: 2 Frigates | 1 Buildings (3/3): Water Obelisk | Port | Laboratory
SSL – Seers' Village [300 ; 100 ; 100 ] Garrison: 50 | 50 | 50 | 5 Cannons Recruiting: 5 Cannons | 1 Buildings (3/4): Roads | Siege Workshop | Spy Den
MGW – McGrubor's Wood [200 ; 100 ] Garrison: 50 | 50 | 50 Recruiting: Buildings (1/3): Roads | Lumbermill - [1 ]
WMH – Wormhook [200 ] Garrison: 50 | 50 | 50 Recruiting: Buildings (0/3):
BATTLES & MOVEMENT Scoutship (R.L.S. Mosquito) | Scouting BAX | 1 Scoutship (R.L.S. Grasshopper) | Scouting MSP | 1 5 | 83 | 70 | 158 | SSL->HMS | 1 Transport (R.L.S. Bear) | HMS->GCB | 1 100 | CAM->GCB | 1 50 | 50 | 100 | 100 | 100 | 100 | CAM->SSL | 1 280 | 50 | 245 | 50 | 167 | 50 | 230 | 92 | HMS
PARAGONS Inventor Alfred Dwarfborn: Working on Project Big Bang Lord Goneph Launcet: Training as a Champion [1 ]
ESPIONAGE
SCIENCE Project Sawblade [COMPLETE]: Increases Region sources by 100 and Lumbermill bonuses by 50. Project Big Bang [0/3] -- Chance of Progress: 40%
DIPLOMACY Guardians of Armadyl: 10 Reputation Treaties:
Khazard Army: 10 Reputation [NEGOTIATIONS ABOVE IN DIPLOMACY PARAGRAPH] Treaties:
U.U.S.R.: 10 Reputation Treaties:
Fremenniks: 25 Reputation Treaties: Trade Agreement [500 for 200 & 300 ]
EXPEDITIONS
ARTIFACTS
((Now the project has been listed as started))
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Post by Yuhkon on Oct 13, 2014 16:48:03 GMT -5
Serenite Realm - Turn 13 - Bennath, Y101 Chapter 3: A capital expedition The scouting reports concerning Prifddinas bode nothing but ill. We are clearly not prepared to reclaim our capital yet. Dangerous and powerful enemies are lurking within the ruins and we cannot risk anything. Everyone at base camp is to stay inside the camp, or otherwise as close as possible. Nobody is to do anything that might stir or anger what lurks within the city. Nobody. We will bide our time.
However, to our least lies another ancient elven settlement: the town of Lletya. I want scouts from The Reclamation to journey there and report what they find. Likewise, we will take advantage of our newfound passage past the Arandar mountains and scout out the lands east of The Reclamation, known as 'Scorpius' according to our gnome friends. Get the reports to my chambers as swiftly as possible.
This season, we will gain 1,300 , 800 , 800 , 700 , 500 and 3,200 . We will stockpile all the natural resources, but I want 100 each of , , , , and recruited in Seren Song for 6,000 ; We should be prepared to send troops into the lands we probe. Furthermore, I want the scoutship Viper to sail south and across the sea, from B12 to B15. My navigators have estimated that that is where the gnomes may be from. Once the Viper arrives, I want the crew to scout out the coast and tell me the lay of the land. Since the ship can sail along our safeguarded coasts, it should take no longer than 4 to get there.
That is all, my elves. Get moving!
RESOURCES | 3,700 + 1,300/1,300 + 0 - 0 = 5,000 | 1,100 + 800/800 + 0 - 0 = 1,900 | 7,200 + 800/800 + 0 - 0 = 8,000 | 1,700 + 700/700 + 0 - 0 = 2,400 | 1,000 + 500/500 + 0 - 0 = 1,500 | 0 + 0/0 + 0 - 0 = 0
| 3,400 + 3,200 + 0 - 6,000 = 600
FACTION NIS - North Isafdar (Seren Song) - Urban - 2/5 Garrison: 50 | 50 | 50 | 50 | 50 | 50 | 50 | 55 (de) Recruiting: 100 , 100 , 100 , 100 , 100 , 100 Buildings: Palace* | Barracks (+Improved Billets)* | Research centre* | Lumber mill | Roads Yield counts: 1,200 , 800 , 800 , 400 , 500 , 1,000 Population: ~21,800
TYR - Port Tyras - Wild - 3/3 Garrison: Navy: 2 transport (The Grenwall, The Mother Bear), 3 frigates (The Siren, Venomprow and Marshrender), 1 galleon (The Reclaimer), 1 dreadnought (Arandar) Recruiting: Shipbuilding: Buildings: Drydocks | Roads | Market Yield counts: 100 , 100 , 1,200 Population: ~6,700
TRC - The Reclamation - Wild - 1/3 Garrison: 84 | 12 | 84 | 97 | 65 | 54 Navy: Recruiting: Shipbuilding: Buildings: Roads Yield counts: 200 , 1,000 Population: ~1,250
* means building does not take up a building slot
BATTLES and MOVEMENT 50 , 100 , 150 , 100 , 200 , 100 , 150 , 50 : NIS -> ESI | 1
100 , 25 : ESI
50 , 50 , 100 , Warchief Marwyn Gerillar: TRC -> ESI | 1
Viper (scout ship): B12 -> B15 | 4
PARAGONS Warchief Marwyn Gerillar (champion): en route to ESI Vix and Trix Tippwix (inventor): aiding Poison Labs project in NIS High Apothecary Venviall Puthrr: not yet developed in NIS
ESPIONAGE n/a
SCIENCE PCC 20%, TLL 4
Poison Labs (TL2): Component 3 [2/3] | + 15% PCC from Tippwix Twins
DIPLOMACY Southern Gnomes: +25
SCOUTING and EXPEDITIONS LLY: being scouted | 1
SCP: being scouted | 1
PRF: expedition | base camp established
ARTIFACTS n/a
BATTLE RECORD Battle for Port Tyras - Serenites vs. Dark Elves - Victory Battle for The Reclamation - Serenites and Southern Gnomes vs. Goblinoids - Victory
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Post by Lime on Oct 13, 2014 18:38:39 GMT -5
[nospaces] [attr="class","newspaper-container"] [attr="class","newspaper-flag"] [attr="class","newspaper-topcenter"] [break] The Kaledam Times [break] Bennath 38th - Year 101, Seventh Age [break] The Finest Source of all EGTC Events and News [attr="class","newspaper-topright"] [attr="class","newspaper-headline"] [break] ENEMY FLEET WITHIN STRIKING DISTANCE OF KALEDAM [break] [attr="class","left-row-2"] CALIPHATE TO HELP? Contact with the Caliph of Al-Kharid has been made in the previous month, and diplomats have been sent as the EGS Sojourner leaves for Lumbridge. However, it has been confirmed by the Board of Seven is in dire need of assistance in light of the discovery of the Monkey Fleet in Sector L14. Ali Jiybr, high proclamator for the Board and Consultant of The Kaledam Times has stated, “Our need is dire, and we must look to our god to protect us, and by extension, the Sun’s Son. These Apes wish to stamp out the faith, and we must work to protect. We must pray that our gods permit us what we need: Sailors, Soldiers, and Supplies.” [attr="class","middle-row-2"] [break] An Enemy Fleet has come within striking distance of Kaledam, numbering in at least ten ships of multiple types, with a suspected fifteen being in sector L14. The EGTC fleet, numbering at just five warships with two more now under construction, stands waiting, but no move has been made from the apes as of yet. The Board of Seven has not disclosed all its information, but due to some consulting with mapmakers, it has been confirmed that the fleet cannot have come all the way from Ape Atoll since the attack at Haga. It is suspected that the monkey fleet awaits more ships from Ape Atoll before they strike. Meanwhile, talks have been extended to Al-Kharid and diplomats have been sent to Nardah. [attr="class","right-row-2"] [attr="class","right-row-2-top"] Buy Jinshu Metalware, Fine Metal forged with Traditional Wushanko Artisanship and Expertise. [attr="class","right-row-2-bottom"] NAVY PLANS REVEALED The Kaledam Combined Armed Forces has kept their plans for dealing with the Monkey Invasion Fleet as a close secret, however The Kaledam Times has been devoted to discovering all that can be done to discovering these plans. More ships are being built in Kaledam, even Transports which are slated to sail empty, by the Rahals, and scoutships have been ordered to sail to Al-Kharid, Lumbridge, the Wizards’ Isle, and even Menaphos for assistance, as well as asking Brantia for aid. More as it comes up. [attr="class","left-row-3"] BOATWATCH The Archangel and Leviathan hold their respective positions in Sector L14, while the Aurora backtracks to join them. It has been reported that they will not engage the enemy fleet yet. The Wolf and Falcon sail out to join them. Meanwhile, three ships are being built in the Port of Kaledam: The Twin Frigate EGSes Dauntless and Radiance, as well as the Transport ship EGS Lazurine. The Scoutship Sojourner moves on to meet the former Duchy of Lumbridge, while Voyager moves to the Defending Fleet to tally the enemy ships. [attr="class","right-row-3"] TRAINING UGTHANKI CAVALRY? The Kaledam Combined Armed Forces has announced plans to begin recruiting Ugthanki Cavalry, the same time that was once recruited by the Pollnivneans. It is unknown how they will be able to recruits such cavalry, or when this program will begin. However, with Interrogations with Jamir Morrisane, the alleged creator of said cavalry, still under way, it’s clear to see that at some point, it will be possible. In other news, an anonymous general has disclosed some information regarding a new military project, known as “Project: Bravo”. [attr="class","left-row-4"] Jokes [break] A Man who works at a Kitajami Belltower has no arms, and thus uses his head to ring the bells every noon. One day, the man makes a running jump to headbutt the tower, but falls and dies. The Bombardier Guard investigates this, and asks a local merchant if he knew him. What does the merchant say?[break] ”No, but his face rings a bell!” [attr="class","left-middle-row-4"] [attr="class","left-middle-row-4-top"] Economy This month, all trade possible is conducted as well as all possible taxes. With the completion of the Renovations to the Red Bazaar, and the proposal of the trade deal of 1,000 Stone for 500 Wood with Al Kharid, two Frigates and a Transport Ship begin construction in Kaledam. The taxes from both the Brantian and the Kharidian Deals bolster the coffers, while 500 Knights are recruited again in Kaledam. Nothing further has been done.
[attr="class","left-middle-row-4-bottom"] LOCAL WOMAN GIVES BIRTH TO A BABY WITH SIX HEADS[break]
Shout “CLICK HERE” To find out more of this story! [attr="class","right-middle-row-4"] Visit the Pass [break] A Crossroads of Culture[break][break]Use this Coupon today to get a romantic discounted trip for two on the next Caravan there! [attr="class","right-row-4"] BOMBARDIERS WANT YOU[break][break] [break][break] Enlist or Enlist your Sons Today and Share in the Wealth and Glory! [newclass=.newspaper-container]width:897px; height:1300px; background-image:url(http://www.blackbambu.com/wp-content/uploads/2011/02/texture-4.1.jpg); border:3px solid #000000;[/newclass] [newclass=.newspaper-flag]width:177px; height:137px; position:relative; left:0px; border-right:3px solid #000000; border-bottom:3px solid #000000;[/newclass] [newclass=.newspaper-topcenter]width:537px; height:137px; position:relative; left:180px; top:-140px; border-bottom:3px solid #000000; padding: 0px 3px; text-align:center;[/newclass] [newclass=.newspaper-topright]width:177px; height:137px; position:relative; left:717px; top:-280px; border-left:3px solid #000000; border-bottom:3px solid #000000;[/newclass] [newclass=.newspaper-headline]width:100%; position:relative; left:0px; top:-300px; border-bottom:3px solid #000000; text-align:center; padding: 5px 0px;[/newclass] [newclass=.left-row-2]width:211px; height:591px; position:relative; left:0px; top:-300px; border-bottom:3px solid #000000; padding: 3px 3px; border-right:3px solid #000000; text-align:left;[/newclass] [newclass=.middle-row-2]width:451px; height:591px; position:relative; left:220px; top:-900px; border-bottom:3px solid #000000; padding: 3px 3px; text-align:left;[/newclass] [newclass=.right-row-2]width:217px; height:597px; position:relative; left:677px; top:-1500px; border-left:3px solid #000000; border-bottom:3px solid #000000; text-align:center;[/newclass] [newclass=.right-row-2-top]width:211px; height:111px; border-bottom:3px solid #000000; padding: 3px 3px; text-align:center;[/newclass] [newclass=.right-row-2-bottom]width:211px; height:471px; padding: 3px 3px; text-align:left;[/newclass] [newclass=.left-row-3]width:439px; height:200px; position:relative; left:0px; top:-1500px; border-right:3px solid #000000; border-bottom:3px solid #000000; padding: 3px 3px; text-align:left;[/newclass] [newclass=.right-row-3]width:443px; height:200px; position:relative; left:448px; top:-1709px; border-bottom:3px solid #000000; padding: 3px 3px; text-align:left;[/newclass] [newclass=.left-row-4]width:191px; height:291px; position:relative; left:0px; top:-1709px; border-right:3px solid #000000; padding: 3px 3px; text-align:left;[/newclass] [newclass=.left-middle-row-4]width:427px; height:300px; position:relative; left:200px; top:-2006px; border-right:3px solid #000000; text-align:left;[/newclass] [newclass=.left-middle-row-4-top]width:421px; height:191px; border-bottom:3px solid #000000; padding: 3px 3px; text-align:center;[/newclass] [newclass=.left-middle-row-4-bottom]width:421px; height:91px; padding: 3px 3px; text-align:left;[/newclass] [newclass=.right-middle-row-4]width:111px; height: 291px; position:relative; left:630px; top:-2306px; border-right:3px solid #000000; padding: 3px 3px; text-align:left;[/newclass] [newclass=.right-row-4]width:141px; height:291px; position:relative; left:750px; top:-2603px; padding: 3px 3px; text-align:left;[/newclass] [break] [break] EGTC Official Asset & Resource Records:[break][break][PTabbedContent] [PTab=Resource Collections, Transactions & Taxes] || || Wood || 0 + 1,400/1,400 + 1,000 – 2,200 = 200[break] || || Stone || 5,600 + 900/900 + 0 – 1,000 = 5,500[break] || || Metal || 1,700 + 800/800 + 0 – 400 = 2,100[break] || || Cloth || 3,300 + 600/600 + 500 – 1,800 = 2,600[break] || || Hides || 7,500 + 500/500 + 0 - 500 = 7,500[break] || || Runes || 700 + 200/200 + 0 - 0 = 900[break][break] || || Lazules || 900 + [1,000 * 5 + 1,400] + 0 – 5,000 = 2,300[break][break]
[/PTab={background-color:#FFFFFF; tab-hover-background-color:#FF00FF; tab-selected-background-color:#FFFFFF;}] [PTab=Kaledam Combined Armed Forces & EGTC Assets] |||✪||| Kaledam |||✪||| - KPD - [65 , 125 , 125 , 500 ][break] Ferit Kanolgu - Prodigy - Training to be an Inventor [2 ][break] 2 Frigates [EGS Wolf, EGS Falcon][break][break] Movement:[break] KPD ➤ EGS Wolf – [25 , 25 ] ➤ Sea[break] KPD ➤ EGS Falcon – [25 , 25 ] ➤ Sea[break][break] Training:[break] 500 [break] 2 Frigates [EGS Dauntless, EGS Radiance][break] 1 Transport [EGS Lazurine][break][break] |⭑| Morrisane Pass |⭑| - MOP - [None.][break][break] Movement:[break] None.[break][break] |⭑| Haga Highlands |⭑| - HAH - [215 - T1, 163 , 270 , 660 ][break] 10 Cannons.[break][break] Movement:[break] None.[break][break] |⭑| Uzer |⭑| - UZR - [52 ][break] Eli Morrisane - Rider Champion - 100%[break][break] Movement:[break] None.[break][break] ||⭑|| Pollnivneach ||⭑|| - POL - [247 , 216 , 266 , 151 , 31 - T3, 186 U , 118 U , 94 U ][break] Bombardier-General Murad Demirayak - Bombardier Champion 100%[break] Jamir Morrisane - Knight Champion - 52% (healing, being interrogated)[break] 5 Cannons[break] 2 Battering Rams[break][break] Movement:[break] POL ➤ [2 – T3] ➤ MOP (1 )[break][break] [/PTab={background-color:#FFFFFF; tab-hover-background-color:#7FFF00; tab-selected-background-color:#FFFFFF;}] [PTab=Territories, Claims, Buildings, & Construction] |||✪||| Kaledam |||✪||| - KPD - Urban - [4/5] - [+1,000 , +800 , +800 , +500 , +400 , +1,000 ][break] Palace - Kaledam Fortress - [Freebie][break] Barracks - Red Sands Barracks - Improved Billets - [Freebie][break] Research Centre - Kitajami Institute of Scabaritic Arts - No Upgrades - [Freebie][break] Market - Red Bazaar - Bazaar - [+500 ][break] Roads[break] Siege Workshop – Jinshu Siege Assembly Centre – No Upgrades[break] Port - Port of Kaledam - No Upgrades[break][break] |⭑| Morrisane Pass |⭑| - MOP - Wild - [1/3] - [+100 , +100 , +1,000 ] [break] Roads[break][break] |⭑| Haga Highlands |⭑| - HAH - Wild - [2/3] - [+200 , +1,000 ][break] Fort – Kūmkale[break] Lumbermill – [+200 ][break][break] |⭑| Uzer |⭑| - UZR - Wild - [2/3] - [+200 , +1,000 ][break] Possible Fort[break] Stone Walls[break][break] ||⭑|| Pollnivneach ||⭑|| - POL - Settled - [2/3] - [+100 , +1,000 ][break] Market – The Bloody Square – Bazaar – [+500 ][break][break] [/PTab={background-color:#FFFFFF; tab-hover-background-color:#00FFFF; tab-selected-background-color:#FFFFFF;}] [PTab=Diplomacy, Sciences, Relics, Scouting & Other] Diplomatic Relations[break] Kingdom of Brantia[break] Trade Agreement (500 :: 500 || +200 )[break][break] Al-Kharid Caliphate (-5.0 Reputation)[break] Asking for Assistance against Ape Atoll[break] Sucking up to an almost disgusting degree[break] Offering Trade (500 :: 1,000 || +200 [break][break] Wizards' Tower (-10.0 Reputation)[break] Asking after miscellaneous things[break][break] Citharede Ruins (0.0 Reputation)[break] Offering Construction Services[break][break] Lumbridge (-10.0 Reputation)[break] Establishing Contact[break][break] Nardah (-10.0 Reputation)[break] Establishing Contact[break][break] Ape Atoll Expedition (-100.0 Reputation)[break] War[break][break] Sciences[break] Completed Technologies:[break] Disco Tabs[break] Newspapers with the best jokes[break][break] Current Research Projects:[break] Kitajami Institute of Scabaritic Arts (KPD) - Project 1: Gotta Catch 'Em All - [6/11][break][break] Relics[break] Seal of Pastelle - [No Power] - [No Charge][break] The Chronicle of Freedom - [Increases Conquest Loot Caches] - [3 Charges][break][break] Scouting[break] None.[break][break] Fleet[break] EGS Sojourner – Scoutship – [Moving] – M14 ➤ L14 (1 )[break] EGS Voyager – Scoutship – [Counting Ships in L14] – L14[break] EGS Aurora – Frigate – [25 , 25 ] – L15 ➤ L14 (1 )[break] EGS Archangel – Frigate – [25 , 25 ] – L14 [break] EGS Leviathan – Frigate – [25 , 25 ] – L14 [break] EGS Wolf – Frigate – [25 , 25 ] – M14 ➤ L14 (1 )[break] EGS Falcon – Frigate – [25 , 25 ] – M14 ➤ L14 (1 )[break] EGS Dauntless – Frigate – [UNDER CONSTRUCTION] – M14 [break] EGS Radiance – Frigate – [UNDER CONSTRUCTION] – M14 [break] EGS Lazurine – Transport – [UNDER CONSTRUCTION] – M14 [break] [break] [/PTab={background-color:#FFFFFF; tab-hover-background-color:#FFA500; tab-selected-background-color:#FFFFFF;}] [/PTabbedContent={color:#FF6600; background-color:#000000}]
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Post by Jasband on Oct 14, 2014 10:20:02 GMT -5
[nospaces] [attr="class","report_container"] [attr="class","report_1"] [break] Strength [attr="class","report_2"] [break] Bennath, Year 101 [attr="class","report_3"] [break] Faith [attr="class","report_4_row"] [attr="class","report_4_wrapper"] [attr="class","report_4"] This month, I'll gather all available resources: 1,400 , 800 , 800 , 500 , 600 , and 200 (4,300 total). [break][break] The full amount of resources will be traded with all trading partners. I'll graciously accept Pastelle's gift; 2,000 would benefit us the most. To Cornflake: A modified C.S.R sounds deliciously desirable. Start work on it, please! [break][break] Construction of a Port will begin in Blutig. I'm still awaiting the report on Mudskipper Isthmus; I hope nothing's changed, but will not move unprepared. I'll train 200 and 100 in Siegrand. [attr="class","report_5_row"] [attr="class","report_5_wrapper"] [attr="class","report_5"] RESOURCES[break] | 7.9k + 1.4k/1.4k + 3k - 5.5k = 6.8k[break] | 900 + 800/800 + 300 - 0 = 2k[break] | 7.1k + 800/800 + 0 - 1.5k = 6.4k[break] | 5k + 500/500 + 0 - 1k = 4.5k[break] | 5.6k + 600/600 + 500 - 300 = 6.4k[break] | 400 + 200/200 + 0 - 0 = 600[break][break] | 600 + 4,950 + 1.9k - 7,400 = 50 [attr="class","report_6_wrapper"] [attr="class","report_6"] EXPEDITIONS[break] No Expeditions. [attr="class","report_7_wrapper"] [attr="class","report_7"] ARTIFACTS[break] No Artifacts. [attr="class","report_8_row"] [attr="class","report_8_wrapper"] [attr="class","report_8"] BATTLES & MOVEMENT [Scouting: MSI][break] 238 , 75 , 214 , 84 , 97 , 80 | THW → SOA [1 ][break] The Illuminator | L-14 → L-18 [3 ] [break] PARAGONS & PRODIGIES[break] Gregor Reinholt (Champion): Marching | THW → SOA [break] Richard Reed (Inventor): Working on Holy Arms[break] Madrilonna (Ambassador): Working with the Nation of Pastelle [attr="class","report_9_wrapper"] [attr="class","report_9"] ESPIONAGE[break] No Spy Dens. [attr="class","report_10_row"] [attr="class","report_10_wrapper"] [attr="class","report_10"] FACTION[break] SOA - South Asgarnia (Siegrand) [Urban][break] G: 112 , 125 , 100 , 16 , 109 , 100 , 53 , 270 [break] R: 200 (ar), 100 [break] B: Palace (Free Slot) | Barracks (Free Slot) ► Improved Billets | Research Center | Bazaar | Roads | Siege Workshop | Port [break][break] MZL - Melzar's Land (Blutig Forest) [Wild - 100 | 100 ][break] G: None[break] R: None[break] B: Roads | Port [0%] [break][break] DRW - Draynor Woods [Wild - 300 | 100 ][break] G: 10 | 20 | 20 [break] R: None[break] B: Lumber Mill | Roads [50%] [break][break] THW - Thornwood (Client State) [Wild - 200 ][break] G: None[break] R: N/A[break] B: N/A [attr="class","report_11_row"] [attr="class","report_11_wrapper"] [attr="class","report_11"] SCIENCE [PCC: 35%][break] Tithes: Increases tax income from regions by 10%, including Gold-modifying buildings and Random Events. [break]
Holy Arms: Component 1 (C2) [100%] | Component 2 (C3) [0%] [attr="class","report_12_wrapper"] [attr="class","report_12"] DIPLOMACY[break] East Gielinor Trading Company[break] God: Desert Pantheon[break] Treaties: Trade Agreement[break] (Buy: 500 | Sell: 500 ) [break] Savon Clan [ 10 Reputation][break] Known Regions: GDR[break] Treaties: Trade Agreement[break] (Buy: 500 @ 4 | Sell: 300 @ 3 ) [break] The Nation of Pastelle [ 35 Reputation][break] Known Regions: TNF, TSF[break] Treaties: Trade Agreement[break] (Buy: 500 @ 3 , 300 @ 3 | Sell: 500 @ 2 ) [break] The Kinshra [ 10 Reputation][break] Known Regions: KSP[break] Treaties: None [break] Chickens of Thornwood [ 0 Reputation][break] Known Regions: THW[break] Treaties: Client State [newclass=.report_container]width: 900px; height: 1600px; color: #0f68ed; font-family: Roboto; background-image:url(http://puu.sh/bCOgH/a24b2b2ffb.png); background-repeat: none;[/newclass] [newclass=.report_1]width: 214px; height: 189px; border-right: 1px solid #9a9a9a; border-bottom: 1px solid #9a9a9a; padding: 5px 5px; color: #000000; font-family: PT Serif[/newclass] [newclass=.report_2]width: 440px; height: 189px; border-bottom: 1px solid #9a9a9a; position: relative; left: 225px; top: -200px; padding: 5px 5px; color: #000000; font-family: PT Serif[/newclass] [newclass=.report_3]width: 214px; height: 189px; border-left: 1px solid #9a9a9a; border-bottom: 1px solid #9a9a9a; position: relative; left: 675px; top: -400px; padding: 5px 5px; color: #000000; font-family: PT Serif[/newclass] [newclass=.report_4]width: 880px; height: 380px; padding: 10px 20px 10px 0px; overflow-y: scroll;[/newclass] [newclass=.report_5]width: 280px; height: 180px; padding: 10px 20px 10px 0px; overflow-y: scroll;[/newclass] [newclass=.report_6]width: 270px; height: 180px; padding: 10px 20px 10px 10px; overflow-y: scroll;[/newclass] [newclass=.report_7]width: 270px; height: 180px; padding: 10px 20px 10px 10px; overflow-y: scroll;[/newclass] [newclass=.report_8]width: 580px; height: 180px; padding: 10px 20px 10px 0px; overflow-y: scroll;[/newclass] [newclass=.report_9]width: 270px; height: 180px; padding: 10px 20px 10px 10px; overflow-y: scroll;[/newclass] [newclass=.report_10]width: 880px; height: 380px; padding: 10px 20px 10px 0px; overflow-y: scroll;[/newclass] [newclass=.report_11]width: 430px; height: 180px; padding: 10px 20px 10px 0px; overflow-y: scroll;[/newclass] [newclass=.report_12]width: 420px; height: 180px; padding: 10px 20px 10px 10px; overflow-y: scroll;[/newclass] [newclass=.report_4_wrapper]width: 880px; height: 400px; overflow: hidden;[/newclass] [newclass=.report_4_row]width: 900px; height: 399px; border-bottom: 1px solid #9a9a9a; position: relative; top: -400px;[/newclass] [newclass=.report_5_wrapper]width: 280px; height: 200px; overflow: hidden;[/newclass] [newclass=.report_6_wrapper]width: 279px; height: 200px; border-left: 1px solid #9a9a9a; position: relative; left: 300px; top: -200px; overflow: hidden;[/newclass] [newclass=.report_7_wrapper]width: 279px; height: 200px; border-left: 1px solid #9a9a9a; position: relative; left: 600px; top: -400px; overflow: hidden;[/newclass] [newclass=.report_5_row]width: 900px; height: 199px; border-bottom: 1px solid #9a9a9a; position: relative; top: -400px;[/newclass] [newclass=.report_8_wrapper]width: 580px; height: 200px; overflow: hidden;[/newclass] [newclass=.report_9_wrapper]width: 279px; height: 200px; border-left: 1px solid #9a9a9a; position: relative; left: 600px; top: -200px; overflow: hidden;[/newclass] [newclass=.report_8_row]width: 900px; height: 199px; border-bottom: 1px solid #9a9a9a; position: relative; top: -400px;[/newclass] [newclass=.report_10_wrapper]width: 880px; height: 400px; overflow: hidden;[/newclass] [newclass=.report_10_row]width: 900px; height: 399px; border-bottom: 1px solid #9a9a9a; position: relative; top: -400px;[/newclass] [newclass=.report_11_wrapper]width: 430px; height: 200px; positive: relative; top: -200px; overflow: hidden;[/newclass] [newclass=.report_12_wrapper]width: 429px; height: 200px; border-left: 1px solid #9a9a9a; position: relative; left: 450px; top: -200px; overflow: hidden;[/newclass] [newclass=.report_11_row]width: 900px; height: 199px; border-bottom: 1px solid #9a9a9a; position: relative; top: -400px;[/newclass] [break][break]
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Post by Urzanko on Oct 14, 2014 18:35:16 GMT -5
The Free People of MoryTania
Lord Lestor spends most of his time in the recent month showing Valerian his Palace that his father and the masons worked on many years ago. After meeting with the councilors and advisors, he introduced Kindra and the Zamorakian advisor. Then plans were made for this month and the following. Meanwhile, the research project led by The New Advisor continues researching. The Council continue to gather resources as followed 1,000 Wood, 1200 Stone, 800 Metal, 500 Hide and 400 Cloth. The 1st Corpse Corps idle. The 2nd Corpse Corps are sent to The Rott with a message for Nosfu.
RESOURCES |3,500 + 1,000 - 0 = 4,500 |1,400 + 1,200 - 0 = 2,600 |7,934 + 800 - 0 = 8,734 |6,667 + 500 - 0 = 7,167 |4,800 + 400 - 0 = 5,200 |500 + 0 - 0 = 500
|2,000 + 2,000 - 0 = 4,000 FACTION Regions: -Capital - South Myre Garrison: 500 Spearmen 0 Swordsmen 200 Archers 200 Mages 200 Riders 82 Knights 497 Zombies
Recruitment: Construction: Roads 1 turns Buildings: Palace, Barracks-Improved Billets, Research Center, SpyDen, Stone Walls
-Haunted Mines- Garrison: None +1,000 Gold Tax +400 stone cap
Recruitment: Buildings: Quarry +200
BATTLES & MOVEMENT:
Army - 700 Swordsmen, 200 Archers, 300 Mages, and 200 Knights to North Myre The 1st Corpse Corps idle
The 2nd Corpse Corps go to The Rott
PARAGONS:
The New Advisor (A.K.A Mumm'Rha) - Helping with Project Prodigy - Kindra The Loveless Prodigy - Valerian, formerly of the Myreque
ESPIONAGE: None
SCIENCE: Currently working on 1st Project 5/14 done
DIPLOMACY: None
EXPEDITIONS: None
ARTIFACTS: None
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Post by 2stanton on Oct 17, 2014 21:37:27 GMT -5
This Post Is WIP!(well it is ok by itself but I want to do some things) The Rhynoc tribe of the Frozen North
1,100 wood, 1,000 stone, 900 metal, 600 cloth and 500 hides are gathered. RESOURCES | 4,300 + 1,100/1,100 + 0 - 0 = 5,400 | 6,800 + 1,000/1,000 + 0 - 0 = 7,800 | 10,500 + 900/900 + 0 - 0 = 11,400 | 7,300 + 600/600 + 0 - 0 = 7,900 | 11,600 + 500/500 + 0 - 0 = 12,100 | 0 + 0/0 + 0 - 0 = 0 | 13,500 + 4,000 + 0 - 0 = 17,500
FACTION FBP - FrostBite Point (Urban) Garrison: 200 Archers | 100 Mages | 200 Riders | 200 Swordsmen Navel Fleet: (Scoutship) The Peering Eye | (Scout ship) The Fleet Hoof Recruiting: nothing at the moment Buildings: Palace | Barracks + Improved Billets| Research Center | Port | Roads | Siege WorkshopKYT - Kyatt Glacier (Wild) Garrison: 36 rhynoc fighters | 90 spearmen | 100 archers | Recruiting: None (can't recruit here) Buildings: RoadsMAM - Mammoth Strip (Wild) Garrison: None Recruiting: None (can't recruit here) Buildings: RoadsFRL - Frozen Lake (Wild) Garrison: 29 Spearmen | 74 Archers | 64 Swordsmen | 30 wallasaki's | (Champion) The Mega Wallasaki (25%) | (Champion) Warlord Sigurd Swiftcharge (53%) Recruiting: None (can't recruit here) Buildings: None{Spoiler}{Spoiler}((Region Code - Region Name)) Garrison: ((Troop 1)) | ((Troop 2)) Recruiting: ((Troop 1)) | ((Troop 2)) Buildings: ((Building 1)) | ((Building 2))
BATTLES & MOVEMENT 29 Spearmen | 74 Archers | 64 Swordsmen | 30 wallasaki's | (Champion) The Mega Wallasaki (25%) | (Champion) Warlord Sigurd Swiftcharge (53%) FRL → FBP [1 turn until arrival]
(Scoutship) The Peering Eye FBP → L5 [2 turns(going directly south to L5)](started at 6 turns)
(Scoutship) The Fleet Hoof FBP → H3 [1 turn(it is traveling along the coast to save time)](started at 5 turns)
PARAGONS Champion: Warlord Sigurd Swiftcharge (53% health) : Heading to FBP
Champion: The Mega Wallasaki (25% health) : Heading to FBP
(Prodigy) Jemini Stormcloud (training in the way of the inventor 2 turns until completion)
ESPIONAGE None
SCIENCE Project Thick Skull (4 stages in)
DIPLOMACY Placeholder [NPC]: Placeholder RP number Treaties: None
Placeholder [Placeholder god] Treaties: None
EXPEDITIONS None
ARTIFACTS None
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Post by Thorlah on Oct 18, 2014 15:52:10 GMT -5
[attr="class","zaros-container2"] [attr="class","zaros"] The Third Zarosian Empire Turn 13: Bennath, Year 101
To Edgar, we send a missive on future plans, and send the Carnilliean lands a letter of apology, with the hopes of a full discourse between us.
To Rellekka, Neil will disclose the full details our proposal.
RESOURCES | 7800 + 1000/1000 + 500 - 6000 = 3300 | 9200 + 900/900 + 0 - 250 = 9850 | 12,900 + 900/900 + 0 - 1500 = 12,300 | 5200 + 600/600 + 0 - 0 = 5800 | 7000 + 500/500 + 0 - 1250 = 6250 | 0 + 0/0 + 0 - 0 = 0
| 4900 + 3500 + 0 - 100 = 8300
FACTION WOG - The World Gate Garrison: 50
100 |80 | 80 | 80 | 80 | 80 - March to Baxtoria to reinforce the invading forces. 3 remaining.
Z.I.S. Arbiter(Scoutship): Wait in Rellekka in ??? . Z.I.F. Wings of Nex: Move to H2, and meet with any forces in the northern region. Worst case, we find the fabled 'flipper agents', and best case, we find something friendly and intelligent. 7 remaining Z.I.F. Cinders of Char: Depart for Eagle's Peak (central D10) to pick up the troops to capacity, then depart for C12. 9 to C12. Z.I.S. Furor of Akthanakos: Depart for M14, 66 remaining. Z.I.F. First Frost of Azzanadra: Depart with resources and good-tidings to F6 (Etc.) 5 remaining.
Z.I.S. Elen Brenhiniol: Depart with resources and good-tidings to C12. 5 remaining.
Z.I.S. Epoch of Guthix: Remain in E10 waters.
Recruiting: 5 Ballistae 1 remaining Buildings: Palace | Barracks | Research Center | Port | Bazaar | Roads
NOK - Northern Kandarin Garrison: None Recruiting: None Buildings: Walls, Spy Den: <Cost: 5,000 | 1,000 | 1,000 > 2 remaining
EGP - Eagle's Peak Garrison: 222 | 118 | 158 | 102 | 65 | -> 100 | 100 | 100 | 50 | 65 | -> Move to the east shore and await transport. The remaining forces will remain in the region. Recruiting: None Buildings: None
BATTLES & MOVEMENT
WOG - World Gate: 100 |80 | 80 | 80 | 80 | 80 | -> Marching to Baxtoria, through Northern Kandarin. NOK - Northern Kandarin: 126 | 148 | 110 | 47 | 12 | 3 | (as of Turn Five) PARAGONS
Councilium Dux - Neil Allenby (Prodigy unit) -> (Champion Paragon) <2 remaining>: Training with the Fremennik Diplomat - Andreus Agatho: Back at WOG, returning to active duty, with focus on Rellekka. ESPIONAGE None...?
SCIENCE
((Completed Project Name)): Complete | ((Effect)) ((Project Muspah Dawn)): 3/8 turns remaining
DIPLOMACY ((Rellekka)) [Chief Heimdall]: ((??)) Treaties: ((None))
((Carnilliean Lands)) [???]: ((-10)) Treaties: ((None))
((West Ardougne)) [Edgar Muntz]: ((20)) Treaties: ((Trade Agreement))
((Player Faction Name)) [((Faction God))] Treaties: ((All Active Treaties))
EXPEDITIONS None
ARTIFACTS None
Edit: Troop numbers in Baxtoria are subject to change, depending on what Siroki chooses. [newclass=.zaros-container2]width:900px; border:1px solid #9a9a9a; background-color:#4d007f; border-radius:10px; padding-bottom:20px; color:white[/newclass] [newclass=.zaros]background-color:#ffffff; border-top:1px solid #9a9a9a; border-bottom:1px solid #9a9a9a; padding-top:5px; padding-left:5px; padding-right:5px; padding-bottom:5px; color:black[/newclass]
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Post by Siroki Adminson on Oct 19, 2014 11:10:33 GMT -5
[nospaces] Turn 13: Bennath, Year 101 [break] [attr="class","armadyl-container2"] [break] The Kingdom of Logres [break] [attr="class","armadyl"] Your project continues a phase this turn![break][break]The Khazard army is still slightly too threatened to listen, and are now just waiting for their boat to arrive. The thugs, seeing no other option, decide to join up with your troops.[break][break]You hear back from Musa Point.
[newclass=.armadyl-container2]width:900px; border:1px solid #9a9a9a; background-color:#778899; border-radius:10px; padding-bottom:20px;[/newclass] [newclass=.armadyl]background-color:#ffffff; border-top:1px solid #9a9a9a; border-bottom:1px solid #9a9a9a; padding-top:5px; padding-left:5px; padding-right:5px; padding-bottom:5px;[/newclass] [break] [attr="class","bandos-container2"] [break] Rhynoc Tribe of the Frozen North [break] [attr="class","bandos"] Your project does not continue this turn. Also - your scoutship sends word from Palingrad.
[newclass=.bandos-container2]width:900px; border:1px solid #9a9a9a; background-color:#074d00; border-radius:10px; padding-bottom:20px; color:white;[/newclass] [newclass=.bandos]background-color:#ffffff; border-top:1px solid #9a9a9a; border-bottom:1px solid #9a9a9a; padding-top:5px; padding-left:5px; padding-right:5px; padding-bottom:5px; color:black[/newclass] [break] [attr="class","despan-container2"] [break] East Gielinor Trading Company [break] [attr="class","despan"] Al Kharid and the Wizards Tower send word back, and your project continues on a phase. Finally - interrogation begins on Jamir.
[newclass=.despan-container2]width:900px; border:1px solid #9a9a9a; background-color:#ff6600; border-radius:10px; padding-bottom:20px;[/newclass] [newclass=.despan]background-color:#ffffff; border-top:1px solid #9a9a9a; border-bottom:1px solid #9a9a9a; padding-top:5px; padding-left:5px; padding-right:5px; padding-bottom:5px;[/newclass] [break] [attr="class","saradomin-container2"] [break] The Kingdom of Brantia [break] [attr="class","saradomin"] Your project does not continue another step this turn. Pastelle sends you the 2000 wood.
[newclass=.saradomin-container2]width:900px; border:1px solid #9a9a9a; background-color:#0f68ed; border-radius:10px; padding-bottom:20px;[/newclass] [newclass=.saradomin]background-color:#ffffff; border-top:1px solid #9a9a9a; border-bottom:1px solid #9a9a9a; padding-top:5px; padding-left:5px; padding-right:5px; padding-bottom:5px;[/newclass] [break] [attr="class","seren-container2"] [break] Children of the Lost Voice [break] [attr="class","seren"] You hear back from the scouts in Llyeta and Scorpius. Also - your troops arrive in East Isafdar! Let me know if you are ready to battle.[break][break] Wait, what? They finally finished applying the research? Oh, that's good... WAIT! THAT MEANS YOU'RE DONE! Woohoo![break][break]Poison Labs: You now have successfully made a permanent addition to all barracks (present and future) that will reduce the cost of recruiting Poison Vipers by half! (Now 20 gold per unit.)
[newclass=.seren-container2]width:900px; border:1px solid #9a9a9a; background-color:#00bfff; border-radius:10px; padding-bottom:20px;[/newclass] [newclass=.seren]background-color:#ffffff; border-top:1px solid #9a9a9a; border-bottom:1px solid #9a9a9a; padding-top:5px; padding-left:5px; padding-right:5px; padding-bottom:5px;[/newclass] [break] [attr="class","zamorak-container2"] [break] The Free People of Morytania [break] [attr="class","zamorak"] Your project does not continue this turn... But your troops arrive in North Myre! Refer to the battle section. Also - you hear back from Nosfu in The Rott.
[newclass=.zamorak-container2]width:900px; border:1px solid #9a9a9a; background-color:#e80f0f; border-radius:10px; padding-bottom:20px;[/newclass] [newclass=.zamorak]background-color:#ffffff; border-top:1px solid #9a9a9a; border-bottom:1px solid #9a9a9a; padding-top:5px; padding-left:5px; padding-right:5px; padding-bottom:5px;[/newclass] [break] [attr="class","zaros-container2"] [break] The Third Zarosian Empire [break] [attr="class","zaros"] Battles continue in Baxtoria! Woohoo! And your project does... not continue this turn.
[newclass=.zaros-container2]width:900px; border:1px solid #9a9a9a; background-color:#4d007f; border-radius:10px; padding-bottom:20px; color:white[/newclass] [newclass=.zaros]background-color:#ffffff; border-top:1px solid #9a9a9a; border-bottom:1px solid #9a9a9a; padding-top:5px; padding-left:5px; padding-right:5px; padding-bottom:5px; color:black[/newclass]
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Post by Lime on Oct 19, 2014 16:25:33 GMT -5
[nospaces] [attr="class","newspaper-container"] [attr="class","newspaper-flag"] [attr="class","newspaper-topcenter"] [break] The Kaledam Times [break] Raktuber 33rd - Year 101, Seventh Age [break] The Finest Source of all EGTC Events and News [attr="class","newspaper-topright"] [attr="class","newspaper-headline"] [break] CALIPHATE PROMISES HELP [break] [attr="class","left-row-2"] TUMEKEN’S DAY PREPARATIONS Tumeken’s Day has is nearing again in Kaledam, and as the war looms and crowds grow more nervous of the impending showdown, the Board of Seven has announced even more grandiose celebrations in order to lighten the spirits of the people of Kaledam. It is unknown what showcases will be made in this year’s parade, but it has been stated by the Board of Seven that the Caliph of Al-Kharid, along with any Entourage he pleases, has been invited to Kaledam in order to attend such an event. Judging by the Distance, however, he will likely be unable to attend, and the EGTC has announced that an empty seat above all others will be kept in honor of the Caliph and his Father. [attr="class","middle-row-2"] [break] The Caliph of Al-Kharid has officially announced that he will aid Kaledam in its efforts to extinguish the Ape Menace and purge the heathens from EGTC shores! This announcement has come as a colossal relief to the EGTC, as it scrambles to finish constructing the extended facilities at the Port of Kaledam, as well as build up a fleet and an army to defend against the Apes. While 1,000 Knights have been dispatched to the Haga Highlands, the Board of Seven has cordially invited the Caliph to come to Kaledam for the Tumeken’s Day preparations, to celebrate the Caliph’s Father and to seal the friendship of the Former Parent Nation and the Former Colony. However, certain Kitaji have stated distaste for the “Pretender son” and will be boycotting this years fesitivities. No reaction has been made to this by the Board as of yet, but the crowds have agreed that most have accepted the Caliph as the true Thirdborn son of Tumeken, and they will be watching the Festivities nonetheless. [attr="class","right-row-2"] [attr="class","right-row-2-top"] Buy Jinshu Metalware[break] Fine Metal forged with Traditional Wushanko Artisanship and Expertise. [attr="class","right-row-2-bottom"] YUSUF MEIJER RETIRES Yusuf Meijer, the proprietor of the famous Dunya Tavern, has announced that he will step down as the owner of the Tavern and names his daughter, Lara, as his successor. He’s stated that as the EGTC expands, his Tavern becomes more busy, and he has become tired in his old age. At 72 years old, he has announced that he will write a cookbook of many of his most popular recipes. Lara Meijer, the next owner, has announced that she will take over in Septober, and that she intends to bring new tastes and recipes to the famed establishment. [attr="class","left-row-3"] BOATWATCH The Dauntless and the Radiance sail out to Sector L14 like the five ships before them, taking on the standard crew of 25 Mages and 25 Archers. The EGS Lazurine stays in the Port of Kaledam. In order to ably combat the monkey menace, the Epitezes have begun to outfit the Port of Kaledam with a Drydock in order to produce Galleons and Dreadnaughts. While the Board of Seven has announced that Galleons will be regularly produced alongside frigates starting next month, no dreadnaughts will be produced, due to expense and sluggish speed. [attr="class","right-row-3"] LABORATORY IN PASS Amidst the continual success of the Kitajami Institute of Scabaritic Arts in their research, the Government has continued to construct infrastructure in order to ensure this success continues. Along with Ferit Kanoglu’s training, which will be completed next month, the Epitezes have received instructions to build a Laboratory in the previously abandoned Morrisane Pass territory. No news yet on what the project they will be working on is, but Kitaji have stated that they’re getting close. [attr="class","left-row-4"] Jokes The brother of the last man who worked at the Belltower also has no arms, and takes over for his brother’s job in the same way. The brother makes a running jump to ring the bell, but, like his brother, he falls and dies. The Bombardier Guard investigates this, and asks a local merchant again if he knew him. What does he say?[break] ”No, but he’s a dead ringer for his brother!” [attr="class","left-middle-row-4"] [attr="class","left-middle-row-4-top"] Economy This month, the EGTC prepares for Tumeken’s Day again, but the war does take priority. A trade is expanded with Al-Kharid to trade 700 hides for an additionally 500 wood each turn, and another trade is made with the Wizards’ Tower: 100 Runes for 125 Wood. These two new incomes are collected and immediately used as 300 Bombardiers, 100 Archers, and 100 mages are trained in Kaledam. 1,000 Knights leave Kaledam to go to the Haga Highlands as the Port of Kaledam gets expanded and a Laboratory is built in the Morrisane Pass. Finally, the EGTC awaits contact with Lumbridge and Nardah.
[attr="class","left-middle-row-4-bottom"] FOURTH WALL BROKEN[break]
WATCH AS THE TEXT COMES SPIRALLING RIGHT OFF THE NEWSPAPER THAT IT HAS BEEN WRITTEN ON![break] CLICK TO FIND OUT WHAT TYPE OF BLACK WITCHCRAFT THIS IS![break] Experts Shocked! [attr="class","right-middle-row-4"] Science Marches Forward! [break] [break]Sign up to become a Test Subject at the Kitajami Institute, so you too can contribute to progress! [attr="class","right-row-4"] BOMBARDIERS WANT YOU[break][break] [break][break] Enlist or Enlist your Sons Today and Share in the Wealth and Glory! [newclass=.newspaper-container]width:897px; height:1300px; background-image:url(http://www.blackbambu.com/wp-content/uploads/2011/02/texture-4.1.jpg); border:3px solid #000000;[/newclass] [newclass=.newspaper-flag]width:177px; height:137px; position:relative; left:0px; border-right:3px solid #000000; border-bottom:3px solid #000000;[/newclass] [newclass=.newspaper-topcenter]width:537px; height:137px; position:relative; left:180px; top:-140px; border-bottom:3px solid #000000; padding: 0px 3px; text-align:center;[/newclass] [newclass=.newspaper-topright]width:177px; height:137px; position:relative; left:717px; top:-280px; border-left:3px solid #000000; border-bottom:3px solid #000000;[/newclass] [newclass=.newspaper-headline]width:100%; position:relative; left:0px; top:-300px; border-bottom:3px solid #000000; text-align:center; padding: 5px 0px;[/newclass] [newclass=.left-row-2]width:211px; height:591px; position:relative; left:0px; top:-300px; border-bottom:3px solid #000000; padding: 3px 3px; border-right:3px solid #000000; text-align:left;[/newclass] [newclass=.middle-row-2]width:451px; height:591px; position:relative; left:220px; top:-900px; border-bottom:3px solid #000000; padding: 3px 3px; text-align:left;[/newclass] [newclass=.right-row-2]width:217px; height:597px; position:relative; left:677px; top:-1500px; border-left:3px solid #000000; border-bottom:3px solid #000000; text-align:center;[/newclass] [newclass=.right-row-2-top]width:211px; height:111px; border-bottom:3px solid #000000; padding: 3px 3px; text-align:center;[/newclass] [newclass=.right-row-2-bottom]width:211px; height:471px; padding: 3px 3px; text-align:left;[/newclass] [newclass=.left-row-3]width:439px; height:200px; position:relative; left:0px; top:-1500px; border-right:3px solid #000000; border-bottom:3px solid #000000; padding: 3px 3px; text-align:left;[/newclass] [newclass=.right-row-3]width:443px; height:200px; position:relative; left:448px; top:-1709px; border-bottom:3px solid #000000; padding: 3px 3px; text-align:left;[/newclass] [newclass=.left-row-4]width:191px; height:291px; position:relative; left:0px; top:-1709px; border-right:3px solid #000000; padding: 3px 3px; text-align:left;[/newclass] [newclass=.left-middle-row-4]width:427px; height:300px; position:relative; left:200px; top:-2006px; border-right:3px solid #000000; text-align:left;[/newclass] [newclass=.left-middle-row-4-top]width:421px; height:191px; border-bottom:3px solid #000000; padding: 3px 3px; text-align:center;[/newclass] [newclass=.left-middle-row-4-bottom]width:421px; height:91px; padding: 3px 3px; text-align:left;[/newclass] [newclass=.right-middle-row-4]width:111px; height: 291px; position:relative; left:630px; top:-2306px; border-right:3px solid #000000; padding: 3px 3px; text-align:left;[/newclass] [newclass=.right-row-4]width:141px; height:291px; position:relative; left:750px; top:-2603px; padding: 3px 3px; text-align:left;[/newclass] [break] [break] EGTC Official Asset & Resource Records:[break][break][PTabbedContent] [PTab=Resource Collections, Transactions & Taxes] || || Wood || 200 + 1,400/1,400 + 1,625 – 3,000 = 225[break] || || Stone || 5,500 + 900/900 + 0 – 2,500 = 3,900[break] || || Metal || 2,100 + 800/800 + 0 – 1,000 = 1,900[break] || || Cloth || 2,600 + 600/600 + 0 – 100 = 3,100[break] || || Hides || 7,500 + 500/500 + 0 – 1,200 = 6,800[break] || || Runes || 900 + 200/200 + 0 – 1,100 = 0[break][break] || || Lazules || 2,300 + [1,000 * 5 + 1,600] + 0 – 8,000 = 1,500[break][break]
[/PTab={background-color:#FFFFFF; tab-hover-background-color:#FF00FF; tab-selected-background-color:#FFFFFF;}] [PTab=Kaledam Combined Armed Forces & EGTC Assets] |||✪||| Kaledam |||✪||| - KPD - [65 , 100 , 100 , 1,000 ][break] Ferit Kanolgu - Prodigy - Training to be an Inventor [1 ][break] 2 Frigates [EGS Dauntless, EGS Radiance][break] 1 Transport [EGS Lazurine] [break][break] Movement:[break] KPD ➤ EGS Dauntless – [25 , 25 ] ➤ Sea[break] KPD ➤ EGS Radiance – [25 , 25 ] ➤ Sea[break] & nbsp; KPD ➤ 1,000 ➤ HAH (1 )[break] Training:[break] 100 [break] 100 [break] 300 [break][break] |⭑| Morrisane Pass |⭑| - MOP - [2 – T3][break][break] Movement:[break] MOP ➤ [2 – T3] ➤ KPD (1 )[break][break] |⭑| Haga Highlands |⭑| - HAH - [215 - T1, 163 , 270 , 660 ][break] 10 Cannons.[break][break] Movement:[break] None.[break][break] |⭑| Uzer |⭑| - UZR - [52 ][break] Eli Morrisane - Rider Champion - 100%[break][break] Movement:[break] None.[break][break] ||⭑|| Pollnivneach ||⭑|| - POL - [247 , 216 , 266 , 151 , 29 - T3, 186 U , 118 U , 94 U ][break] Bombardier-General Murad Demirayak - Bombardier Champion 100%[break] Jamir Morrisane - Knight Champion - 72% (healing, being interrogated)[break] 5 Cannons[break] 2 Battering Rams[break][break] Movement:[break] None.[break][break] [/PTab={background-color:#FFFFFF; tab-hover-background-color:#7FFF00; tab-selected-background-color:#FFFFFF;}] [PTab=Territories, Claims, Buildings, & Construction] |||✪||| Kaledam |||✪||| - KPD - Urban - [4/5] - [+1,000 , +800 , +800 , +500 , +400 , +1,000 ][break] Palace - Kaledam Fortress - [Freebie][break] Barracks - Red Sands Barracks - Improved Billets - [Freebie][break] Research Centre - Kitajami Institute of Scabaritic Arts - No Upgrades - [Freebie][break] Market - Red Bazaar - Bazaar - [+500 ][break] Roads[break] Siege Workshop – Jinshu Siege Assembly Centre – No Upgrades[break] Port - Port of Kaledam – Drydock [UNDER CONSTRUCTION – 2 ][break][break] |⭑| Morrisane Pass |⭑| - MOP - Wild - [2/3] - [+100 , +100 , +1,000 ] [break] Roads[break] Laboratory – [UNDER CONSTRUCTION – 2 ][break][break] |⭑| Haga Highlands |⭑| - HAH - Wild - [2/3] - [+200 , +1,000 ][break] Fort – Kūmkale[break] Lumbermill – [+200 ][break][break] |⭑| Uzer |⭑| - UZR - Wild - [2/3] - [+200 , +1,000 ][break] Possible Fort[break] Stone Walls[break][break] ||⭑|| Pollnivneach ||⭑|| - POL - Settled - [2/3] - [+100 , +1,000 ][break] Market – The Bloody Square – Bazaar – [+500 ][break][break] [/PTab={background-color:#FFFFFF; tab-hover-background-color:#00FFFF; tab-selected-background-color:#FFFFFF;}] [PTab=Diplomacy, Sciences, Relics, Scouting & Other] Diplomatic Relations[break] Kingdom of Brantia[break] Trade Agreement (500 :: 500 || +200 )[break][break] Al-Kharid Caliphate (0.0 Reputation)[break] Asking for Assistance against Ape Atoll[break] Sucking up to an almost disgusting degree[break] Trade Agreement (500 :: 1,000 , 500 :: 700 || +200 ) [break][break] Wizards' Tower (-5.0 Reputation)[break] Trade Agreement (125 :: 100 || +200 )[break][break] Citharede Ruins (0.0 Reputation)[break] Offering Construction Services[break][break] Lumbridge (-10.0 Reputation)[break] Establishing Contact[break][break] Nardah (-10.0 Reputation)[break] Establishing Contact[break][break] Ape Atoll Expedition (-100.0 Reputation)[break] War[break][break] Sciences[break] Completed Technologies:[break] Disco Tabs[break] Newspapers with the best jokes[break][break] Current Research Projects:[break] Kitajami Institute of Scabaritic Arts (KPD) - Project 1: Gotta Catch 'Em All - [7/11][break][break] Relics[break] Seal of Pastelle - [No Power] - [No Charge][break] The Chronicle of Freedom - [Increases Conquest Loot Caches] - [3 Charges][break][break] Scouting[break] None.[break][break] Fleet[break] EGS Sojourner – Scoutship – [Moving] – M14 ➤ L14 (1 )[break] EGS Voyager – Scoutship – [Counting Ships in L14] – L14[break] EGS Aurora – Frigate – [25 , 25 ] – L15 ➤ L14 (1 )[break] EGS Archangel – Frigate – [25 , 25 ] – L14 [break] EGS Leviathan – Frigate – [25 , 25 ] – L14 [break] EGS Wolf – Frigate – [25 , 25 ] – L14 [break] EGS Falcon – Frigate – [25 , 25 ] – L14 [break] EGS Dauntless – Frigate – [25 , 25 ] – M14 ➤ L14 (1 )[break] EGS Radiance – Frigate – [25 , 25 ] – M14 ➤ L14 (1 )[break] EGS Lazurine – Transport – [No Men.] – M14 [break] [break] [/PTab={background-color:#FFFFFF; tab-hover-background-color:#FFA500; tab-selected-background-color:#FFFFFF;}] [/PTabbedContent={color:#FF6600; background-color:#000000}]
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Post by Unguis on Oct 20, 2014 12:02:38 GMT -5
High Chronicles of the Third Kingdom of Camelot -- Bennath, 7A101 The people of Wolfchester industriously collect 1900 , 800 , 1200 , 400 , 500 , and 200 as well as paying 5400 in taxes. Research on Project Big Bang continues. The Siege Workshop in SSL has been upgraded with an Engineer's House.
The northern Scoutship (R.L.S. Mosquito) is to scout BAX. Likewise, the southern Scoutship (R.L.S. Grasshopper) is dispatched to make contact with MZL.
More troops are marching to HMS. Lord Goneph Launcet, the new Logrean General of Offence, has joined the army marching from SSL in their movement to HMS. The Frigates moving to HMS are to prevent Khazardian reinforcements from landing (unless met by a superior naval force), but not to attack.
The same offer as last month is still open to the Khazardians, who are now significantly outnumbered at least 5:1.
RESOURCES | 700 + 1900/2150 + 0 - 2500 = 100 | 1900 + 800/800 + 0 - 500 = 2200 | 950 + 1200/1200 + 0 - 500 = 1650 | 250 + 400/400 + 200 - 500 = 350 | 4500 + 500/500 + 0 - 600 = 4400 | 1250 + 200/200 + 0 - 0 = 1450
| 1400 + 5400 + 1500 - 7200 = 1100
FACTION CAM - Camelot Garrison: 50 | 50 | 50 | 50 | 50 | 50 | 200 | Transport (R.L.S. Fox) | Frigate (R.L.S. Hawk) | Dreadnaught (R.L.S. Enterprise) Recruiting: Buildings (5/5): Palace [Slotless] | Barracks - Improved Billets [Slotless] | Research Center | Fabric Mill [1 ] | Port - Drydock | Roads | Market
GCB – Greater Catherby [300 ; 100 ] Garrison: 50 | 50 | 50 | Transport (R.L.S. Bear) Recruiting: 2 Frigates | 1 Buildings (3/3): Water Obelisk | Port | Laboratory
SSL – Seers' Village [300 ; 100 ; 100 ] Garrison: 50 | 50 | 50 Recruiting: Buildings (3/4): Roads | Siege Workshop - Engineer's House [1 ] | Spy Den
MGW – McGrubor's Wood [450 ; 100 ] Garrison: 50 | 50 | 50 Recruiting: Buildings (2/3): Roads | Lumbermill
WMH – Wormhook [200 ] Garrison: 50 | 50 | 50 Recruiting: Buildings (0/3):
BATTLES & MOVEMENT Scoutship (R.L.S. Mosquito) | Scouting BAX | 1 Scoutship (R.L.S. Grasshopper) | Scouting MZL | 1 Frigate (R.L.S. Eagle) | Frigate (R.L.S. Falcon) | 100 | GCB ->HMS [H11->H12] | 1 50 | 50 | 100 | 100 | 100 | 100 | 10 Cannons | Goneph Launcet | SSL->HMS | 1 280 | 50 | 250 | 50 | 250 | 50 | 300 | 250 | Local Thugs | HMS
PARAGONS Inventor Alfred Dwarfborn: Working on Project Big Bang General Goneph Launcet: Marching with army to HMS
ESPIONAGE
SCIENCE Project Sawblade [COMPLETE]: Increases Region sources by 100 and Lumbermill bonuses by 50. Project Big Bang [1/3] -- Chance of Progress: 40%
DIPLOMACY Guardians of Armadyl: 10 Reputation Treaties:
Khazard Army: 10 Reputation Treaties:
U.U.S.R.: 10 Reputation Treaties:
Fremenniks: 25 Reputation Treaties: Trade Agreement [500 for 200 & 300 ]
EXPEDITIONS
ARTIFACTS
((Edited for formatting difficulties. Edited for corrections))
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Post by Jasband on Nov 10, 2014 10:50:05 GMT -5
[nospaces] [attr="class","report_container"] [attr="class","report_1"] [break] Strength [attr="class","report_2"] [break] Bennath, Year 101 [attr="class","report_3"] [break] Faith [attr="class","report_4_row"] [attr="class","report_4_wrapper"] [attr="class","report_4"] This month, I'll gather all available resources: 1,400 , 800 , 800 , 500 , 600 , and 200 (4,300 total). [break][break] The full amount of resources will be traded with all trading partners. However, on that note, I'd like to renegotiate two of my Agreements. I'll send correspondence to both Lady Savon and Pastelle immediately. [break][break] With my army finally arriving back in Siegrand, I will move all forces - except for 23 - into Mudskipper Isthmus. Time to stop whatever's going on there. I'll recruit 77 to even out the numbers. [attr="class","report_5_row"] [attr="class","report_5_wrapper"] [attr="class","report_5"] RESOURCES[break] | 6.8k + 1.4k/1.4k + 3k - 500 = 10.7k[break] | 2k + 800/800 + 300 - 0 = 3.1k[break] | 6.4k + 800/800 + 0 - 500 = 6.7k[break] | 4.5k + 500/500 + 0 - 0 = 5k[break] | 6.4k + 600/600 + 500 - 300 = 7.2k[break] | 600 + 200/200 + 0 - 0 = 800[break][break] | 50 + 4,950 + 1.9k - 5,170 = 1,730 [attr="class","report_6_wrapper"] [attr="class","report_6"] EXPEDITIONS[break] No Expeditions. [attr="class","report_7_wrapper"] [attr="class","report_7"] ARTIFACTS[break] No Artifacts. [attr="class","report_8_row"] [attr="class","report_8_wrapper"] [attr="class","report_8"] BATTLES & MOVEMENT [Scouting: None][break] 350 , 200 , 300 , 100 , 300 , 150 , 100 , 450 | SOA → MSI [1 ][break] The Illuminator | L-14 → L-18 [2 ] [break] PARAGONS & PRODIGIES[break] Gregor Reinholt (Champion): Marching | SOA → MSI [break] Richard Reed (Inventor): Working on Holy Arms[break] Madrilonna (Ambassador): Working with the Nation of Pastelle [attr="class","report_9_wrapper"] [attr="class","report_9"] ESPIONAGE[break] No Spy Dens. [attr="class","report_10_row"] [attr="class","report_10_wrapper"] [attr="class","report_10"] FACTION[break] SOA - South Asgarnia (Siegrand) [Urban][break] G: 23 [break] R: 77 [break] B: Palace (Free Slot) | Barracks (Free Slot) ► Improved Billets | Research Center | Bazaar | Roads | Siege Workshop | Port [break][break] MZL - Melzar's Land (Blutig Forest) [Wild - 100 | 100 ][break] G: None[break] R: None[break] B: Roads | Port [50%] [break][break] DRW - Draynor Woods [Wild - 300 | 100 ][break] G: 10 | 20 | 20 [break] R: None[break] B: Lumber Mill | Roads [break][break] THW - Thornwood (Client State) [Wild - 200 ][break] G: None[break] R: N/A[break] B: N/A [attr="class","report_11_row"] [attr="class","report_11_wrapper"] [attr="class","report_11"] SCIENCE [PCC: 35%][break] Tithes: Increases tax income from regions by 10%, including Gold-modifying buildings and Random Events. [break]
Holy Arms: Component 1 (C2) [100%] | Component 2 (C3) [0%] [attr="class","report_12_wrapper"] [attr="class","report_12"] DIPLOMACY[break] East Gielinor Trading Company[break] God: Desert Pantheon[break] Treaties: Trade Agreement[break] (Buy: 500 | Sell: 500 ) [break] Savon Clan [ 10 Reputation][break] Known Regions: GDR[break] Treaties: Trade Agreement[break] (Buy: 500 @ 4 | Sell: 300 @ 3 ) [-1100 ] [break] The Nation of Pastelle [ 35 Reputation][break] Known Regions: TNF, TSF[break] Treaties: Trade Agreement[break] (Buy: 500 @ 3 , 300 @ 3 | Sell: 500 @ 2 ) [-1400 ] [break] The Kinshra [ 10 Reputation][break] Known Regions: KSP[break] Treaties: None [break] Chickens of Thornwood [ 0 Reputation][break] Known Regions: THW[break] Treaties: Client State [newclass=.report_container]width: 900px; height: 1600px; color: #0f68ed; font-family: Roboto; background-image:url(http://puu.sh/bCOgH/a24b2b2ffb.png); background-repeat: none;[/newclass] [newclass=.report_1]width: 214px; height: 189px; border-right: 1px solid #9a9a9a; border-bottom: 1px solid #9a9a9a; padding: 5px 5px; color: #000000; font-family: PT Serif[/newclass] [newclass=.report_2]width: 440px; height: 189px; border-bottom: 1px solid #9a9a9a; position: relative; left: 225px; top: -200px; padding: 5px 5px; color: #000000; font-family: PT Serif[/newclass] [newclass=.report_3]width: 214px; height: 189px; border-left: 1px solid #9a9a9a; border-bottom: 1px solid #9a9a9a; position: relative; left: 675px; top: -400px; padding: 5px 5px; color: #000000; font-family: PT Serif[/newclass] [newclass=.report_4]width: 880px; height: 380px; padding: 10px 20px 10px 0px; overflow-y: scroll;[/newclass] [newclass=.report_5]width: 280px; height: 180px; padding: 10px 20px 10px 0px; overflow-y: scroll;[/newclass] [newclass=.report_6]width: 270px; height: 180px; padding: 10px 20px 10px 10px; overflow-y: scroll;[/newclass] [newclass=.report_7]width: 270px; height: 180px; padding: 10px 20px 10px 10px; overflow-y: scroll;[/newclass] [newclass=.report_8]width: 580px; height: 180px; padding: 10px 20px 10px 0px; overflow-y: scroll;[/newclass] [newclass=.report_9]width: 270px; height: 180px; padding: 10px 20px 10px 10px; overflow-y: scroll;[/newclass] [newclass=.report_10]width: 880px; height: 380px; padding: 10px 20px 10px 0px; overflow-y: scroll;[/newclass] [newclass=.report_11]width: 430px; height: 180px; padding: 10px 20px 10px 0px; overflow-y: scroll;[/newclass] [newclass=.report_12]width: 420px; height: 180px; padding: 10px 20px 10px 10px; overflow-y: scroll;[/newclass] [newclass=.report_4_wrapper]width: 880px; height: 400px; overflow: hidden;[/newclass] [newclass=.report_4_row]width: 900px; height: 399px; border-bottom: 1px solid #9a9a9a; position: relative; top: -400px;[/newclass] [newclass=.report_5_wrapper]width: 280px; height: 200px; overflow: hidden;[/newclass] [newclass=.report_6_wrapper]width: 279px; height: 200px; border-left: 1px solid #9a9a9a; position: relative; left: 300px; top: -200px; overflow: hidden;[/newclass] [newclass=.report_7_wrapper]width: 279px; height: 200px; border-left: 1px solid #9a9a9a; position: relative; left: 600px; top: -400px; overflow: hidden;[/newclass] [newclass=.report_5_row]width: 900px; height: 199px; border-bottom: 1px solid #9a9a9a; position: relative; top: -400px;[/newclass] [newclass=.report_8_wrapper]width: 580px; height: 200px; overflow: hidden;[/newclass] [newclass=.report_9_wrapper]width: 279px; height: 200px; border-left: 1px solid #9a9a9a; position: relative; left: 600px; top: -200px; overflow: hidden;[/newclass] [newclass=.report_8_row]width: 900px; height: 199px; border-bottom: 1px solid #9a9a9a; position: relative; top: -400px;[/newclass] [newclass=.report_10_wrapper]width: 880px; height: 400px; overflow: hidden;[/newclass] [newclass=.report_10_row]width: 900px; height: 399px; border-bottom: 1px solid #9a9a9a; position: relative; top: -400px;[/newclass] [newclass=.report_11_wrapper]width: 430px; height: 200px; positive: relative; top: -200px; overflow: hidden;[/newclass] [newclass=.report_12_wrapper]width: 429px; height: 200px; border-left: 1px solid #9a9a9a; position: relative; left: 450px; top: -200px; overflow: hidden;[/newclass] [newclass=.report_11_row]width: 900px; height: 199px; border-bottom: 1px solid #9a9a9a; position: relative; top: -400px;[/newclass] [break][break] Edit 1: Corrected movement.
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Post by Thorlah on Nov 12, 2014 18:43:34 GMT -5
[attr="class","zaros-container2"] [attr="class","zaros"] The Third Zarosian Empire Turn 14: Raktuber, Year 101
To Edgar, we send a follow up to his reply. To the Carnillieans, we send our thanks once more, and to Rellekka...well, our leader is most certainly telling you how happy we are. Victory in Baxtoria is a tremendous gift, and one we will not ignore. Forces are to march east into Baxtoria to continue our ventures. As for me? That'd be awfully telling.
RESOURCES | 4300 + 1100/1100 + 4500 - 5000 = 4900 | 9850 + 900/900 + 2500 - 13,000 = 250 | 12,800 + 900/900 + 0 - 0 = 13,700 | 5800 + 600/600 + 0 - 0 = 6400 | 6250 + 500/500 + 0 - 0 = 6750 | 0 + 100/100 + 0 - 0 = 100
| 8300 + 4500 + 0 - 10,000 = 2,800
FACTION WOG - The World Gate Garrison: 50 |
100 |80 | 80 | 80 | 80 | 80 - March to Baxtoria to reinforce the settling forces. 2 remaining.
Z.I.S. Arbiter(Scoutship): Wait in Rellekka for ??? . Z.I.F. Wings of Nex: Move to H2, and meet with any forces in the northern region. Worst case, we find the fabled 'flipper agents', and best case, we find something friendly and intelligent. 6 remaining Z.I.F. Cinders of Char: Depart for Eagle's Peak (central D10) to pick up the troops to capacity, then depart for C12. 8 to C12. Z.I.S. Furor of Akthanakos: Depart for M14, 65 remaining. Z.I.F. First Frost of Azzanadra: Depart with resources and good-tidings to F6 (Etc.) 4 remaining.
Z.I.S. Elen Brenhiniol: Depart with resources and good-tidings to C12. 4 remaining.
Z.I.S. Epoch of Guthix: Remain in E10 waters, and scout further.
Recruiting: 153 | 153 | 100 | 94 : 1 Remaining Buildings: Palace | Barracks (Improved Billets (▲1): 1 remaining) | Research Center | Port | Bazaar | Roads | Stone Walls (4 remaining)
NOK - Northern Kandarin Garrison: None Recruiting: None Buildings: Walls, Spy Den: <Cost: 5,000 | 1,000 | 1,000 > 1 remaining, Roads: <Cost: 3,000 2 remaining. >
EGP - Eagle's Peak Garrison: 122 | 18 | 58 | 52 Recruiting: None Buildings: None
BAX - Baxtorian Falls/ Baxtoria Garrison: 112 | 125 | 86 | 47 | 12 | 3 Recruiting: None Buildings: None
BATTLES & MOVEMENT
NOK - Northern Kandarin: 100 |80 | 80 | 80 | 80 | 80 | -> Marching to Baxtoria, through Northern Kandarin. 2 remaining.
PARAGONS
Councilium Dux - Neil Allenby (Prodigy unit) -> (Champion Paragon) <1 remaining>: Training with the Fremennik Diplomat - Andreus Agatho: Back at WOG, returning to active duty, with focus on Rellekka. ESPIONAGE None...?
SCIENCE
((Completed Project Name)): Complete | ((Effect)) ((Project Muspah Dawn)): 3/8 turns remaining
DIPLOMACY ((Rellekka)) [Chief Heimdall]: ((15)) Treaties: ((Alliance* <Tentative> ))
((Carnilliean Lands)) [???]: ((0)) Treaties: ((None))
((West Ardougne)) [Edgar Muntz]: ((20)) Treaties: ((Trade Agreement))
((Player Faction Name)) [((Faction God))] Treaties: ((All Active Treaties))
EXPEDITIONS None
ARTIFACTS None
Edit: Erroneously recruited 5 Ballistae (without the workshop to make them) in a prior turn, and as such, they have been removed. [newclass=.zaros-container2]width:900px; border:1px solid #9a9a9a; background-color:#4d007f; border-radius:10px; padding-bottom:20px; color:white[/newclass] [newclass=.zaros]background-color:#ffffff; border-top:1px solid #9a9a9a; border-bottom:1px solid #9a9a9a; padding-top:5px; padding-left:5px; padding-right:5px; padding-bottom:5px; color:black[/newclass]
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Post by Urzanko on Nov 16, 2014 16:48:28 GMT -5
- The Free People of MoryTania -
Good news from the recent battle field of North Myre, Victory. As the Forces move back to the capital They send word that the spoils of war will need a little more time to organize but are on the way. Meanwhile, the research project led by The New Advisor continues researching. The Council continue to gather resources as followed 1,000 Wood, 1200 Stone, 800 Metal, 500 Hide and 400 Cloth. The 1st Corpse Corps is sent to North Myre to collect bodies and The 2nd Corpse Corps are sent to Viggora's Folly for recon.
RESOURCES |4,500 + 1,000 - 0 = 5,500 |2,600 + 1,200 - 0 = 3,800 |8,734 + 800 - 0 = 9,534 |7,167 + 500 - 0 = 7,667 |5,200 + 400 - 0 = 5,600 |500 + 0 - 0 = 500
|4,000 + 3,000 - 0 = 7,000 FACTION Regions: -Capital - South Myre Garrison: 500 Spearmen 0 Swordsmen 200 Archers 200 Mages 200 Riders 82 Knights 497 Zombies
Recruitment: Construction: Roads complete Buildings: Palace, Barracks-Improved Billets, Research Center, SpyDen, Roads, Stone Walls
-North Myre- Garrison: None +1,000 Gold Tax cash of un assigned resources from Battle
Recruitment: Buildings:
-Haunted Mines- Garrison: None +1,000 Gold Tax +400 stone cap
Recruitment: Buildings: Quarry +200
BATTLES & MOVEMENT: Army - 470 Swordsmen, 76 Archers, 283 Mages, and 29 Knights heading back South Myre
The 1st Corpse Corps goes to North Myre to collect bodies
The 2nd Corpse Corps goes to Viggora's Folly
PARAGONS:
The New Advisor (A.K.A Mumm'Rha) - Helping with Project Prodigy - Kindra The Loveless Prodigy - Valerian, formerly of the Myreque
ESPIONAGE: None
SCIENCE: Currently working on 1st Project 5/14 done
DIPLOMACY: None
EXPEDITIONS: None
ARTIFACTS: None
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Post by Jasband on Nov 17, 2014 18:03:16 GMT -5
Siroki won't be back until the 25th, and I don't know how easily he can do MRs. I'll be doing the next one, at least, and perhaps the one after that as well.
The MR will be published tomorrow. If you haven't done your turn yet, this is your warning!
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Post by 2stanton on Nov 17, 2014 22:53:57 GMT -5
Post is incomplete but acceptable as is.
The Rhynoc tribe of the Frozen North
1,100 wood, 1,000 stone, 900 metal, 600 cloth and 500 hides are gathered. The troops returning from frozen lake should be arriving by this turn. RESOURCES | 5,400 + 1,100/1,100 + 0 - 0 = 6,500 | 7,800 + 1,000/1,000 + 0 - 0 = 8,800 | 11,400 + 900/900 + 0 - 0 = 12,300 | 7,900 + 600/600 + 0 - 0 = 8,500 | 12,100 + 500/500 + 0 - 0 = 12,600 | 0 + 0/0 + 0 - 0 = 0 | 17,500 + 4,000 + 0 - 0 = 21,500
FACTION FBP - FrostBite Point (Urban) Garrison: 200 Archers | 100 Mages | 200 Riders | 200 Swordsmen Navel Fleet: (Scoutship) The Peering Eye | (Scout ship) The Fleet Hoof Recruiting: nothing at the moment Buildings: Palace | Barracks + Improved Billets| Research Center | Port | Roads | Siege WorkshopKYT - Kyatt Glacier (Wild) Garrison: 36 rhynoc fighters | 90 spearmen | 100 archers | Recruiting: None (can't recruit here) Buildings: RoadsMAM - Mammoth Strip (Wild) Garrison: None Recruiting: None (can't recruit here) Buildings: RoadsFRL - Frozen Lake (Wild) Garrison: 29 Spearmen | 74 Archers | 64 Swordsmen | 30 wallasaki's | (Champion) The Mega Wallasaki (25%) | (Champion) Warlord Sigurd Swiftcharge (53%) Recruiting: None (can't recruit here) Buildings: None{Spoiler}{Spoiler}((Region Code - Region Name)) Garrison: ((Troop 1)) | ((Troop 2)) Recruiting: ((Troop 1)) | ((Troop 2)) Buildings: ((Building 1)) | ((Building 2))
BATTLES & MOVEMENT 29 Spearmen | 74 Archers | 64 Swordsmen | 30 wallasaki's | (Champion) The Mega Wallasaki (25%) | (Champion) Warlord Sigurd Swiftcharge (53%) FRL → FBP [0 turns until arrival (arriving this turn)]
NAVEL MOVEMENT/LOCATIONS (Scoutship) The Fleet Hoof H3 idle
(Scoutship) The Peering Eye FBP → L5 [1 turn(going directly south to L5)](started at 6 turns)
PARAGONS Champion: Warlord Sigurd Swiftcharge (53% health) : Heading to FBP
Champion: The Mega Wallasaki (25% health) : Heading to FBP
(Prodigy) Jemini Stormcloud (training in the way of the inventor 1 turn until completion)
ESPIONAGE None
SCIENCE Project Thick Skull (4 stages in)
DIPLOMACY Placeholder [NPC]: Placeholder RP number Treaties: None
Placeholder [Placeholder god] Treaties: None
EXPEDITIONS None
ARTIFACTS None
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Post by Yuhkon on Nov 18, 2014 7:07:48 GMT -5
Serenite Realm - Turn 14 - Raktuber, Y101 Victory! We've taken East Isafdar from those rabid beasts. Very commendable, Warchief - you and your men fought bravely and expertly.
However, we shall not rest on our laurels. There is much to prepare for. Firstly, I want the region of Castle Island scouted - get the report to me as swiftly as possible. Secondly, our egghead gnomes have finally finished the Poison Labs project, and have come to me with a new suggestion; I hope this new project can get started next season. Thirdly, I want Roads and a Quarry to be built in East Isafdar for 4,000 and a Factory in Seren Song for 1,000 . And... that's about it, I suppose. We're stockpiling most of our resources (1,400 , 900 , 800 , 700 , 500 and 750 ) for later.
Oh, well, I suppose we should actually make use of the new technology. Green vipers can now be trained for a measly 20 , so let's recruit 100 of them in Seren Song for 2,000 !
That really is all. Get to work!
RESOURCES | 5,000 + 1,400/1,400 + 3,000 - 0 = 9,400 | 1,900 + 900/900 + 3,000 - 4,000 = 1,800 | 8,000 + 800/800 + 500 - 1,000 = 8,300 | 2,400 + 700/700 + 0 - 0 = 3,100 | 1,500 + 500/500 + 500 - 0 = 2,500 | 0 + 0/0 + 750 - 0 = 750
| 600 + 4,200 + 0 - 2,000 = 2,800
FACTION NIS - North Isafdar (Seren Song) - Urban - 2/5 Garrison: 100 (sp | 150 | 150 | 100 | 150 | 150 | 50 | 50 | 50 | 55 (de) Recruiting: 100 Buildings: Palace* | Barracks (+Improved Billets)* | Research centre* | Lumber mill | Roads | Factory [1 ] Yield counts: 1,200 , 800 , 800 , 400 , 500 , 1,000 Population: ~22,100
TYR - Port Tyras - Wild - 3/3 Garrison: Navy: 2 transport (The Grenwall, The Mother Bear), 3 frigates (The Siren, Venomprow and Marshrender), 1 galleon (The Reclaimer), 1 dreadnought (Arandar) Recruiting: Shipbuilding: Buildings: Drydocks | Roads | Market Yield counts: 100 , 100 , 1,200 Population: ~6,900
TRC - The Reclamation - Wild - 1/3 Garrison: 84 | 12 | 84 | 97 | 65 | 54 Navy: Recruiting: Shipbuilding: Buildings: Roads Yield counts: 200 , 1,000 Population: ~1,500
ESI - East Isafdar - Wild - 0/3 Garrison: 89 | 197 | 147 | 80 | 221 | 89 | 93 | 143 | 55 Navy: Recruiting: Shipbuilding: Buildings: Roads [2 ] | Quarry [1 ] Yield counts: 100 , 100 Population: ~200
* means building does not take up a building slot
BATTLES and MOVEMENT Viper (scout ship): B12 -> B15 | 3
PARAGONS Warchief Marwyn Gerillar (champion): idle in ESI Vix and Trix Tippwix (inventor): idle in NIS High Apothecary Venviall Puthrr: not yet developed in NIS
ESPIONAGE n/a
SCIENCE PCC 20%, TLL 4
Poison Labs (TL2): Completed! | Halves Green Viper cost to 20
DIPLOMACY Southern Gnomes: +25
SCOUTING and EXPEDITIONS CTI: being scouted | 1
PRF: expedition | base camp established
ARTIFACTS n/a
BATTLE RECORD Battle for Port Tyras - Serenites vs. Dark Elves - Victory Battle for The Reclamation - Serenites and Southern Gnomes vs. Goblinoids - Victory Battle for East Isafdar - Serenites vs. Clever But Stinky Wolves - Victory
Edit: formatting Edit 2: preview feature fucked up formatting, had to redo the post... Edit 3: ugh... formatting...
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Post by Siroki Adminson on Nov 24, 2014 23:02:59 GMT -5
[nospaces] Turn 14: Raktuber, Year 101 [break] [attr="class","armadyl-container2"] [break] The Kingdom of Logres [break] [attr="class","armadyl"] Your project does not continue this turn.[break][break]The Khazard army does not seem to want to back down, and are prepared to fight when they land. Your ships manage to delay the arrival of the Khazard ships, but it looks like they'll be landing at some point this month.[break][break]Your scoutships report back from Baxtoria and Melzar's... Hey, wait a second! There are two nations there! Congratulations on making contact with the Saradomin faction to the East, and the Zaros faction to the West.
[newclass=.armadyl-container2]width:900px; border:1px solid #9a9a9a; background-color:#778899; border-radius:10px; padding-bottom:20px;[/newclass] [newclass=.armadyl]background-color:#ffffff; border-top:1px solid #9a9a9a; border-bottom:1px solid #9a9a9a; padding-top:5px; padding-left:5px; padding-right:5px; padding-bottom:5px;[/newclass] [break] [attr="class","bandos-container2"] [break] Rhynoc Tribe of the Frozen North [break] [attr="class","bandos"] Despite your best efforts, the research project does not continue this turn. Your troops arrive in the capital, and are all healed by 15% this month. Finally - Jemini Stormcloud has become a full-fledged inventor!
[newclass=.bandos-container2]width:900px; border:1px solid #9a9a9a; background-color:#074d00; border-radius:10px; padding-bottom:20px; color:white;[/newclass] [newclass=.bandos]background-color:#ffffff; border-top:1px solid #9a9a9a; border-bottom:1px solid #9a9a9a; padding-top:5px; padding-left:5px; padding-right:5px; padding-bottom:5px; color:black[/newclass] [break] [attr="class","despan-container2"] [break] East Gielinor Trading Company [break] [attr="class","despan"] Due to a large misunderstanding involving an ancient skull that looks strikingly similar to a wall decoration I once owned, yet apparently is sentient and delivers mail, your correspondence has finally arrived.[break][break]Besides the miracle of this month finally passing, another rare event occurred: Your research project has continued another stage![break][break]((Let me know in private what you were to do with those ships heading to the ocean tile. I've long since forgotten what your intent was.))
[newclass=.despan-container2]width:900px; border:1px solid #9a9a9a; background-color:#ff6600; border-radius:10px; padding-bottom:20px;[/newclass] [newclass=.despan]background-color:#ffffff; border-top:1px solid #9a9a9a; border-bottom:1px solid #9a9a9a; padding-top:5px; padding-left:5px; padding-right:5px; padding-bottom:5px;[/newclass] [break] [attr="class","saradomin-container2"] [break] The Kingdom of Brantia [break] [attr="class","saradomin"] Your research project does not continue this month. The nation of Pastelle agrees to buy your metal, and the Savons of Draynor prefer the sound of the wood deal, so they'll go with that.[break][break]... Huh? What? Mudskippers... OH! Hey! A battle! Refer to the battle section for all that.
[newclass=.saradomin-container2]width:900px; border:1px solid #9a9a9a; background-color:#0f68ed; border-radius:10px; padding-bottom:20px;[/newclass] [newclass=.saradomin]background-color:#ffffff; border-top:1px solid #9a9a9a; border-bottom:1px solid #9a9a9a; padding-top:5px; padding-left:5px; padding-right:5px; padding-bottom:5px;[/newclass] [break] [attr="class","seren-container2"] [break] Children of the Lost Voice [break] [attr="class","seren"] You hear back from your scouts in Castle Island.
[newclass=.seren-container2]width:900px; border:1px solid #9a9a9a; background-color:#00bfff; border-radius:10px; padding-bottom:20px;[/newclass] [newclass=.seren]background-color:#ffffff; border-top:1px solid #9a9a9a; border-bottom:1px solid #9a9a9a; padding-top:5px; padding-left:5px; padding-right:5px; padding-bottom:5px;[/newclass] [break] [attr="class","zamorak-container2"] [break] The Free People of Morytania [break] [attr="class","zamorak"] Due to generic wear-and-tear, you only manage to collect 800 of the >1000 corpses in North Myre. You also hear back from Viggoras Folly.[break][break]Your project does not continue this turn.
[newclass=.zamorak-container2]width:900px; border:1px solid #9a9a9a; background-color:#e80f0f; border-radius:10px; padding-bottom:20px;[/newclass] [newclass=.zamorak]background-color:#ffffff; border-top:1px solid #9a9a9a; border-bottom:1px solid #9a9a9a; padding-top:5px; padding-left:5px; padding-right:5px; padding-bottom:5px;[/newclass] [break] [attr="class","zaros-container2"] [break] The Third Zarosian Empire [break] [attr="class","zaros"] Neil Allenby has awakened his ancestral spirit and proudly walks among the Fremennik once more as Vidar. Besides some (+10) relationship boost, you are promised a magnificent gift to be provided in a few months time.[break][break]*cough* and your project doesn't continue. Teehee.
[newclass=.zaros-container2]width:900px; border:1px solid #9a9a9a; background-color:#4d007f; border-radius:10px; padding-bottom:20px; color:white[/newclass] [newclass=.zaros]background-color:#ffffff; border-top:1px solid #9a9a9a; border-bottom:1px solid #9a9a9a; padding-top:5px; padding-left:5px; padding-right:5px; padding-bottom:5px; color:black[/newclass]
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Post by Lime on Nov 26, 2014 15:04:27 GMT -5
[nospaces] [attr="class","newspaper-container"] [attr="class","newspaper-flag"] [attr="class","newspaper-topcenter"] [break] The Kaledam Times [break] Pentember 37th - Year 101, Seventh Age [break] The Finest Source of all EGTC Events and News [attr="class","newspaper-topright"] [attr="class","newspaper-headline"] [break] BUMIN HIRSA MURDERED [break] [attr="class","left-row-2"] JASON BANDERS: EPIC SAXOPHONIST This Year’s Tumeken Day festivities were slightly bigger than last year’s. As usual, the guilds, especially the Soupmaker’s and the newly-founded Whaler’s Guilds were a particular hit amongst the crowds due to their free sampling of the stew and whale oils. The Bombardier Corps also launched their performance that emphasized their dexterity and skill. But the real star of the parade was a shock to everyone, when a Brantian Saxophonist known as Jason Banders walked behind the last floats and gave an amazing Solo performance on his Saxophone. [attr="class","middle-row-2"] [break] Four days ago, the heir to the Hirsa Crime Family, Bumin Hirsa, was assassinated in the night by unknown parties. The family, known for its shadowy dealings and alleged smuggling, has made many enemies, especially after a rampage from the bloodthirsty Rouran Hirsa, who was killed in Kaledam Fortress during a Board of Seven conference last year. The Kaledam Guard has already interrogated several subjects, and although they have not disclosed the list of suspects, Orhan Altin has vehemently declared that “I would’ve loved to be the one to kill the Hirsa Rat, although I didn’t have the chance. Besides, I’m too civilized to do such a thing.”[break] The fate of all Hirsa landholdings and properties now comes into question. It is known that the mother of Bumin Hirsa, Nedime Hirsa, passed away many years ago, and that Bumin Hirsa's younger brother, Seljuq Hirsa, is far too young to properly inherit the (mostly illegal) Hirsa properties. More on this story as it develops. [attr="class","right-row-2"] [attr="class","right-row-2-top"] Buy Jinshu Metalware[break] Fine Metal forged with Traditional Wushanko Artisanship and Expertise. [attr="class","right-row-2-bottom"] BOMBARDIER CASTELLAN INTERVIEW This month, I sat down with Bombardier Castellan Erhan for his take on the Bombardiers. Much has been revealed. It shows the conditions the bombardiers were kept in for their battles, and shows the grueling training that the Bombardiers go through each day in order to help protect the East Gielinor Company across the desert and across the world. But most of all, it shows the story of both Bombardier Castellans Erhan and Iqbar, two friends in the corps. Look for the transcript in the following months. [attr="class","left-row-3"] BOATWATCH As the Dauntless and Radiance arrive in sector L14 in anticipation for the great Naval battle to come, and as the Drydocks of Kaledam near completion, two more ships begin construction. Two frigates, the EGSes Void Heart and Dark Star have had their keels laid, and are planned to be completed and to sail out to sector L14 next month. Finally, the is to move to evaluate the Rock in Sector K15, while the Voyager is moving to L13. [attr="class","right-row-3"] DISSERTATION ON SCARABS RELEASED For the final months of his training, the Kitaji are made to write a dissertation on a subject of their choice in order to prove their mastery of knowledge. This month, Kitaji Ferit completed his dissertation on the properties and breeding of scarabs, and this information has been released to the public. This research is groundbreaking, and summarizes many unreleased facts on the scarab. It is unknown where this knowledge has arisen from, though. Despite this, the Kitajami Libraries have made several copies of this book, and Kitaji Ferit is now fully inducted.
[attr="class","left-row-4"] Jokes A clock normally goes “Tic Toc Tic Toc.” One day, its owner wants to find out how it works, so he takes it apart and eventually breaks it. He takes it to the clockmaker, and the clockmaker asks in a heavy accent, “Vhat? Vhat haf you done?”[break] The Clock’s Owner says “I just wanted to find out what makes it tic!” [attr="class","left-middle-row-4"] [attr="class","left-middle-row-4-top"] Economy Stocks of Wood, Runes, and Metal continue to climb while Hides, Stone, and Cloth continue to drop this month, as the trades are conducted and two more ships begin construction. The three hundred bombardiers that were recruited last year are dispatched to the Haga Highlands region, while two hundred more bombardiers are recruited alongside three hundred crossbowmen in Kaledam this month. Rumors of a government project involving large amounts of Stone and wood take place, but it’s unknown if this is the requested Great Kitajami in Kaledam, or some other improvement.
[attr="class","left-middle-row-4-bottom"] MAN TELEPORTS KILOLITERS OF BOOZE INTO LITTLE RIVER ELID[break]
Sentenced for death by drowning! [attr="class","right-middle-row-4"] Science Marches Forward! [break] [break]Sign up to become a Test Subject at the Kitajami Institute, so you too can contribute to progress! [attr="class","right-row-4"] BOMBARDIERS WANT YOU[break][break] [break][break] Enlist or Enlist your Sons Today and Share in the Wealth and Glory! [newclass=.newspaper-container]width:897px; height:1300px; background-image:url(http://www.blackbambu.com/wp-content/uploads/2011/02/texture-4.1.jpg); border:3px solid #000000;[/newclass] [newclass=.newspaper-flag]width:177px; height:137px; position:relative; left:0px; border-right:3px solid #000000; border-bottom:3px solid #000000;[/newclass] [newclass=.newspaper-topcenter]width:537px; height:137px; position:relative; left:180px; top:-140px; border-bottom:3px solid #000000; padding: 0px 3px; text-align:center;[/newclass] [newclass=.newspaper-topright]width:177px; height:137px; position:relative; left:717px; top:-280px; border-left:3px solid #000000; border-bottom:3px solid #000000;[/newclass] [newclass=.newspaper-headline]width:100%; position:relative; left:0px; top:-300px; border-bottom:3px solid #000000; text-align:center; padding: 5px 0px;[/newclass] [newclass=.left-row-2]width:211px; height:591px; position:relative; left:0px; top:-300px; border-bottom:3px solid #000000; padding: 3px 3px; border-right:3px solid #000000; text-align:left;[/newclass] [newclass=.middle-row-2]width:451px; height:591px; position:relative; left:220px; top:-900px; border-bottom:3px solid #000000; padding: 3px 3px; text-align:left;[/newclass] [newclass=.right-row-2]width:217px; height:597px; position:relative; left:677px; top:-1500px; border-left:3px solid #000000; border-bottom:3px solid #000000; text-align:center;[/newclass] [newclass=.right-row-2-top]width:211px; height:111px; border-bottom:3px solid #000000; padding: 3px 3px; text-align:center;[/newclass] [newclass=.right-row-2-bottom]width:211px; height:471px; padding: 3px 3px; text-align:left;[/newclass] [newclass=.left-row-3]width:439px; height:200px; position:relative; left:0px; top:-1500px; border-right:3px solid #000000; border-bottom:3px solid #000000; padding: 3px 3px; text-align:left;[/newclass] [newclass=.right-row-3]width:443px; height:200px; position:relative; left:448px; top:-1709px; border-bottom:3px solid #000000; padding: 3px 3px; text-align:left;[/newclass] [newclass=.left-row-4]width:191px; height:291px; position:relative; left:0px; top:-1709px; border-right:3px solid #000000; padding: 3px 3px; text-align:left;[/newclass] [newclass=.left-middle-row-4]width:427px; height:300px; position:relative; left:200px; top:-2006px; border-right:3px solid #000000; text-align:left;[/newclass] [newclass=.left-middle-row-4-top]width:421px; height:191px; border-bottom:3px solid #000000; padding: 3px 3px; text-align:center;[/newclass] [newclass=.left-middle-row-4-bottom]width:421px; height:91px; padding: 3px 3px; text-align:left;[/newclass] [newclass=.right-middle-row-4]width:111px; height: 291px; position:relative; left:630px; top:-2306px; border-right:3px solid #000000; padding: 3px 3px; text-align:left;[/newclass] [newclass=.right-row-4]width:141px; height:291px; position:relative; left:750px; top:-2603px; padding: 3px 3px; text-align:left;[/newclass] [break] [break] EGTC Official Asset & Resource Records:[break][break][PTabbedContent] [PTab=Resource Collections, Transactions & Taxes] || || Wood || 225 + 1,400/1,400 + 1,625 – 1,600 = 1,650[break] || || Stone || 3,900 + 900/900 + 0 – 1,000 = 3,800[break] || || Metal || 1,900 + 800/800 + 0 – 400 = 2,300[break] || || Cloth || 3,100 + 600/600 + 0 – 1,200 = 2,500[break] || || Hides || 6,800 + 500/500 + 0 – 1,200 = 6,100[break] || || Runes || 0 + 200/200 + 0 – 100 = 100[break][break] || || Lazules || 1,500 + [1,000 * 5 + 1,600] + 600 – 7,000 = 1,700[break][break]
[/PTab={background-color:#FFFFFF; tab-hover-background-color:#FF00FF; tab-selected-background-color:#FFFFFF;}] [PTab=Kaledam Combined Armed Forces & EGTC Assets] |||✪||| Kaledam |||✪||| - KPD - [65 , 200 , 200 , 300 – T0][break] Ferit Kanolgu - Inventor – Attached to KISA (+15%)[break] 1 Transport [EGS Lazurine] [break][break] Movement:[break] KPD ➤ 300 – T0 ➤ HAH (1 )[break][break] Training:[break] 300 [break] 200 [break][break] |⭑| Morrisane Pass |⭑| - MOP - [None.][break][break] Movement:[break] None.[break][break] |⭑| Haga Highlands |⭑| - HAH - [215 - T1, 1,163 , 270 , 660 ][break] 10 Cannons.[break][break] Movement:[break] None.[break][break] |⭑| Uzer |⭑| - UZR - [52 ][break] Eli Morrisane - Rider Champion - 100%[break][break] Movement:[break] None.[break][break] ||⭑|| Pollnivneach ||⭑|| - POL - [247 , 216 , 266 , 151 , 29 - T3, 186 U , 118 U , 94 U ][break] Bombardier-General Murad Demirayak - Bombardier Champion 100%[break] Jamir Morrisane - Knight Champion - 92% (healing, being interrogated)[break] 5 Cannons[break] 2 Battering Rams[break][break] Movement:[break] None.[break][break] [/PTab={background-color:#FFFFFF; tab-hover-background-color:#7FFF00; tab-selected-background-color:#FFFFFF;}] [PTab=Territories, Claims, Buildings, & Construction] |||✪||| Kaledam |||✪||| - KPD - Urban - [4/5] - [+1,000 , +800 , +800 , +500 , +400 , +1,000 ][break] Palace - Kaledam Fortress - [Freebie][break] Barracks - Red Sands Barracks - Improved Billets - [Freebie][break] Research Centre - Kitajami Institute of Scabaritic Arts - No Upgrades - [Freebie][break] Market - Red Bazaar - Bazaar - [+500 ][break] Roads[break] Siege Workshop – Jinshu Siege Assembly Centre – No Upgrades[break] Port - Port of Kaledam – Drydock [UNDER CONSTRUCTION – 1 ][break][break] |⭑| Morrisane Pass |⭑| - MOP - Wild - [2/3] - [+100 , +100 , +1,000 ] [break] Roads[break] Laboratory – [UNDER CONSTRUCTION – 1 ][break][break] |⭑| Haga Highlands |⭑| - HAH - Wild - [2/3] - [+200 , +1,000 ][break] Fort – Kūmkale[break] Lumbermill – [+200 ][break][break] |⭑| Uzer |⭑| - UZR - Wild - [2/3] - [+200 , +1,000 ][break] Possible Fort[break] Stone Walls[break][break] ||⭑|| Pollnivneach ||⭑|| - POL - Settled - [2/3] - [+100 , +1,000 ][break] Market – The Bloody Square – Bazaar – [+500 ][break][break] [/PTab={background-color:#FFFFFF; tab-hover-background-color:#00FFFF; tab-selected-background-color:#FFFFFF;}] [PTab=Diplomacy, Sciences, Relics, Scouting & Other] Diplomatic Relations[break] Kingdom of Brantia[break] Trade Agreement (500 :: 500 || +200 )[break][break] Al-Kharid Caliphate (5.0 Reputation)[break] Asking for Assistance against Ape Atoll[break] Sucking up to an almost disgusting degree[break] Trade Agreement (500 :: 1,000 , 500 :: 700 || +200 ) [break][break] Wizards' Tower (0 Reputation)[break] Trade Agreement (125 :: 100 || +200 )[break][break] Citharede Ruins (0.0 Reputation)[break] Offering Construction Services[break][break] Lumbridge (-10.0 Reputation)[break] Establishing Contact[break][break] Nardah (-10.0 Reputation)[break] Establishing Contact[break][break] Ape Atoll Expedition (-100.0 Reputation)[break] War[break][break] Sciences[break] Completed Technologies:[break] Disco Tabs[break] Newspapers with the best jokes[break][break] Current Research Projects:[break] Kitajami Institute of Scabaritic Arts (KPD) - Project 1: Gotta Catch 'Em All - [8/11][break][break] Relics[break] Seal of Pastelle - [No Power] - [No Charge][break] The Chronicle of Freedom - [Increases Conquest Loot Caches] - [3 Charges][break][break] Scouting[break] None.[break][break] Fleet[break] EGS Sojourner – Scoutship – [Moving] – L14 ➤ K15 (1 )[break] EGS Voyager – Scoutship – [Moving] – L14 ➤ L13 (1 )[break] EGS Aurora – Frigate – [25 , 25 ] – L14[break] EGS Archangel – Frigate – [25 , 25 ] – L14 [break] EGS Leviathan – Frigate – [25 , 25 ] – L14 [break] EGS Wolf – Frigate – [25 , 25 ] – L14 [break] EGS Falcon – Frigate – [25 , 25 ] – L14[break] EGS Dauntless – Frigate – [25 , 25 ] – L14[break] EGS Radiance – Frigate – [25 , 25 ] – L14[break] EGS Lazurine – Transport – [No Men.] – M14 [break] EGS Void Heart – Frigate – [UNDER CONSTRUCTION – 1 ] – M14[break] EGS Dark Star – Frigate – [UNDER CONSTRUCTION – 1 ] – M14[break] [break] [/PTab={background-color:#FFFFFF; tab-hover-background-color:#FFA500; tab-selected-background-color:#FFFFFF;}] [/PTabbedContent={color:#FF6600; background-color:#000000}]
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Post by Thorlah on Nov 27, 2014 12:52:24 GMT -5
[attr="class","zaros-container2"] [attr="class","zaros"] The Third Zarosian Empire Turn 15: Pentember, Year 101
Time to fetch our venerable leader, newly dubbed Neil "Vidar" Allenby. Our most sincere thanks to the Fremennik, and as a friendly note, our breweries have begun making massive stores of various rare alcoholic drinks for your enjoyment.
On to the more mysterious news...
So my hunch was right, we are not the only ones expanding our holdings. As such, emergency communications have been established so as to facilitate communications between the spying faction, and our leader Neil.
Plans I've put in place will continue unimpeded.
I, on the other hand, am busy with a bit of sightseeing.
A nice looking encampment here, south of...
My word...What a place!
Set anchor here! It's time I meet these explorers.
RESOURCES | 4900 + 1100/1100 + 0 - 0 = 6000 | 250 + 900/900 + 0 - 0 = 1150 | 13,700 + 900/900 + 0 - 0 = 14,600 | 6400 + 600/600 + 0 - 0 = 7000 | 6750 + 500/500 + 0 - 0 = 7250 | 100 + 100/100 + 0 - 0 = 200
| 2800 + 4500 + 0 - 0 = 7,300
FACTION WOG - The World Gate Garrison: 50 |
100 |80 | 80 | 80 | 80 | 80 - March to Baxtoria to reinforce the settling forces. 1 remaining.
Z.I.S. Arbiter(Scoutship): Wait in Rellekka for ??? . Z.I.F. Wings of Nex: Move to H2, and meet with any forces in the northern region. Worst case, we find the fabled 'flipper agents', and best case, we find something friendly and intelligent. 5 remaining Z.I.F. Cinders of Char: Depart for Eagle's Peak (central D10) to pick up the troops to capacity, then depart for C12. 7 to C12. Z.I.S. Furor of Akthanakos: Depart for M14, 64 remaining. Z.I.F. First Frost of Azzanadra: Depart with resources and good-tidings to F6 (Etc.) 3 remaining.
Z.I.S. Elen Brenhiniol: Docked at Prifddinas. Z.I.S. Epoch of Guthix: Remain in E10 waters, and scout further. (Re-scouting the region)
Recruiting: None Buildings: Palace | Barracks (Improved Billets (▲1)) | Research Center | Port | Bazaar | Roads | Stone Walls (3 remaining)
NOK - Northern Kandarin Garrison: None Recruiting: None Buildings: Walls, Spy Den, Roads: <Cost: 3,000 1 remaining. >
EGP - Eagle's Peak Garrison: 122 | 18 | 58 | 52 Recruiting: None Buildings: None
BAX - Baxtorian Falls/ Baxtoria Garrison: 112 | 125 | 86 | 47 | 12 | 3 Recruiting: None Buildings: None
BATTLES & MOVEMENT
NOK - Northern Kandarin: 100 |80 | 80 | 80 | 80 | 80 | -> Marching to Baxtoria, through Northern Kandarin. 1 remaining.
WOG- World Gate: 153 | 153 | 100 | 94 -> Marching to Baxtoria, through Northern Kandarin 2/3* remaining. <NOTE: Since the roads will be done by the time these troops arrive in NOK, would they be able to use the decreased turn count for travel?>
PARAGONS
Councilium Dux - Neil Allenby (Champion Paragon): Spending time with the Fremennik Diplomat - Andreus Agatho: Back at WOG, returning to active duty, with focus on Rellekka. ESPIONAGE None...?
SCIENCE
((Completed Project Name)): Complete | ((Effect)) ((Project Muspah Dawn)): 3/8 turns remaining
DIPLOMACY ((Rellekka)) [Chief Heimdall]: ((25)) Treaties: ((Alliance* <Tentative> ))
((Carnilliean Lands)) [???]: ((0)) Treaties: ((None))
((West Ardougne)) [Edgar Muntz]: ((20)) Treaties: ((Trade Agreement))
((Player Faction Name)) [((Faction God))] Treaties: ((All Active Treaties))** (The Serenite Realm has been discovered and once official, will be added to the list.)
EXPEDITIONS None
ARTIFACTS None
Edit: Updated Resources. [newclass=.zaros-container2]width:900px; border:1px solid #9a9a9a; background-color:#4d007f; border-radius:10px; padding-bottom:20px; color:white[/newclass] [newclass=.zaros]background-color:#ffffff; border-top:1px solid #9a9a9a; border-bottom:1px solid #9a9a9a; padding-top:5px; padding-left:5px; padding-right:5px; padding-bottom:5px; color:black[/newclass]
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Post by Yuhkon on Nov 29, 2014 6:30:10 GMT -5
Serenite Realm - Turn 15 - Pentember, Y101 It has come to my attention that our settlements in other regions and steadily growing and may deserve to have actual names now. We have Seren Song and Port Tyras, of course. The people of East Isafdar have come up with the name 'Direwood' for their town, which I deem fitting. Likewise, those of The Reclamation have taken to calling their settlement 'Naphtha' after the abundance of the stuff found there underground. So be it!
Disconcerting reports have come from our east: Castle Island will be a tough nut to crack. We will need to up our military ante. Our projected resource production is good: 1,400 , 1,100 , 1,000 , 700 , 500 and 4,200 . Hence, I want to invest in a Siege Workshop for Naphtha to get into the heavier firepower. The gnomes have come to me with a research idea that could potentially augment this firepower, too. I'd like that project to start this season. It would also be wise to build a Tannery in Seren Song, as we're quite short on hides! Total construction costs will amount to 5,500 , 1,000(m) and 1,500 . Let's also recruit 50 riders and 50 knights in Seren Song for 2,000 .
In preparation for eastward expansion, I want 50 , 50 , 75 , 50 , 75 , 75 , 50 , 50 and 75 to move from Seren Song to Naphtha. This should take 2 .
That is all, my elves.
RESOURCES | 9,400 + 1,400/1,400 + 0 - 5,500 = 5,300 | 1,800 + 1,100/1,100 + 0 - 0 = 2,900 | 8,300 + 1,000/1,000 + 1,000 - 0 = 8,300 | 3,100 + 700/700 + 0 - 0 = 3,800 | 2,500 + 500/500 + 0 - 1,500 = 1,500 | 750 + 0/0 + 0 - 0 = 750
| 2,800 + 4,200 + 0 - 2,000 = 5,000
FACTION NIS - North Isafdar - Urban - 3/5 Garrison: 50 | 100 | 75 | 50 | 75 | 75 | 75 | 55 (de) Recruiting: 50 | 50 Buildings: Palace* | Barracks (+Improved Billets)* | Research centre* | Roads | Lumber mill | Factory | Tannery [1 ] Yield counts: 1,200 , 800 , 1,000 , 400 , 500 , 1,000 Population: ~23,500 Capital: Seren Song
TYR - Port Tyras - Wild - 3/3 Garrison: Navy: 2 transport (The Grenwall, The Mother Bear), 3 frigates (The Siren, Venomprow and Marshrender), 1 galleon (The Reclaimer), 1 dreadnought (Arandar) Recruiting: Shipbuilding: Buildings: Drydocks | Roads | Market Yield counts: 100 , 100 , 1,200 Population: ~8,000 Capital: Port Tyras
TRC - The Reclamation - Wild - 1/3 Garrison: 84 | 12 | 84 | 97 | 65 | 54 Navy: Recruiting: Shipbuilding: Buildings: Roads | Siege Workshop [2(t)] Yield counts: 200 , 1,000 Population: ~2,300 Capital: Naphtha
ESI - East Isafdar - Wild - 1/3 Garrison: 89 | 197 | 147 | 80 | 221 | 89 | 93 | 143 | 55 Navy: Recruiting: Shipbuilding: Buildings: Roads [1 ] | Quarry Yield counts: 100 , 300 , 1,000 Population: ~700 Capital: Direwood
* means building does not take up a building slot
BATTLES and MOVEMENT 50 , 50 , 75 , 50 , 75 , 75 , 50 , 50 and 75 : NIS -> TRC | 2
Viper (scout ship): B12 -> B15 | 2
PARAGONS Warchief Marwyn Gerillar (champion): idle in ESI Vix and Trix Tippwix (inventor): idle in NIS High Apothecary Venviall Puthrr: not yet developed in NIS
ESPIONAGE n/a
SCIENCE PCC 20%, TLL 4
Poison Labs (TL2): Completed! | Halves Green Viper cost to 20 Poison Siege (TL2): Component 1 [0/3] | + 15% PCC from Tippwix Twins
DIPLOMACY Southern Gnomes: +25
SCOUTING and EXPEDITIONS PRF: expedition | base camp established
ARTIFACTS n/a
BATTLE RECORD Battle for Port Tyras - Serenites vs. Dark Elves - Victory Battle for The Reclamation - Serenites and Southern Gnomes vs. Goblinoids - Victory Battle for East Isafdar - Serenites vs. Clever But Stinky Wolves - Victory
Edit: Fixed yield counts.
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Post by Urzanko on Dec 6, 2014 0:39:11 GMT -5
- The Free People of MoryTania -
The returning Army should arrive next month with the resources they acquired and none to soon. The air is changing and the people know it. Now more then ever the choice of using the dead as a weapon presents itself. People will question it, derive insanity from it, but in the end, if it spares even one life for his people, Lord Lestor will consider it. Over 1000 of them will soon occupy the underground ruins, a suitable place for them. It is important not to unnerve the people with there sight. New recruits arrive in time for training, more soldiers are needed for this war. Still, much needs to be done, for now his focus should be on making siege equipment. Will only be a matter of time before a wall presents itself. He will need a way for his forces to break through. Once again calling the Masons he give the order for a Siege Workshop to be built. Another group of masons are sent to North Myre to construct roads. At the Barracks another Large force prepares for training, 500 Swordsmen. 100 Archers, 100 Mages, and 300 Knights for 10,000 Gold. Meanwhile, the research project led by The New Advisor continues researching. The Council continue to gather resources as followed 1,000 Wood, 1200 Stone, 800 Metal, 500 Hide and 400 Cloth. The 1st Corpse Corps is sent to The Rott. The 2nd Corpse Corps are sent to Viggora's Folly for recon and to ask the Slayers lead by Emil D'Tromar for help in identifying the creature and there defenses, if they need compensation for there help or there information, the scouting party will take note and hopefully bring back good news.
RESOURCES |5,500 + 1,000 - 5,000 = 1,500 |3,800 + 1,200 - 3,000 + 5,000 = 7,000 |9,534 + 900 - 1,000 + 2,000 = 11,434 |7,667 + 500 - 1,000 = 7,167 |5,600 + 400 - 0 = 6,000 |500 + 100 - 0 = 600
|7,000 + 3,000 - 10,000 = 0 FACTION Regions: -Capital - South Myre Garrison: 500 Spearmen 0 Swordsmen 200 Archers 200 Mages 200 Riders 82 Knights 1,297 Zombies
Recruitment: 500 Swordsmen, 100 Archers, 100 Mages, 300 Knights. 2 Turns Construction: Siege Workshop 2 turns Buildings: Palace, Barracks-Improved Billets, Research Center, SpyDen, Roads, Stone Walls
-North Myre- Garrison: None +1,000 Gold Tax +100 Metal cap +100 Rune cap Recruitment: Construction: Roads 2 turns Buildings:
-Haunted Mines- Garrison: None +1,000 Gold Tax +400 stone cap Recruitment: Buildings: Quarry +200
BATTLES & MOVEMENT: Army - 470 Swordsmen, 76 Archers, 283 Mages, and 29 Knights heading back South Myre
The 1st Corpse Corps goes to The Rott to see if anything changed
The 2nd Corpse Corps goes to Viggora's Folly to make contact with Emil D'Tromar
PARAGONS:
The New Advisor (A.K.A Mumm'Rha) - Helping with Project Prodigy - Kindra The Loveless Prodigy - Valerian, formerly of the Myreque
ESPIONAGE: None
SCIENCE: Currently working on 1st Project 5/14 done
DIPLOMACY: None
EXPEDITIONS: None
ARTIFACTS: None
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Post by Unguis on Dec 16, 2014 15:52:53 GMT -5
High Chronicles of the Third Kingdom of Camelot -- Pentember, 7A101 The people of Wolfchester industriously collect 2000 , 800 , 1200 , 600 , 200 , and 200 as well as paying 5400 in taxes. Research on Project Big Bang continues. Another 50 , 50 , 50 , 50 , 50 , 50 , 100 , 50 , and 50 . A Frigate is constructed in GCB, and 5 Cannons forged in SSL.
The northern Scoutship (R.L.S. Mosquito) is to scout BBH. Likewise, the southern Scoutship (R.L.S. Grasshopper) is dispatched to make contact with ENT.
The battle continues in HMS. More troops are moving towards the battlefield.
RESOURCES | 100 + 2000/2150 + 0 - 800 = 1300 | 2200 + 800/800 + 0 - 0 = 3000 | 1650 + 1200/1200 + 0 - 1700 = 1150 | 350 + 600/600 + 200 - 600 = 550 | 4400 + 200/500 + 0 - 500 = 4100 | 1450 + 200/200 + 0 - 0 = 1650
| 1100 + 5400 + 1500 - 6700 = 1300
FACTION CAM - Camelot Garrison: 124 | Transport (R.L.S. Fox) | Frigate (R.L.S. Hawk) | Dreadnaught (R.L.S. Enterprise) Recruiting: 50 | 50 | 50 | 50 | 50 | 50 | 100 | 50 | 50 Buildings (5/5): Palace [Slotless] | Barracks - Improved Billets [Slotless] | Research Center | Fabric Mill | Port - Drydock | Roads | Market
GCB – Greater Catherby [300 ; 100 ] Garrison: 50 | 50 | 50 | Transport (R.L.S. Bear) | Recruiting: 1 Frigate | 1 Buildings (3/3): Water Obelisk | Port | Laboratory
SSL – Seers' Village [300 ; 100 ; 100 ] Garrison: Recruiting: 5 Cannons | 1 Buildings (3/4): Roads | Siege Workshop - Engineer's House | Spy Den
MGW – McGrubor's Wood [450 ; 100 ] Garrison: Recruiting: Buildings (2/3): Roads | Lumbermill
WMH – Wormhook [200 ] Garrison: 50 | 50 | 50 Recruiting: Buildings (0/3):
BATTLES & MOVEMENT Scoutship (R.L.S. Mosquito) | Scouting BBH | 1 Scoutship (R.L.S. Grasshopper) | Scouting ENT | 1 Frigate (R.L.S. Falcon) | 24 | GCB ->HMS [H12->H11] | 1 76 | CAM->GCB | 1 50 | 50 | 50 | MGW->HMS | 1 50 | 50 | 50 | 50 | 50 | 50 | CAM->SSL | 1 50 | 50 | 50 | SSL->HMS | 1 330 | 59 | 326 | 50 | 279 | 50 | 284 | 284 | 9 Cannons | Goneph Launcet | HMS
PARAGONS Inventor Alfred Dwarfborn: Working on Project Big Bang General Goneph Launcet: In battle at HMS
ESPIONAGE
SCIENCE Project Sawblade [COMPLETE]: Increases Region sources by 100 and Lumbermill bonuses by 50. Project Big Bang [1/3] -- Chance of Progress: 40%
DIPLOMACY Guardians of Armadyl: 10 Reputation Treaties:
Khazard Army: 10 Reputation Treaties:
U.U.S.R.: 10 Reputation Treaties:
Fremenniks: 25 Reputation Treaties: Trade Agreement [500 for 200 & 300 ]
EXPEDITIONS
ARTIFACTS
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Post by Jasband on Dec 17, 2014 11:49:44 GMT -5
[nospaces] [attr="class","report_wrapper"] [attr="class","report_container"] [attr="class","report_1"] [break] Strength [attr="class","report_2"] [attr="class","report_2"] [break] Pentember, Year 101 [attr="class","report_3"] [break] Faith [attr="class","report_4_wrapper"] [attr="class","report_4"] This month, I'll gather all available resources: 1,400 , 900 , 900 , 500 , 600 , and 200 (4,500 total). [break][break] The full amount of resources will be traded with all trading partners. After a hard-fought victory to the south, we are now in a position where our options are many and varied; we can spread in any direction. For now, the troops in MSI will march back to Siegrand. [break][break] I'll recruit 69 , 37 , 97 , 1 , and 33 in Siegrand, costing 2,700 . 2 Frigates (G.S.S. Hammer, G.S.S. Anvil) will be constructed in Blutig's new Port. Lastly, the construction of a Drydock will begin in Blutig, and new Roads will start in Mudskipper Isthmus. [attr="class,"report_5_row"] [attr="class","report_5_wrapper"] [attr="class","report_5_header"] RESOURCES [attr="class","report_5"] | 10,700 + 1,400/1,400 + 2,000 - 4,100 = 10,000[break] | 3,100 + 900/900 + 4,000 - 3,500 = 4,500[break] | 6,700 + 900/900 + 2,000 - 1,400 = 8,200[break] | 5,000 + 500/500 + 0 - 1,300 = 4,200[break] | 7,200 + 600/600 + 500 - 300 = 8,000[break] | 800 + 200/200 + 0 - 0 = 1,000[break][break] | 1,730 + 6,050 + 2,400 - 5,700 = 4,480 [attr="class","report_6_wrapper"] [attr="class","report_6_header"] ARTIFACTS [attr="class","report_6"] None. [attr="class","report_12_row"] [attr="class","report_12_wrapper"] [attr="class","report_12_header"] EXPEDITIONS [attr="class","report_12"] None. [attr="class","report_7_row"] [attr="class","report_7_wrapper"] [attr="class","report_7_header"] BATTLES & MOVEMENT [Scouting: R2] [attr="class","report_7"] 131 , 62 , 300 , 100 , 199 , 3 , 417 | MSI → SOA [1 ][break] The Illuminator | L-14 → L-18 [1 ] [attr="class","report_8_row"] [attr="class","report_8_wrapper"] [attr="class","report_8_header"] PARAGONS & PRODIGIES [attr="class","report_8"] Gregor Reinholt (Champion): Marching | MSI → SOA [break] Richard Reed (Inventor): Working on Holy Arms[break] Madrilonna (Ambassador): Working with the Nation of Pastelle [attr="class","report_9_row"] [attr="class","report_9_wrapper"] [attr="class","report_9_header"] FACTION [attr="class","report_9"] SOA - South Asgarnia (Siegrand) [Urban][break] G: 100 [break] R: 69 , 37 , 97 , 1 , 33 [break] B: Palace (Free Slot) | Barracks (Free Slot) ► Improved Billets | Research Center | Bazaar | Roads | Siege Workshop | Port [break][break] MZL - Melzar's Land (Blutig Forest) [Wild - 100 | 100 ][break] G: None[break] R: 2 Frigates (G.S.S. Hammer, G.S.S. Anvil)[break] B: Roads | Port ► Drydock [0/2 ] [break][break] DRW - Draynor Woods [Wild - 300 | 100 ][break] G: 10 | 20 | 20 [break] R: None[break] B: Lumber Mill | Roads [break][break] THW - Thornwood (Client State) [Wild - 200 ][break] G: None[break] R: N/A[break] B: N/A [break][break] MSI - Mudskipper Isthmus [Wild - 100 | 100 ][break] G: None[break] R: None[break] B: Roads [0/2 ] [attr="class","report_10_row"] [attr="class","report_10_wrapper"] [attr="class","report_10_header"] SCIENCE [PCC: 35%] [attr="class","report_10"] Holy Arms:[break] Component 1 (C2) [100%] | Component 2 (C3) [0%] [attr="class","report_10a_wrapper"] [attr="class","report_10a_header"] TECHNOLOGY [attr="class","report_10a"] Tithes: Increases tax income from regions by 10%, including Gold-modifying buildings and Random Events. [attr="class","report_11_row"] [attr="class","report_11_wrapper"] [attr="class","report_11_header"] DIPLOMACY [attr="class","report_11"] East Gielinor Trading Company[break] God: Desert Pantheon[break] Treaties: Trade Agreement[break] (Buy: 500 | Sell: 500 ) [break] Savon Clan [ 10 Reputation][break] Known Regions: GDR[break] Treaties: Trade Agreement[break] (Buy: 500 @ 3 | Sell: 300 @ 3 ) [-600 ] [break] The Nation of Pastelle [ 35 Reputation][break] Known Regions: TNF, TSF[break] Treaties: Trade Agreement[break] (Buy: 500 @ 3 | Sell: 500 @ 3 ) [break] The Kinshra [ 10 Reputation][break] Known Regions: KSP[break] Treaties: None [break] Chickens of Thornwood [ 0 Reputation][break] Known Regions: THW[break] Treaties: Client State [newclass=.report_wrapper]width: 900px; height: 1600px; overflow: hidden;[/newclass] [newclass=.report_container]width: 920px; height: 1720px; color: #068efd; font-family: Roboto; background-image:url(http://puu.sh/bCOgH/a24b2b2ffb.png); background-repeat: none; position: relative;[/newclass] [newclass=.report_1]width: 214px; height: 189px; border-right: 1px solid #9a9a9a; border-bottom: 1px solid #9a9a9a; padding: 5px 5px; color: #000000; font-family: PT Serif[/newclass] [newclass=.report_2]width: 440px; height: 189px; border-bottom: 1px solid #9a9a9a; padding: 5px 5px; color: #000000; font-family: PT Serif; position: absolute; left: 225px; top: 0px;[/newclass] [newclass=.report_3]width: 214px; height: 189px; border-left: 1px solid #9a9a9a; border-bottom: 1px solid #9a9a9a; padding: 5px 5px; color: #000000; font-family: PT Serif; position: absolute; left: 675px; top: 0px;[/newclass] [newclass=.report_4_wrapper]width: 900px; height: 300px; overflow: hidden; position: absolute; top: 200px;[/newclass] [newclass=.report_4]width: 900px; height: 290px; padding: 5px 20px 5px 0px; overflow-y: scroll;[/newclass] [newclass=.report_5_row]width: 900px; height: 199px; border-top: 1px solid #9a9a9a; position: absolute; top: 500px;[/newclass] [newclass=.report_5_wrapper]width: 450px; height: 200px; overflow: hidden;[/newclass] [newclass=.report_5_header]width: 450px; height: 14px; border-bottom: 1px solid #9a9a9a; padding: 0px 0 5px 0;[/newclass] [newclass=.report_5]width: 450px; height: 170px; padding: 5px 20px 5px 0px; overflow-y: scroll;[/newclass] [newclass=.report_6_wrapper]width: 449px; height: 200px; border-left: 1px solid #9a9a9a; overflow: hidden; position: absolute; left: 450px; top: 0px;[/newclass] [newclass=.report_6_header]width: 450px; height: 14px; border-bottom: 1px solid #9a9a9a; padding: 0px 0 5px 0;[/newclass] [newclass=.report_6]width: 445px; height: 170px; padding: 5px 20px 5px 5px; overflow-y: scroll;[/newclass] [newclass=.report_7_row]width: 900px; height: 99px; border-top: 1px solid #9a9a9a; position: absolute; top: 800px;[/newclass] [newclass=.report_7_wrapper]width: 900px; height: 100px; overflow: hidden;[/newclass] [newclass=.report_7_header]width: 900px; height: 14px; border-bottom: 1px solid #9a9a9a; padding: 0px 0 5px 0;[/newclass] [newclass=.report_7]width: 900px; height: 70px; padding: 5px 20px 5px 0px; overflow-y: scroll;[/newclass] [newclass=.report_8_row]width: 900px; height: 99px; border-top: 1px solid #9a9a9a; position: absolute; top: 900px;[/newclass] [newclass=.report_8_wrapper]width: 900px; height: 100px; overflow: hidden;[/newclass] [newclass=.report_8_header]width: 900px; height: 14px; border-bottom: 1px solid #9a9a9a; padding: 0px 0 5px 0;[/newclass] [newclass=.report_8]width: 900px; height: 70px; padding: 5px 20px 5px 0px; overflow-y: scroll;[/newclass] [newclass=.report_9_row]width: 900px; height: 299px; border-top: 1px solid #9a9a9a; position: absolute; top: 1000px;[/newclass] [newclass=.report_9_wrapper]width: 900px; height: 300px; overflow: hidden;[/newclass] [newclass=.report_9_header]width: 900px; height: 14px; border-bottom: 1px solid #9a9a9a; padding: 0px 0 5px 0;[/newclass] [newclass=.report_9]width: 900px; height: 270px; padding: 5px 20px 5px 0px; overflow-y: scroll;[/newclass] [newclass=.report_10_row]width: 900px; height: 99px; border-top: 1px solid #9a9a9a; position: absolute; top: 1300px;[/newclass] [newclass=.report_10_wrapper]width: 450px; height: 100px; overflow: hidden;[/newclass] [newclass=.report_10_header]width: 450px; height: 14px; border-bottom: 1px solid #9a9a9a; padding: 0px 0 5px 0;[/newclass] [newclass=.report_10]width: 450px; height: 70px; padding: 5px 20px 5px 0px; overflow-y: scroll;[/newclass] [newclass=.report_10a_wrapper]width: 449px; height: 100px; border-left: 1px solid #9a9a9a; overflow: hidden; position: absolute; left: 450px; top: 0px;[/newclass] [newclass=.report_10a_header]width: 450px; height: 14px; border-bottom: 1px solid #9a9a9a; padding: 0px 0 5px 0;[/newclass] [newclass=.report_10a]width: 445px; height: 70px; padding: 5px 20px 5px 5px; overflow-y: scroll;[/newclass] [newclass=.report_11_row]width: 900px; height: 299px; border-top: 1px solid #9a9a9a; position: absolute; top: 1400px;[/newclass] [newclass=.report_11_wrapper]width: 900px; height: 300px; overflow: hidden;[/newclass] [newclass=.report_11_header]width: 900px; height: 14px; border-bottom: 1px solid #9a9a9a; padding: 0px 0 5px 0;[/newclass] [newclass=.report_11]width: 900px; height: 270px; padding: 5px 20px 5px 0px; overflow-y: scroll;[/newclass] [newclass=.report_12_row]width: 900px; height: 99px; border-top: 1px solid #9a9a9a; position: absolute; top: 700px;[/newclass] [newclass=.report_12_wrapper]width: 900px; height: 100px; overflow: hidden;[/newclass] [newclass=.report_12_header]width: 900px; height: 14px; border-bottom: 1px solid #9a9a9a; padding: 0px 0 5px 0;[/newclass] [newclass=.report_12]width: 900px; height: 70px; padding: 5px 20px 5px 0px; overflow-y: scroll;[/newclass] [break][break] Edit 1: Typos.[break] Edit 2: Added Conquest Cache Stone & Metal.
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Post by 2stanton on Dec 17, 2014 19:01:11 GMT -5
The Rhynoc tribe of the Frozen North
1,100 wood, 1,000 stone, 900 metal, 600 cloth and 500 hides are gathered. The troops returning from Frozen lake have arrived this month.
It seems that people have been gossiping about Jemini's progress toward being a inventor; he has not became a inventor yet but will at the end of this month. Also The Peering Eye should be arriving at it's destination at the end of this month. And 500 rhynoc fighters are to be recruited while across the way 5 ballista are to be constructed both here at Frost Bite Point.
RESOURCES | 6,500 + 1,100/1,100 + 0 - 1,000 = 6,600 | 8,800 + 1,000/1,000 + 0 - 0 = 9,800 | 12,300 + 900/900 + 0 - 500 = 12,700 | 8,500 + 600/600 + 0 - 0 = 9,100 | 12,600 + 500/500 + 0 - 0 = 13,100 | 0 + 0/0 + 0 - 0 = 0 | 21,500 + 4,000 + 0 - 10,000 = 15,500
FACTION FBP - FrostBite Point (Urban) Garrison: 274 Archers | 100 Mages | 200 Riders | 264 Swordsmen | 29 Spearmen | 30 wallasaki's | (Champion) The Mega Wallasaki (40%) | (Champion) Warlord Sigurd Swiftcharge (68%) Navel Fleet: (Scoutship) The Peering Eye | (Scout ship) The Fleet Hoof Recruiting: 500 rhynoc fighters | 5 Ballista Buildings: Palace | Barracks + Improved Billets| Research Center | Port | Roads | Siege WorkshopKYT - Kyatt Glacier (Wild) Garrison: 36 rhynoc fighters | 90 spearmen | 100 archers | Recruiting: None (can't recruit here) Buildings: RoadsMAM - Mammoth Strip (Wild) Garrison: None Recruiting: None (can't recruit here) Buildings: RoadsFRL - Frozen Lake (Wild) Garrison: None Recruiting: None (can't recruit here) Buildings: None{Spoiler}{Spoiler}((Region Code - Region Name)) Garrison: ((Troop 1)) | ((Troop 2)) Recruiting: ((Troop 1)) | ((Troop 2)) Buildings: ((Building 1)) | ((Building 2))
BATTLES & MOVEMENT None
NAVEL MOVEMENT/LOCATIONS (Scoutship) The Fleet Hoof H3 idle
(Scoutship) The Peering Eye FBP → L5 [0 turns(going directly south to L5)](started at 6 turns)
PARAGONS Champion: Warlord Sigurd Swiftcharge (68% health) : idle at FBP
Champion: The Mega Wallasaki (40% health) : idle at FBP
(Prodigy) Jemini Stormcloud (training in the way of the inventor 0 turns until completion)
ESPIONAGE None
SCIENCE Project Thick Skull (4 stages in)
DIPLOMACY Placeholder [NPC]: Placeholder RP number Treaties: None
Placeholder [Placeholder god] Treaties: None
EXPEDITIONS None
ARTIFACTS NoneEdit: fixed bad wording in turn description thing.
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Post by Siroki Adminson on Dec 17, 2014 22:21:16 GMT -5
[nospaces] Turn 15: Pentember, Year 101 [break] [attr="class","armadyl-container2"] [break] The Kingdom of Logres [break] [attr="class","armadyl"] Project Big Bang has continued to its next phase.[break][break]You hear back from your scouts. Oh, and BATTLES! GAAHH!! Refer to the battle thread.
[newclass=.armadyl-container2]width:900px; border:1px solid #9a9a9a; background-color:#778899; border-radius:10px; padding-bottom:20px;[/newclass] [newclass=.armadyl]background-color:#ffffff; border-top:1px solid #9a9a9a; border-bottom:1px solid #9a9a9a; padding-top:5px; padding-left:5px; padding-right:5px; padding-bottom:5px;[/newclass] [break] [attr="class","bandos-container2"] [break] Rhynoc Tribe of the Frozen North [break] [attr="class","bandos"] You got an inventor! Huzzah![break][break]Unfortunately, you don't get progress on your research. Boo... Anyway - Your scouts report back on what they see.[break][break]Upon the arrival of your Wallasaki troops in your capital, you begin to learn their capabilities.[break][break]
[newclass=.bandos-container2]width:900px; border:1px solid #9a9a9a; background-color:#074d00; border-radius:10px; padding-bottom:20px; color:white;[/newclass] [newclass=.bandos]background-color:#ffffff; border-top:1px solid #9a9a9a; border-bottom:1px solid #9a9a9a; padding-top:5px; padding-left:5px; padding-right:5px; padding-bottom:5px; color:black[/newclass] [break] [attr="class","despan-container2"] [break] East Gielinor Trading Company [break] [attr="class","despan"] Your project does not continue this time... THIS TIME...![break][break]After many months of, what I'll assume to be, peaceful talking-to's, Jamir finally agrees to show you the method to training camel riders. This will take at least fifteen months to-[break][break][break][break]You hear back from the Wizards Tower, Al Kharid, Lumbridge, Citharede Steppes, and apparently Nardah.
[newclass=.despan-container2]width:900px; border:1px solid #9a9a9a; background-color:#ff6600; border-radius:10px; padding-bottom:20px;[/newclass] [newclass=.despan]background-color:#ffffff; border-top:1px solid #9a9a9a; border-bottom:1px solid #9a9a9a; padding-top:5px; padding-left:5px; padding-right:5px; padding-bottom:5px;[/newclass] [break] [attr="class","saradomin-container2"] [break] The Kingdom of Brantia [break] [attr="class","saradomin"] Trading... Marching... and research! Your project has continued this turn! REJOICE!!!
[newclass=.saradomin-container2]width:900px; border:1px solid #9a9a9a; background-color:#0f68ed; border-radius:10px; padding-bottom:20px;[/newclass] [newclass=.saradomin]background-color:#ffffff; border-top:1px solid #9a9a9a; border-bottom:1px solid #9a9a9a; padding-top:5px; padding-left:5px; padding-right:5px; padding-bottom:5px;[/newclass] [break] [attr="class","seren-container2"] [break] Children of the Lost Voice [break] [attr="class","seren"] Your project, which you just started, has successfully passed its first stage... Wait, what!? Let me see that!... Oh, huh... Yeah. Anyway.[break][break]... Oh, that's it.
[newclass=.seren-container2]width:900px; border:1px solid #9a9a9a; background-color:#00bfff; border-radius:10px; padding-bottom:20px;[/newclass] [newclass=.seren]background-color:#ffffff; border-top:1px solid #9a9a9a; border-bottom:1px solid #9a9a9a; padding-top:5px; padding-left:5px; padding-right:5px; padding-bottom:5px;[/newclass] [break] [attr="class","zamorak-container2"] [break] The Free People of Morytania [break] [attr="class","zamorak"] Your project continues forward, despite the greatest of odds and the most humorous of blunders.[break][break]You hear back from The Rott and Emil. On top of that, you receive a letter from the East.
[newclass=.zamorak-container2]width:900px; border:1px solid #9a9a9a; background-color:#e80f0f; border-radius:10px; padding-bottom:20px;[/newclass] [newclass=.zamorak]background-color:#ffffff; border-top:1px solid #9a9a9a; border-bottom:1px solid #9a9a9a; padding-top:5px; padding-left:5px; padding-right:5px; padding-bottom:5px;[/newclass] [break] [attr="class","zaros-container2"] [break] The Third Zarosian Empire [break] [attr="class","zaros"] Your men in Prifddinas send word back that the region is rather unscoutable, and an expedition must be launched. Your expedition nerds have looked over what is required and inform you... privately... how much it will cost.[break][break]Your project still goes another month with no progress.
[newclass=.zaros-container2]width:900px; border:1px solid #9a9a9a; background-color:#4d007f; border-radius:10px; padding-bottom:20px; color:white[/newclass] [newclass=.zaros]background-color:#ffffff; border-top:1px solid #9a9a9a; border-bottom:1px solid #9a9a9a; padding-top:5px; padding-left:5px; padding-right:5px; padding-bottom:5px; color:black[/newclass]
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Post by Lime on Dec 19, 2014 13:42:48 GMT -5
[nospaces] [attr="class","newspaper-container"] [attr="class","newspaper-flag"] [attr="class","newspaper-topcenter"] [break] The Kaledam Times [break] Septober 37th - Year 101, Seventh Age [break] The Finest Source of all EGTC Events and News [attr="class","newspaper-topright"] [attr="class","newspaper-headline"] [break] NARDAN MANIFESTO BECOMES BESTSELLER [break] [attr="class","left-row-2"] HIRSA MURDER: NO LEADS The Hirsa Murder was expertly done: no signs of wounds, no witnesses, and now, no leads. The Bombardier Guard of Kaledam, an expert detective force, has announced that they are abandoning the case after all culprits were vindicated, especially (and controversially) Orhan Altin. The Hirsa Murder has shaped up to be the most important and perplexing mystery of our time as wise men, who once decreed that they would solve the murder within a week, remain baffled. The Hirsa Assets have all finished being auctioned off, as the Hirsa Family ends its political and social importance in Kaledam. [attr="class","middle-row-2"] [break] A Manifesto from the Cult Leader in Nardah, who has remained anonymous for the time being, has become a craze in Kaledam! Thousands of people have now read this twenty-three page long call to faith, now glorifying the once-overlooked Elidinis faith. This aspect of the desert religion, once confined mostly to Nardah but now become a favorite sermon amongst the Kitaji preachers, is on shelves in many of the bookstores in the Red Bazaar.[break] This text is quite controversial, however, as it slanders many aspects of Kaledam: Specifically the “Warmongering” of the nation. These claims are ridiculous and unfounded, and the Kaledam Combined Armed Forces have released a statement: “This madman in Nardah is just that: a madman. He is calling for a holy crusade against Kaledam, and we cannot worship him. The Gods cannot condone him, and neither should we.” Kitaji Hamid has gone to preach to the Nardans. [attr="class","right-row-2"] [attr="class","right-row-2-top"] Buy Jinshu Metalware[break] Fine Metal forged with Traditional Wushanko Artisanship and Expertise. [attr="class","right-row-2-bottom"] NEW FIRST DIPLOMAT HIRED In light of the large diplomacy that the East Gielinor Trading Company now partakes in, the Board of Seven has appointed a new First Diplomat: Kara Guilders. Ms. Guilders was previously a middleman, or middlewoman, who brokered deals between civilian businesses. Because of this, and the death of the Hirsa, who previously blocked her appointment, Kara Guilders has been assigned the Diplomatic Office in Kaledam Fortress. [attr="class","left-row-3"] BOATWATCH The EGSes Void Heart and Dark Star, named in respect to a famous 5th age Desert Privateer, ship out to Sector L14 with the standard complement. Additionally, two Scoutships (the Pioneer and the Dawnlight) have had their keels laid, as well as two frigates (the Beggarman and the Raider) and a Galleon: the EGS Iron King. Finally, the Lazurine ships out to embark on a two month voyage to the Wizard’s Isle, carrying two Bombardiers: Castellans Erhan and Iqbar. Both Scoutships are to scout or contact nearby regions. [attr="class","right-row-3"] FIRST CAMEL CORPS RECRUITED Jamir Morrisane, now promoted to Colonel, after revealing the details, has joined the Kaledam Combined Armed Forces, and the first Camel Corps has been formed! Two Hundred Ugthanki Riders, as well as 100 Bombardiers and 150 Sorcerers, have been recruited in Kaledam. Last month’s Bombardiers move to Haga Highlands (with General Demirayak and newly-promoted Commander Eli Morrisane are recalled to join them), and the Crossbowmen begin their journey to Pollnivneach.
[attr="class","left-row-4"] Jokes The clockmaker takes the clock back to his workshop and straps it down on the table. He turns out all the candles except one. Then, he talks to the clock. What does he say?[break] ”We haf vays of making you toc.” [attr="class","left-middle-row-4"] [attr="class","left-middle-row-4-top"] Economy The economy hits an all-time low, as resources begin to become scarce. While there is still a large amount of stone and hides, the nation’s rune, cloth, and wood supplies all begin to run low, and the National Treasury is running low on funds. The Board of Seven has currently denied declaring bankruptcy or stepping up Lazule Production, citing worse possible consequences on the economy. Furthermore, it refuses to stop production of soldiers and navies in light of the Monkey menace. It has warned its trading partners that trade may be temporarily halted at one or more points this year.
[attr="class","left-middle-row-4-bottom"] REMANIS-ROI DENOUNCES ALTIN[break]
Louis Remanis-Roi declares that Orhan Altin murdered Hirsa Family! [attr="class","right-middle-row-4"] Science Marches Forward! [break] [break]Sign up to become a Test Subject at the Kitajami Institute, so you too can contribute to progress! [attr="class","right-row-4"] BOMBARDIERS WANT YOU[break][break] [break][break] Enlist or Enlist your Sons Today and Share in the Wealth and Glory! [newclass=.newspaper-container]width:897px; height:1300px; background-image:url(http://www.blackbambu.com/wp-content/uploads/2011/02/texture-4.1.jpg); border:3px solid #000000;[/newclass] [newclass=.newspaper-flag]width:177px; height:137px; position:relative; left:0px; border-right:3px solid #000000; border-bottom:3px solid #000000;[/newclass] [newclass=.newspaper-topcenter]width:537px; height:137px; position:relative; left:180px; top:-140px; border-bottom:3px solid #000000; padding: 0px 3px; text-align:center;[/newclass] [newclass=.newspaper-topright]width:177px; height:137px; position:relative; left:717px; top:-280px; border-left:3px solid #000000; border-bottom:3px solid #000000;[/newclass] [newclass=.newspaper-headline]width:100%; position:relative; left:0px; top:-300px; border-bottom:3px solid #000000; text-align:center; padding: 5px 0px;[/newclass] [newclass=.left-row-2]width:211px; height:591px; position:relative; left:0px; top:-300px; border-bottom:3px solid #000000; padding: 3px 3px; border-right:3px solid #000000; text-align:left;[/newclass] [newclass=.middle-row-2]width:451px; height:591px; position:relative; left:220px; top:-900px; border-bottom:3px solid #000000; padding: 3px 3px; text-align:left;[/newclass] [newclass=.right-row-2]width:217px; height:597px; position:relative; left:677px; top:-1500px; border-left:3px solid #000000; border-bottom:3px solid #000000; text-align:center;[/newclass] [newclass=.right-row-2-top]width:211px; height:111px; border-bottom:3px solid #000000; padding: 3px 3px; text-align:center;[/newclass] [newclass=.right-row-2-bottom]width:211px; height:471px; padding: 3px 3px; text-align:left;[/newclass] [newclass=.left-row-3]width:439px; height:200px; position:relative; left:0px; top:-1500px; border-right:3px solid #000000; border-bottom:3px solid #000000; padding: 3px 3px; text-align:left;[/newclass] [newclass=.right-row-3]width:443px; height:200px; position:relative; left:448px; top:-1709px; border-bottom:3px solid #000000; padding: 3px 3px; text-align:left;[/newclass] [newclass=.left-row-4]width:191px; height:291px; position:relative; left:0px; top:-1709px; border-right:3px solid #000000; padding: 3px 3px; text-align:left;[/newclass] [newclass=.left-middle-row-4]width:427px; height:300px; position:relative; left:200px; top:-2006px; border-right:3px solid #000000; text-align:left;[/newclass] [newclass=.left-middle-row-4-top]width:421px; height:191px; border-bottom:3px solid #000000; padding: 3px 3px; text-align:center;[/newclass] [newclass=.left-middle-row-4-bottom]width:421px; height:91px; padding: 3px 3px; text-align:left;[/newclass] [newclass=.right-middle-row-4]width:111px; height: 291px; position:relative; left:630px; top:-2306px; border-right:3px solid #000000; padding: 3px 3px; text-align:left;[/newclass] [newclass=.right-row-4]width:141px; height:291px; position:relative; left:750px; top:-2603px; padding: 3px 3px; text-align:left;[/newclass] [break] [break] EGTC Official Asset & Resource Records:[break][break][PTabbedContent] [PTab=Resource Collections, Transactions & Taxes] || || Wood || 1,650 + 1,400/1,400 + 1,625 – 3,600 = 1,075[break] || || Stone || 3,800 + 900/900 + 0 – 1,000 = 7,800[break] || || Metal || 2,300 + 800/800 + 0 – 800 = 2,300[break] || || Cloth || 2,500 + 600/600 + 0 – 3,000 = 100[break] || || Hides || 6,100 + 500/500 + 0 – 1,200 = 5,400[break] || || Runes || 100 + 200/200 + 0 – 100 = 200[break][break] || || Lazules || 1,700 + [1,000 * 5 + 1,600] + 600 – 8,500 = 400[break][break]
[/PTab={background-color:#FFFFFF; tab-hover-background-color:#FF00FF; tab-selected-background-color:#FFFFFF;}] [PTab=Kaledam Combined Armed Forces & EGTC Assets] |||✪||| Kaledam |||✪||| - KPD - [65 , 150 , 150 , 300 , 200 – T0][break] Ferit Kanolgu - Inventor – Attached to KISA (+15%)[break][break] Movement:[break] KPD ➤ 200 – T0 ➤ HAH (1 )[break] KPD ➤ 300 ➤ MOP (1 )[break] KPD ➤ EGS Void Heart – [25 , 25 ] ➤ To Sea (1 )[break] KPD ➤ EGS Dark Star – [25 , 25 ] ➤ To Sea (1 )[break] KPD ➤ EGS Lazurine – [2 – T3] ➤ To Sea (1 ) [break] Training:[break] 250 U [break] 100 – T0[break] 150 [break] [break] |⭑| Morrisane Pass |⭑| - MOP - [None.][break][break] Movement:[break] None.[break][break] |⭑| Haga Highlands |⭑| - HAH - [215 - T1, 300 – T0, 1,163 , 270 , 660 ][break] 10 Cannons.[break][break] Movement:[break] None.[break][break] |⭑| Uzer |⭑| - UZR - [52 ][break] Eli Morrisane - Rider Champion - 100%[break][break] Movement:[break] UZR ➤ Eli Morrisane ➤ MOP (2 ) [break][break] ||⭑|| Pollnivneach ||⭑|| - POL - [247 , 216 , 266 , 151 , 29 - T3, 186 U , 118 U , 94 U ][break] Bombardier-General Murad Demirayak - Bombardier Champion 100%[break] Jamir Morrisane - Knight Champion - 100%[break] 5 Cannons[break] 2 Battering Rams[break][break] Movement:[break] POL ➤ Bombardier-General Demirayak ➤ MOP (2 )[break][break]
[break] Fleet[break] EGS Sojourner – Scoutship – [Scouting] – K15[break] EGS Voyager – Scoutship – [Establishing Contact] – L13[break] EGS Aurora – Frigate – [25 , 25 ] – L14[break] EGS Archangel – Frigate – [25 , 25 ] – L14 [break] EGS Leviathan – Frigate – [25 , 25 ] – L14 [break] EGS Wolf – Frigate – [25 , 25 ] – L14 [break] EGS Falcon – Frigate – [25 , 25 ] – L14[break] EGS Dauntless – Frigate – [25 , 25 ] – L14[break] EGS Radiance – Frigate – [25 , 25 ] – L14[break] EGS Lazurine – Transport – [2 – T3] – M14 ➤ L14 (1 ) [break] EGS Void Heart – Frigate – [25 , 25 ] – M14 ➤ L14 (1 )[break] EGS Dark Star – Frigate – [25 , 25 ] – M14 ➤ L14 (1 )[break] EGS Beggarman – Frigate – [UNDER CONSTRUCTION – 1 ] – M14[break] EGS Raider – Frigate – [UNDER CONSTRUCTION – 1 ] – M14[break] EGS Iron King – Galleon – [UNDER CONSTRUCTION – 1 ] – M14[break] EGS Pioneer – Scoutship – [UNDER CONSTRUCTION – 1 ] – M14[break] EGS Dawnlight – Scoutship – [UNDER CONSTRUCTION – 1 ] – M14[break][break] [/PTab={background-color:#FFFFFF; tab-hover-background-color:#7FFF00; tab-selected-background-color:#FFFFFF;}] [PTab=Territories, Claims, Buildings, & Construction] |||✪||| Kaledam |||✪||| - KPD - Urban - [4/5] - [+1,000 , +800 , +800 , +500 , +400 , +1,000 ][break] Palace - Kaledam Fortress - [Freebie][break] Barracks - Red Sands Barracks - Improved Billets - [Freebie][break] Research Centre - Kitajami Institute of Scabaritic Arts - No Upgrades - [Freebie][break] Market - Red Bazaar - Bazaar - [+500 ][break] Roads[break] Siege Workshop – Jinshu Siege Assembly Centre – No Upgrades[break] Port - Port of Kaledam – Drydock [break][break] |⭑| Morrisane Pass |⭑| - MOP - Wild - [2/3] - [+100 , +100 , +1,000 ] [break] Roads[break] Laboratory – Attached to KISA (+5%)[break][break] |⭑| Haga Highlands |⭑| - HAH - Wild - [2/3] - [+200 , +1,000 ][break] Fort – Kūmkale[break] Lumbermill – [+200 ][break][break] |⭑| Uzer |⭑| - UZR - Wild - [2/3] - [+200 , +1,000 ][break] Possible Fort[break] Stone Walls[break][break] ||⭑|| Pollnivneach ||⭑|| - POL - Settled - [2/3] - [+100 , +1,000 ][break] Market – The Bloody Square – Bazaar – [+500 ][break][break] [/PTab={background-color:#FFFFFF; tab-hover-background-color:#00FFFF; tab-selected-background-color:#FFFFFF;}] [PTab=Diplomacy, Sciences, Relics, Scouting & Other] Diplomatic Relations[break] Kingdom of Brantia[break] Trade Agreement (500 :: 500 || +200 )[break][break] Al-Kharid Caliphate (10.0 Reputation)[break] Continuing Dialogue[break] Trade Agreement (500 :: 1,000 , 500 :: 700 || +200 ) [break][break] Wizards' Tower (5.0 Reputation)[break] Trade Agreement (125 :: 100 || +200 )[break] Asking for a Joint Research Agreement[break] Citharede Ruins (0.0 Reputation)[break] Negotiating Construction Contract[break][break] Lumbridge (-10.0 Reputation)[break] Continuing Dialogue[break][break] Nardah (-10.0 Reputation)[break] Sending Insane Priest to out-preach[break][break] Ape Atoll Expedition (-100.0 Reputation)[break] War[break][break] Greater Draynor (-10.0 Reputation)[break] Establishing Contact[break][break] Sciences[break] Completed Technologies:[break] Disco Tabs[break] Newspapers with the best jokes[break] Camel Riders – Camel-Mounted Knights and Riders with increased health and marsh-movement[break] Current Research Projects:[break] Kitajami Institute of Scabaritic Arts (KPD) - Project 1: Gotta Catch 'Em All - [8/11][break][break] Relics[break] Seal of Pastelle - [No Power] - [No Charge][break] The Chronicle of Freedom - [Increases Conquest Loot Caches] - [3 Charges][break][break] Scouting[break] East Karamjan Jungle – By Scoutship[break][break] [/PTab={background-color:#FFFFFF; tab-hover-background-color:#FFA500; tab-selected-background-color:#FFFFFF;}] [/PTabbedContent={color:#FF6600; background-color:#000000}]
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Post by Urzanko on Dec 22, 2014 16:58:06 GMT -5
- The Free People of MoryTania -
Perfect, With the aid of the Mercs in Viggora's Folly, fighting the monsters there should turn out to be easier. But before that, a force needs to be sent to The Rott. 400 Swordsmen, 300 Spearmen, 200 Archers, and 300 Mages Set fourth to the Rott. With yet another campaign set out, all there's left to do is over view construction and see how things work out. Meanwhile, the research project led by The New Advisor continues researching. The Council continue to gather resources as followed 1,000 Wood, 1200 Stone, 900 Metal, 500 Hide, 400 Cloth and 100 Runes. The 1st Corpse Corps just hangs out. The 2nd Corpse Corps are sent to Viggora's Folly to bring Emil D'Tromar a response. A Message is also sent back to Nosfu.
RESOURCES |1,500 + 1,000 - 0 = 2,500 |7,000 + 1,200 - 0 = 8,200 |11,434 + 900 - 0 = 12,334 |7,167 + 500 - 0 = 7,667 |6,000 + 400 - 0 = 6,400 |600 + 100 - 0 = 700
|0+ 3,000 - 0 = 3,000 FACTION Regions: -Capital - South Myre Garrison: 500 Spearmen 470 Swordsmen 276 Archers 483 Mages 200 Riders 111 Knights 1,297 Zombies
Recruitment: 500 Swordsmen, 100 Archers, 100 Mages, 300 Knights. 1 Turns Construction: Siege Workshop 1 turns Buildings: Palace, Barracks-Improved Billets, Research Center, SpyDen, Roads, Stone Walls
-North Myre- Garrison: None +1,000 Gold Tax +100 Metal cap +100 Rune cap Recruitment: Construction: Roads 1 turns Buildings:
-Haunted Mines- Garrison: None +1,000 Gold Tax +400 stone cap Recruitment: Buildings: Quarry +200
BATTLES & MOVEMENT: Army - 400 Swordsmen, 300 Spearmen, 200 Archers, and 300 Mages Heads to The Rott The 1st Corpse Corps stays home
The 2nd Corpse Corps goes to Viggora's Folly
PARAGONS:
The New Advisor (A.K.A Mumm'Rha) - Helping with Project Prodigy - Kindra The Loveless Prodigy - Valerian, formerly of the Myreque
ESPIONAGE: None
SCIENCE: Currently working on 1st Project 6/14 done
DIPLOMACY: None
EXPEDITIONS: None
ARTIFACTS: None
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Post by Jasband on Dec 24, 2014 18:34:58 GMT -5
[nospaces] [attr="class","report_wrapper"] [attr="class","report_container"] [attr="class","report_1"] [break] Strength [attr="class","report_2"] [attr="class","report_2"] [break] Septober, Year 101 [attr="class","report_3"] [break] Faith [attr="class","report_4_wrapper"] [attr="class","report_4"] This month, I'll gather all available resources: 1,400 , 900 , 900 , 500 , 600 , and 200 (4,500 total). [break][break] The full amount of resources will be traded with all trading partners. I'll train 100 , 101 , 100 , 100 , and 200 in Siegrand. Another 2 Frigates will be assembled in Bluting: the G.S.S. Swift and the G.S.S. Herald. [break][break] With the Illuminator finally arriving in L-18, I want it to scout - and make contact with - the inhabitants (if any!) of Menaphos. [attr="class,"report_5_row"] [attr="class","report_5_wrapper"] [attr="class","report_5_header"] RESOURCES [attr="class","report_5"] | 10,000 + 1,400/1,400 + 1,000 - 2,100 = 10,300[break] | 4,500 + 900/900 + 0 - 0 = 5,400[break] | 8,200 + 900/900 + 0 - 900 = 8,200[break] | 4,200 + 500/500 + 0 - 1,200 = 3,500[break] | 8,000 + 600/600 + 500 - 300 = 8,800[break] | 1,000 + 200/200 + 0 - 0 = 1,200[break][break] | 4,480 + 6,050 + 2,400 - 9,000 = 3,930 [attr="class","report_6_wrapper"] [attr="class","report_6_header"] ARTIFACTS [attr="class","report_6"] None. [attr="class","report_12_row"] [attr="class","report_12_wrapper"] [attr="class","report_12_header"] EXPEDITIONS [attr="class","report_12"] None. [attr="class","report_7_row"] [attr="class","report_7_wrapper"] [attr="class","report_7_header"] BATTLES & MOVEMENT [Scouting: MEN] [attr="class","report_7"] The Illuminator | Scouting MEN [attr="class","report_8_row"] [attr="class","report_8_wrapper"] [attr="class","report_8_header"] PARAGONS & PRODIGIES [attr="class","report_8"] Gregor Reinholt (Champion): Marching | SOA [break] Richard Reed (Inventor): Working on Holy Arms[break] Madrilonna (Ambassador): Working with the Nation of Pastelle [attr="class","report_9_row"] [attr="class","report_9_wrapper"] [attr="class","report_9_header"] FACTION [attr="class","report_9"] SOA - South Asgarnia (Siegrand) [Urban][break] G: 200 | 99 | 300 | 100 | 100 | 300 | 450 [break] R: 100 , 101 , 100 ,100 , 200 [break] B: Palace (Free Slot) | Barracks (Free Slot) ► Improved Billets | Research Center | Bazaar | Roads | Siege Workshop | Port [break][break] MZL - Melzar's Land (Blutig Forest) [Wild - 100 | 100 ][break] G: 2 Frigates (G.S.S. Hammer, G.S.S. Anvil)[break] R: 2 Frigates (G.S.S. Swift, G.S.S. Herald)[break] B: Roads | Port ► Drydock [1/2 ] [break][break] DRW - Draynor Woods [Wild - 300 | 100 ][break] G: 10 | 20 | 20 [break] R: None[break] B: Lumber Mill | Roads [break][break] THW - Thornwood (Client State) [Wild - 200 ][break] G: None[break] R: N/A[break] B: N/A [break][break] MSI - Mudskipper Isthmus [Wild - 100 | 100 ][break] G: None[break] R: None[break] B: Roads [1/2 ] [attr="class","report_10_row"] [attr="class","report_10_wrapper"] [attr="class","report_10_header"] SCIENCE [PCC: 35%] [attr="class","report_10"] Holy Arms:[break] Component 1 (C2) [100%] | Component 2 (C3) [33%] [attr="class","report_10a_wrapper"] [attr="class","report_10a_header"] TECHNOLOGY [attr="class","report_10a"] Tithes: Increases tax income from regions by 10%, including Gold-modifying buildings and Random Events. 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