|
Post by Yuhkon on Dec 28, 2014 12:50:06 GMT -5
Serenite Realm - Turn 16 - Septober, Y101 I've received reports of strangers landing near our expedition's camp on Priffddinas. Open negotiations with them, and establish a diplomatic relationship. Let us hope they are friendly. Priffddinas is our ancestral home, and we will not tolerate any blemish upon it.
Speaking of ancestrol homes, it is time, methinks, to retake Lletya for our people. I want all forces in East Isafdar and the Reclamation to move into Lletya, rendezvous there, and engage the enemy holed up there. They should all arrive next month thanks to our new roads.
This month, we're estimated to bring in 1,400 , 1,100 , 1,000 , 700 , 700 and 4,200 . Most of the resources I want saved for later, but I want construction of a Quarry to begin in Seren Song for 1,000 . We'll spend some gold, however. Let's recruit 50 , 50 (de), 50 , 50 , 50 and 50 in Seren Song for 8,000 .
Next month, the scoutship Viper will arrive at the mysterious island to the south (B15). Once it does, I want the crew to scout the island's northwestern coast, which according to the gnomes belongs to the island's western region. As always, get the results to me on the double.
That is all!
RESOURCES | 5,300 + 1,400/1,400 + 0 - 0 = 6,700 | 2,900 + 1,100/1,100 + 0 - 1,000 = 3,000 | 8,300 + 1,000/1,000 + 0 - 0 = 9,300 | 3,800 + 700/700 + 0 - 0 = 4,500 | 1,500 + 700/700 + 0 - 1,500 = 2,200 | 750 + 0/0 + 0 - 0 = 750
| 5,000 + 4,200 + 0 - 8,000 = 1,200
FACTION NIS - North Isafdar - Urban - 4/5 Garrison: 50 | 100 | 75 | 50 | 75 | 75 | 50 | 50 | 75 | 55 (de) Recruiting: 50 , 50 , 50 , 50 , 50 , 50 (de) Buildings: Palace* | Barracks (+Improved Billets)* | Research centre* | Roads | Lumber mill | Factory | Tannery | Quarry [1(t)] Yield counts: 1,200 , 800 , 1,000 , 400 , 700 , 1,000 Population: ~25,000 Capital: Seren Song
TYR - Port Tyras - Wild - 3/3 Garrison: Navy: 2 transport (The Grenwall, The Mother Bear), 3 frigates (The Siren, Venomprow and Marshrender), 1 galleon (The Reclaimer), 1 dreadnought (Arandar) Recruiting: Shipbuilding: Buildings: Drydocks | Roads | Market Yield counts: 100 , 100 , 1,200 Population: ~9,000 Capital: Port Tyras
TRC - The Reclamation - Wild - 1/3 Garrison: 84 | 12 | 84 | 97 | 65 | 54 Navy: Recruiting: Shipbuilding: Buildings: Roads | Siege Workshop [1(t)] Yield counts: 200 , 1,000 Population: ~3,200 Capital: Naphtha
ESI - East Isafdar - Wild - 2/3 Garrison: Navy: Recruiting: Shipbuilding: Buildings: Roads | Quarry Yield counts: 100 , 300 , 1,000 Population: ~1,100 Capital: Direwood
* means building does not take up a building slot
BATTLES and MOVEMENT 89 , 197 , 147 , 80 , 221 , 89 , 93 , 143 , 55 , Warchief Gerillar: ESI -> LLY | 1
84 , 12 , 84 , 97 , 65 , 54 | TRC -> LLY | 1
50 , 50 , 75 , 50 , 75 , 75 , 50 , 50 and 75 : NIS -> TRC | 1
Viper (scout ship): B12 -> B15 | 1
PARAGONS Warchief Marwyn Gerillar (champion): en route to LLY Vix and Trix Tippwix (inventor): improving Poison Siege project High Apothecary Venviall Puthrr: not yet developed in NIS
ESPIONAGE n/a
SCIENCE PCC 20%, TLL 4
Poison Labs (TL2): Completed! | Halves Green Viper cost to 20 Poison Siege (TL2): Component 1 [1/3] | + 15% PCC from Tippwix Twins
DIPLOMACY Southern Gnomes: +25
SCOUTING and EXPEDITIONS PRF: expedition | base camp established
ARTIFACTS n/a
BATTLE RECORD Battle for Port Tyras - Serenites vs. Dark Elves - Victory Battle for The Reclamation - Serenites and Southern Gnomes vs. Goblinoids - Victory Battle for East Isafdar - Serenites vs. Clever But Stinky Wolves - Victory
|
|
|
Post by Siroki Adminson on Dec 29, 2014 6:01:35 GMT -5
Attention Warlords! The monthly report will be coming on January the 4th! You have until that time to post your turn, then we can hopefully get back into the full swing of things for the oncoming year. SO HURRY UP!
|
|
|
Post by Unguis on Dec 30, 2014 15:33:08 GMT -5
High Chronicles of the Third Kingdom of Camelot -- Pentember, 7A101 The people of Wolfchester industriously collect 2100 , 600 , 1200 , 800 , 100 , and 200 as well as paying 6400 in taxes. Research on Project Big Bang continues. More troops are trained in CAM, more Cannons forged in SSL, and another Frigate constructed in GCB. The Falcon is to be repaired in GCB this month. That mask seems interesting. Someone should have a look at it.
The northern Scoutship (R.L.S. Mosquito) is to make contact with LHP. Likewise, the southern Scoutship (R.L.S. Grasshopper) is dispatched to scout CRD. Scouts are dispatched as an official delegation to officially make contact with the Zarosians in the west. The Spy Den is now secretly active...
General Launcet takes a month to rest and recover in the hard-won HMS. The Khazardian prisoners are to be treated well and asked if they wish to remain as citizens in Hemenster or to be sent home in two months to the Khazardian powers presumably in the south on Logrean ships. Any Guardians of Armadyl found are to be welcomed to Hemenster, and Hemenstrian Thugs are to be arrested as they are found and put on trial for their treachery.
RESOURCES | 1300 + 2100/2150 + 0 - 2800 = 600 | 3000 + 600/800 + 4000 - 3500 = 4100 | 1150 + 1200/1200 + 1500 - 2300 = 1550 | 550 + 800/800 + 2700 - 700 = 3350 | 4100 + 100/500 + 0 - 500 = 3800 | 1650 + 200/200 + 0 - 0 = 1850
| 1300 + 6400 + 6500 - 6460 = 8740
FACTION CAM - Camelot Garrison: 50 | 50 | 50 | 50 | 50 | 50 | 100 | 50 | 174 | Transport (R.L.S. Fox) | Frigate (R.L.S. Hawk) | Dreadnaught (R.L.S. Enterprise) Recruiting: 44 | 158 | 87 | 39 | 13 | 82 | 33 | 18 | 26 Buildings (5/5): Palace [Slotless] | Barracks - Improved Billets [Slotless] | Research Center | Fabric Mill | Port - Drydock | Roads | Market
GCB – Greater Catherby [300 ; 100 ] Garrison: 50 | 50 | 50 | 100 | Transport (R.L.S. Bear) | Frigate (R.L.S. Falcon) - Damaged [Under Repairs] | Frigate (R.L.S. Gull) Recruiting: 1 Frigate | 1 Buildings (3/3): Water Obelisk | Port - Drydock [1 ] | Laboratory
HMS – Hemenster [200 ] Garrison: 156 | 21 | 363 | 11 | 337 | 38 | 117 | 132 | 9 Mobile Shields | 7 Cannons | Goneph Launcet :: 86% Recruiting: Buildings (1/4): Roads | 2
SSL – Seers' Village [300 ; 100 ; 100 ] Garrison: 50 | 50 | 50 | 5 Cannons Recruiting: 5 Cannons | 1 Buildings (3/3): Roads | Siege Workshop - Engineer's House | Spy Den
MGW – McGrubor's Wood [450 ; 100 ] Garrison: Recruiting: Buildings (2/3): Roads | Lumbermill
WMH – Wormhook [200 ] Garrison: 50 | 50 | 50 Recruiting: Buildings (0/3):
BATTLES & MOVEMENT Scoutship (R.L.S. Mosquito) | Scouting LHP | 1 Scoutship (R.L.S. Grasshopper) | Scouting CRD | 1 50 | 50 | 50 | SSL->MGW | 1
PARAGONS Inventor Alfred Dwarfborn: Working on Project Big Bang General Goneph Launcet: Resting at HMS
ESPIONAGE
SCIENCE Project Sawblade [COMPLETE]: Increases Region sources by 100 and Lumbermill bonuses by 50. Project Big Bang [2/3] -- Chance of Progress: 40%
DIPLOMACY Guardians of Armadyl: 10 Reputation Treaties:
Khazard Army: 10 Reputation Treaties:
U.U.S.R.: 10 Reputation Treaties:
Fremenniks: 25 Reputation Treaties: Trade Agreement [500 for 200 & 300 ]
EXPEDITIONS
ARTIFACTS Unknown Mask!
((Edit to add mask.))
|
|
|
Post by 2stanton on Dec 31, 2014 12:01:47 GMT -5
The Rhynoc tribe of the Frozen North
1,100 wood, 1,000 stone, 900 metal, 600 cloth and 500 hides are gathered.
Jemini Stormcloud now begins his work as a inventor
The Mega Wallasaki and Sigurd Swiftcharge recover by 20%(wasn't mentioned in turn post)
500 Wallasakis are set to be recruited at a whoppering cost of 15,000 gold(the cost of one is 60 gold(talked to siroiki) but halved by improved billets) 5 more ballista are ordered
and the Fleet Hoof is to move to sea tile H4 to look at the isle that is Bladeburg while the Peering Eye is to look at the Rogue Isles
RESOURCES | 6,600 + 1,100/1,100 + 0 - 1,000 = 6,700 | 9,800 + 1,000/1,000 + 0 - 0 = 10,800 | 12,700 + 900/900 + 0 - 500 = 13,100 | 9,100 + 600/600 + 0 - 0 = 9,700 | 13,100 + 500/500 + 0 - 0 = 13,600 | 0 + 0/0 + 0 - 0 = 0 | 15,500 + 4,000 + 0 - 15,000 = 4,500
FACTION
{KYT - Kyatt Glacier (wild)}Garrison: 36 rhynoc fighters | 90 spearmen | 100 archers | Recruiting: None (can't recruit here) Buildings: Roads
{MAM - Mammoth Strip (Wild)}Garrison: None Recruiting: None (can't recruit here) Buildings: Roads
{FRL - Frozen Lake (Wild)}Garrison: None Recruiting: None (can't recruit here) Buildings: None
{Region template}((Region Code - Region Name)) Garrison: ((Troop 1)) | ((Troop 2)) Recruiting: ((Troop 1)) | ((Troop 2)) Buildings: ((Building 1)) | ((Building 2)) BATTLES & MOVEMENT None
NAVEL MOVEMENT/LOCATIONS (Scoutship) The Fleet Hoof H3 -> H4 1 turn
(Scoutship) The Peering Eye L5
PARAGONS Champion: Warlord Sigurd Swiftcharge (88% health) : idle at FBP
Champion: The Mega Wallasaki (60% health) : idle at FBP
Inventor: Jemini Stormcloud
ESPIONAGE None
SCIENCE Project Thick Skull (4 stages in)
DIPLOMACY Placeholder [NPC]: Placeholder RP number Treaties: None
Placeholder [Placeholder god] Treaties: None
EXPEDITIONS None
ARTIFACTS None
|
|
|
Post by Trindine on Jan 4, 2015 0:38:50 GMT -5
gwxing [attr="class","zaros-container2"] [attr="class","zaros"] The Third Zarosian Empire Turn 16: Septober, Year 101
...
RESOURCES
| 6000 + 1100/1100 + 0 - 5000 = 2100 | 1150 + 900/900 + 0 - 0 = 2050 | 14,600 + 900/900 + 0 - 1000 = 14,500 | 7000 + 600/600 + 0 - 0 = 7600 | 7250 + 500/500 + 0 - 1000 = 6750 | 200 + 100/100 + 0 - 0 = 300
| 7300 + 4500 + 0 - 5000 = 6800
FACTION
WOG - The World Gate - Urban (4/5) Garrison: 50 Recruiting: 150 | 150 | 200 Resources: 1000 | 800 | 800 | 400 | 500 | 1500 Buildings: Palace | Barracks (Improved Billets (▲1)) | Research Center Port | Bazaar | Roads | Stone Walls (Under construction - 2 remaining)
NOK - Northern Kandarin - Wild (3/3) Garrison: None Resources: 200 | 1000 Buildings: Walls | Spy Den | Roads
EGP - Eagle's Peak - Wild (0/3) Garrison: 122 | 18 | 58 | 52 Resources: 100 | 100 | 1000 Buildings: None
BAX - Baxtoria - Wild (1/3) Garrison: 192 | 205 | 166 | 47 | 112 | 83 | 80 Resources: 100 | 100 | 1000 Buildings: Siege Workshop (Under construction - 2 remaining)
BATTLES & MOVEMENT
WOG- World Gate: 153 | 153 | 100 | 94 -> Marching to Baxtoria, through Northern Kandarin - 1 remaining.
NAVY
Z.I.S. Arbiter (Scoutship): Wait in Rellekka for ??? . Z.I.F. Wings of Nex: Move to H2, and meet with any forces in the northern region. Worst case, we find the fabled 'flipper agents', and best case, we find something friendly and intelligent. 4 remaining. Z.I.F. Cinders of Char: Depart for Eagle's Peak (central D10) to pick up the troops to capacity, then depart for C12. 6 to C12. Z.I.S. Furor of Akthanakos: Depart for M14, 63 remaining. Z.I.F. First Frost of Azzanadra: Depart with resources and good-tidings to F6 (Etc.). 2 remaining. Z.I.S. Elen Brenhiniol: Docked at Prifddinas. Z.I.S. Epoch of Guthix: Remain in D10 waters, and scout further. (Re-scouting the region)
PARAGONS Councilium Dux - Neil Allenby (Champion Paragon): Spending time with the Fremennik Diplomat - Andreus Agatho: Back at WOG, returning to active duty, with focus on Rellekka.
ESPIONAGE None...?
SCIENCE Project Muspah Dawn: 3/8 turns remaining
DIPLOMACY Rellekka [Chief Heimdall]: 25 Treaties: Alliance (Tentative)
Carnilliean Lands [???]: 0 - Sending message. Treaties: None
West Ardougne [Edgar Muntz]: 20 Treaties: Trade Agreement
(The Serenite Realm has been discovered and once official, will be added to the list.)
EXPEDITIONS None
ARTIFACTS None
Edit: Formatting, and added a message sent.
[newclass=.zaros-container2]width:900px; border:1px solid #9a9a9a; background-color:#4d007f; border-radius:10px; padding-bottom:20px; color:white[/newclass] [newclass=.zaros]background-color:#ffffff; border-top:1px solid #9a9a9a; border-bottom:1px solid #9a9a9a; padding-top:5px; padding-left:5px; padding-right:5px; padding-bottom:5px; color:black[/newclass]
|
|
|
Post by Siroki Adminson on Jan 4, 2015 17:20:34 GMT -5
[nospaces] Turn 16: Septober, Year 101 [break] [attr="class","all-container2"] [break] God Wars X-pansion Pack: Main Street. [break] [attr="class","all"] A God Wars X-Pansion comes this month! Click here for the juicy details. The changes to Inventors (now called scholars) did not take effect this turn, but will during subsequent turns.[break][break]The Wandering Paragons mechanic will continue to be expanded with more characters over time. If you want to see one of your own characters wander the world, then feel free to visit the character creation thread. [newclass=.all-container2]width:900px; border:1px solid #9a9a9a; background-color:#ffffff; border-radius:10px; padding-bottom:20px;[/newclass] [newclass=.all]background-color:#ffffff; border-top:1px solid #9a9a9a; border-bottom:1px solid #9a9a9a; padding-top:5px; padding-left:5px; padding-right:5px; padding-bottom:5px;[/newclass] [break] [attr="class","armadyl-container2"] [break] The Kingdom of Logres [break] [attr="class","armadyl"] Unfortunately, your project does not move forward this month. Good news, though - The mask you received is indeed an artifact![break]Your scouts report back from Crandor and Lighthouse Point. In the aftermath of the Hemenster battle, the Khazardians fled to sea back to their nation, the Guardians, having learned of the fate of their home and people, and throw down their arms to live in Wormhook. Finally, the local thugs are found and subject to Armadylean justice. Launcet, in the beginning of his recovery, gains 15% health back.[break][break]Finally, it appears a prodigy has made him/herself known!
[newclass=.armadyl-container2]width:900px; border:1px solid #9a9a9a; background-color:#778899; border-radius:10px; padding-bottom:20px;[/newclass] [newclass=.armadyl]background-color:#ffffff; border-top:1px solid #9a9a9a; border-bottom:1px solid #9a9a9a; padding-top:5px; padding-left:5px; padding-right:5px; padding-bottom:5px;[/newclass] [break] [attr="class","bandos-container2"] [break] Rhynoc Tribe of the Frozen North [break] [attr="class","bandos"] With the help of Jemini, who has become an inventor THIS turn, not last turn, as that would imply that I got information wrong which I DIDN'T obviously, but- Huh? what? OH! YEAH! your project continues on a step! On top of this, you hear back from the ships in Bladeberg and Rogue Islands.
[newclass=.bandos-container2]width:900px; border:1px solid #9a9a9a; background-color:#074d00; border-radius:10px; padding-bottom:20px; color:white;[/newclass] [newclass=.bandos]background-color:#ffffff; border-top:1px solid #9a9a9a; border-bottom:1px solid #9a9a9a; padding-top:5px; padding-left:5px; padding-right:5px; padding-bottom:5px; color:black[/newclass] [break] [attr="class","despan-container2"] [break] East Gielinor Trading Company [break] [attr="class","despan"] Your project continues a phase! The Kitajmi report that they have completed the first three components, so given the nature of the 4th component, they are able to complete the project as is. You may opt to continue the project completely if you wish.[break][break]You hear word back from your scouts in Nardah and East Karamja. You establish contact with Greater Draynor, and you hear word back from Al Kharid, Lumbridge, and Citharede Steppes. Apparently there was an epic battle in Nardah as well; It's too close to call who has the illest preach, but we should find out SOON. Finally, Jamir and Eli, now that you have access to camel cavalry, take up their original arms and become a camel knight and camel rider paragon respectively.
[newclass=.despan-container2]width:900px; border:1px solid #9a9a9a; background-color:#ff6600; border-radius:10px; padding-bottom:20px;[/newclass] [newclass=.despan]background-color:#ffffff; border-top:1px solid #9a9a9a; border-bottom:1px solid #9a9a9a; padding-top:5px; padding-left:5px; padding-right:5px; padding-bottom:5px;[/newclass] [break] [attr="class","saradomin-container2"] [break] The Kingdom of Brantia [break] [attr="class","saradomin"] You hear back from your scouts in Menaphos.[break] [newclass=.saradomin-container2]width:900px; border:1px solid #9a9a9a; background-color:#0f68ed; border-radius:10px; padding-bottom:20px;[/newclass] [newclass=.saradomin]background-color:#ffffff; border-top:1px solid #9a9a9a; border-bottom:1px solid #9a9a9a; padding-top:5px; padding-left:5px; padding-right:5px; padding-bottom:5px;[/newclass] [break] [attr="class","seren-container2"] [break] Children of the Lost Voice [break] [attr="class","seren"] You hear back from the scoutship to the South. Oh, and your project does not continue this turn.[break][break]Your troops march into the region of Llyeta. Everything seems to go pretty smoothly, until a dense fog causes many of your platoons to get separated. What does this mean for the battle? Check the battle thread to find out![break][break]EDIT: Your accountant-related-type elves discovered a 3,500 gold overcharge in your recruitment. It has been added back into your treasury.
[newclass=.seren-container2]width:900px; border:1px solid #9a9a9a; background-color:#00bfff; border-radius:10px; padding-bottom:20px;[/newclass] [newclass=.seren]background-color:#ffffff; border-top:1px solid #9a9a9a; border-bottom:1px solid #9a9a9a; padding-top:5px; padding-left:5px; padding-right:5px; padding-bottom:5px;[/newclass] [break] [attr="class","zamorak-container2"] [break] The Free People of Morytania [break] [attr="class","zamorak"] Your project does not continue this turn. Your message reaches Emil D'Tromar, who eagerly awaits the hunt.[break][break]Your troops arrive in The Rott! Refer to the battle section.
[newclass=.zamorak-container2]width:900px; border:1px solid #9a9a9a; background-color:#e80f0f; border-radius:10px; padding-bottom:20px;[/newclass] [newclass=.zamorak]background-color:#ffffff; border-top:1px solid #9a9a9a; border-bottom:1px solid #9a9a9a; padding-top:5px; padding-left:5px; padding-right:5px; padding-bottom:5px;[/newclass] [break] [attr="class","zaros-container2"] [break] The Third Zarosian Empire [break] [attr="class","zaros"] Your project does not continue. You also hear back from the Carnilleans, Falcon Lands, the Gnomes, and Rellekka (The last one wasn't hard since, y'know, you're still there.)
[newclass=.zaros-container2]width:900px; border:1px solid #9a9a9a; background-color:#4d007f; border-radius:10px; padding-bottom:20px; color:white[/newclass] [newclass=.zaros]background-color:#ffffff; border-top:1px solid #9a9a9a; border-bottom:1px solid #9a9a9a; padding-top:5px; padding-left:5px; padding-right:5px; padding-bottom:5px; color:black[/newclass]
|
|
|
Post by Lime on Jan 5, 2015 22:04:44 GMT -5
[nospaces] [attr="class","newspaper-container"] [attr="class","newspaper-flag"] [attr="class","newspaper-topcenter"] [break] The Kaledam Times [break] Ire of Phyrrys 39th - Year 101, Seventh Age [break] The Finest Source of all EGTC Events and News [attr="class","newspaper-topright"] [attr="class","newspaper-headline"] [break] KITAJI HAMID DROWNED IN NARDAH PREACH-OFF [break] [attr="class","left-row-2"] COUP IN ZAROSIAN EMPIRE Last month, a Military coup took place in the far-off Third Zarosian Empire. A Military General, General Liana Harding, took power over the Empire’s duties in the absence of any action from King Allenby or Counselor Collinson. It is unknown what this will mean for the future of the Zarosian Empire, or if the older regime will be restored after the military stepped in. Could this be a result from the current Zarosian Leadership’s aversion to war, and the leaks of Logrean Spy Activity in the region? Could a war be imminent? Only time will tell. [attr="class","middle-row-2"] [break]In the aftermath of an ill-turned Preach-off in Nardah, Kitaji Hamid was ceremonially sentenced to “River Purification” for his “heresy.” His body was found, drowned, in the Pollnivnean coast a week later. While there were no witnesses to the preaching between Prophet Jumi Totiam and Kitaji Hamid, kitaji affiliates of Hamid state that he was not heretical in the slightest, and was possibly the most devout of his group of associates.[break] Thoughts and prayers go out to the elderly Hamid, but Kaledam is left with wonder about the future of relations between Nardah and Kaledam. Rumor, without any substantial evidence, has stated that Totiam has denounced Tumeken, and several Kitaji have already hosted book-burnings for the existing copies of the Nardan Manifesto, while others try and save the Manifesto, saying the rumors are ludicrous. No official government statement has been made yet. [attr="class","right-row-2"] [attr="class","right-row-2-top"] Buy Jinshu Metalware[break] Fine Metal forged with Traditional Wushanko Artisanship and Expertise. [attr="class","right-row-2-bottom"] DUEL FOR CITHAREDE It has been many months since the EGTC has come into contact with the Citharede Steppe region, and the Board has continually been silent on the matter of what prevents expansion into this region. Now, it has been announced, that the Commander Eli Morrisane will begin to move into the Citharede Region in order to duel against an unnamed opponent for control of the region. Who is this foreign opponent, and what is his claim to the steppe? Perhaps the Board will announce after the duel takes place. Kaledam’s hopes lie with Commander Morrisane. [attr="class","left-row-3"] BOATWATCH All three warships, the EGSes Beggarman, Raider, and Iron King take on full complements of Archers and Mages this month, for a grand total of 200 Archers and 200 Mages shipping out to sector L14. They go along with the Pioneer and Surveyor to that sector. Additionally, the Voyager begins to move back to sector L14 from its introduction to the Savon Clan, while the Lazurine goes to take its place between Greater Draynor and the Wizard Isle. Finally, the Sojourner begins to move to sector K15, in order to scout The Rock. No new ships are constructed this month. [attr="class","right-row-3"] ARMIES ON THE MOVE Last month, 100 Bombardiers, 150 Sorcerers and 250 Ugthanki Riders were all trained in Kaledam. This month, they all begin to move to their respective locations. The Hundred Bombardiers move on to the Haga Highlands, but it seems that preparation against the Monkey Threat is complete, and the Government is confident in the ability to defend against Monkey Attacks, whether by sea or by land. As such, the remaining 400 troops are all routed to get to Pollnivneach in two months. 300 Crossbowmen also continue to Pollnivneach from Morrisane Pass. [attr="class","left-row-4"] Jokes Two men were walking through the desert. They were nearly out of water when they saw three tents in the distance. They hurried over to see if they could get some water. In the first tent they were told, "I'm sorry we only have trifle." In the second tent, again, "I'm sorry we only have trifle." They went into the third tent and again asked for water only to be told, "I'm sorry we only sell trifle." As they walked on, one turned to the other and said, "That was a trifle bazaar." [attr="class","left-middle-row-4"] [attr="class","left-middle-row-4-top"] Economy The economy is rebounding even after the deal with Brantia has stalled, but it has by no means recovered to previous levels. The Board has ordered 250 Archers and 250 Ugthanki Riders to be trained this month, as well as five ballistae to be constructed. It has also announced a conservation effort of all Cloth-related products. However, the Board has also announced an end to the construction of ships in the Port of Kaledam for the foreseeable future, so it is unknown what this cloth shall be for. Roads to facilitate trade are also being built in Pollnivneach.
[attr="class","left-middle-row-4-bottom"] 14 Scientists Arrested for Treason![break]
Board demands that the project be immediately used – Sends new project! [attr="class","right-middle-row-4"] Science Marches Forward! [break] [break]Sign up to become a Test Subject at the Kitajami Institute, so you too can contribute to progress! [attr="class","right-row-4"] BOMBARDIERS WANT YOU[break][break] [break][break] Enlist or Enlist your Sons Today and Share in the Wealth and Glory! [newclass=.newspaper-container]width:897px; height:1300px; background-image:url(http://www.blackbambu.com/wp-content/uploads/2011/02/texture-4.1.jpg); border:3px solid #000000;[/newclass] [newclass=.newspaper-flag]width:177px; height:137px; position:relative; left:0px; border-right:3px solid #000000; border-bottom:3px solid #000000;[/newclass] [newclass=.newspaper-topcenter]width:537px; height:137px; position:relative; left:180px; top:-140px; border-bottom:3px solid #000000; padding: 0px 3px; text-align:center;[/newclass] [newclass=.newspaper-topright]width:177px; height:137px; position:relative; left:717px; top:-280px; border-left:3px solid #000000; border-bottom:3px solid #000000;[/newclass] [newclass=.newspaper-headline]width:100%; position:relative; left:0px; top:-300px; border-bottom:3px solid #000000; text-align:center; padding: 5px 0px;[/newclass] [newclass=.left-row-2]width:211px; height:591px; position:relative; left:0px; top:-300px; border-bottom:3px solid #000000; padding: 3px 3px; border-right:3px solid #000000; text-align:left;[/newclass] [newclass=.middle-row-2]width:451px; height:591px; position:relative; left:220px; top:-900px; border-bottom:3px solid #000000; padding: 3px 3px; text-align:left;[/newclass] [newclass=.right-row-2]width:217px; height:597px; position:relative; left:677px; top:-1500px; border-left:3px solid #000000; border-bottom:3px solid #000000; text-align:center;[/newclass] [newclass=.right-row-2-top]width:211px; height:111px; border-bottom:3px solid #000000; padding: 3px 3px; text-align:center;[/newclass] [newclass=.right-row-2-bottom]width:211px; height:471px; padding: 3px 3px; text-align:left;[/newclass] [newclass=.left-row-3]width:439px; height:200px; position:relative; left:0px; top:-1500px; border-right:3px solid #000000; border-bottom:3px solid #000000; padding: 3px 3px; text-align:left;[/newclass] [newclass=.right-row-3]width:443px; height:200px; position:relative; left:448px; top:-1709px; border-bottom:3px solid #000000; padding: 3px 3px; text-align:left;[/newclass] [newclass=.left-row-4]width:191px; height:291px; position:relative; left:0px; top:-1709px; border-right:3px solid #000000; padding: 3px 3px; text-align:left;[/newclass] [newclass=.left-middle-row-4]width:427px; height:300px; position:relative; left:200px; top:-2006px; border-right:3px solid #000000; text-align:left;[/newclass] [newclass=.left-middle-row-4-top]width:421px; height:191px; border-bottom:3px solid #000000; padding: 3px 3px; text-align:center;[/newclass] [newclass=.left-middle-row-4-bottom]width:421px; height:91px; padding: 3px 3px; text-align:left;[/newclass] [newclass=.right-middle-row-4]width:111px; height: 291px; position:relative; left:630px; top:-2306px; border-right:3px solid #000000; padding: 3px 3px; text-align:left;[/newclass] [newclass=.right-row-4]width:141px; height:291px; position:relative; left:750px; top:-2603px; padding: 3px 3px; text-align:left;[/newclass] [break] [break] EGTC Official Asset & Resource Records:[break][break][PTabbedContent] [PTab=Resource Collections, Transactions & Taxes] || || Wood || 1,075 + 1,400/1,400 + 1,125 – 1,000 = 2,600[break] || || Stone || 3,700 + 900/900 + 0 – 4,000 = 600[break] || || Metal || 2,300 + 800/800 + 0 – 500 = 2,600[break] || || Cloth || 100 + 600/600 + 0 – 0 = 700[break] || || Hides || 5,400 + 500/500 + 0 – 700 = 5,200[break] || || Runes || 200 + 200/200 + 0 – 100 = 300[break][break] || || Lazules || 400 + [1,000 * 5 + 1,600] + 600 – 7,500 = 100[break][break]
[/PTab={background-color:#FFFFFF; tab-hover-background-color:#FF00FF; tab-selected-background-color:#FFFFFF;}] [PTab=Kaledam Combined Armed Forces & EGTC Assets] |||✪||| Kaledam |||✪||| - KPD - [65 , 50 , 50 , 150 , 100 – T0, 250 U ][break] Ferit Kanolgu - Inventor – Attached to KISA (+15%)[break][break] Movement:[break] KPD ➤ 100 – T0 ➤ HAH (1 )[break] KPD ➤ 150 , 250 U ➤ MOP (1 )[break] KPD ➤ EGS Beggarman – [25 , 25 ] ➤ To Sea (1 )[break] KPD ➤ EGS Raider – [25 , 25 ] ➤ To Sea (1 )[break] KPD ➤ EGS Iron King – [50 , 50 ] ➤ To Sea (1 ) [break] Training:[break] 250 U [break] 250 [break] 5 Ballistae[break][break] |⭑| Morrisane Pass |⭑| - MOP - [300 ][break][break] Movement:[break] MOP ➤ 300 ➤ POL (1 )[break][break] |⭑| Haga Highlands |⭑| - HAH - [215 - T1, 500 – T0, 1,163 , 270 , 660 ][break] 10 Cannons.[break][break] Movement:[break] None.[break][break] |⭑| Uzer |⭑| - UZR - [52 ][break] Eli Morrisane – Ugthanki Rider Champion - 100%[break][break] Movement:[break] UZR ➤ Eli Morrisane ➤ CTH (2 ) [break][break] ||⭑|| Pollnivneach ||⭑|| - POL - [247 , 216 , 266 , 151 , 29 - T3, 186 U , 118 U , 94 U ][break] Bombardier-General Murad Demirayak - Bombardier Champion 100%[break] Jamir Morrisane – Ugthanki Knight Champion - 100%[break] 5 Cannons[break] 2 Battering Rams[break][break] Movement:[break] POL ➤ Bombardier-General Demirayak ➤ MOP (1 )[break][break]
[break] Fleet[break] EGS Sojourner – Scoutship – [Moving] – J15 ➤ K15 (1 )[break] EGS Voyager – Scoutship – [Moving] – L13 ➤ L14 (1 )[break] EGS Aurora – Frigate – [25 , 25 ] – L14[break] EGS Archangel – Frigate – [25 , 25 ] – L14 [break] EGS Leviathan – Frigate – [25 , 25 ] – L14 [break] EGS Wolf – Frigate – [25 , 25 ] – L14 [break] EGS Falcon – Frigate – [25 , 25 ] – L14[break] EGS Dauntless – Frigate – [25 , 25 ] – L14[break] EGS Radiance – Frigate – [25 , 25 ] – L14[break] EGS Lazurine – Transport – [2 – T3] – L14 ➤ L13 (1 ) [break] EGS Void Heart – Frigate – [25 , 25 ] – L14[break] EGS Dark Star – Frigate – [25 , 25 ] – L14[break] EGS Beggarman – Frigate – [25 , 25 ] – M14 ➤ L14 (1 ) [break] EGS Raider – Frigate – [25 , 25 ] – M14 ➤ L14 (1 ) [break] EGS Iron King – Galleon – [50 , 50 ] – M14 ➤ L14 (1 ) [break] EGS Pioneer – Scoutship – [Moving] – M14 ➤ L14 (1 ) [break] EGS Dawnlight – Scoutship – [Moving] – M14 ➤ L14 (1 ) [break][break] [/PTab={background-color:#FFFFFF; tab-hover-background-color:#7FFF00; tab-selected-background-color:#FFFFFF;}] [PTab=Territories, Claims, Buildings, & Construction] |||✪||| Kaledam |||✪||| - KPD - Urban - [4/5] - [+1,000 , +800 , +800 , +500 , +400 , +1,000 ][break] Palace - Kaledam Fortress - [Freebie][break] Barracks - Red Sands Barracks - Improved Billets - [Freebie][break] Research Centre - Kitajami Institute of Scabaritic Arts - No Upgrades - [Freebie][break] Market - Red Bazaar - Bazaar - [+500 ][break] Roads[break] Siege Workshop – Jinshu Siege Assembly Centre – No Upgrades[break] Port - Port of Kaledam – Drydock [break][break] |⭑| Morrisane Pass |⭑| - MOP - Wild - [2/3] - [+100 , +100 , +1,000 ] [break] Roads[break] Laboratory – Attached to KISA (+5%)[break][break] |⭑| Haga Highlands |⭑| - HAH - Wild - [2/3] - [+200 , +1,000 ][break] Fort – Kūmkale[break] Lumbermill – [+200 ][break][break] |⭑| Uzer |⭑| - UZR - Wild - [2/3] - [+200 , +1,000 ][break] Possible Fort[break] Stone Walls[break][break] ||⭑|| Pollnivneach ||⭑|| - POL - Settled - [2/3] - [+100 , +1,000 ][break] Market – The Bloody Square – Bazaar – [+500 ][break] Roads – [UNDER CONSTRUCTION – 2 ][break] [break] [/PTab={background-color:#FFFFFF; tab-hover-background-color:#00FFFF; tab-selected-background-color:#FFFFFF;}] [PTab=Diplomacy, Sciences, Relics, Scouting & Other] Diplomatic Relations[break] Kingdom of Brantia[break] Trade Agreement (500 :: 500 || +200 ) – (Stalling)[break][break] Al-Kharid Caliphate (20.0 Reputation)[break] Continuing Dialogue[break] Trade Agreement (500 :: 1,000 , 500 :: 700 || +200 ) [break][break] Wizards' Tower (25.0 Reputation)[break] Trade Agreement (125 :: 100 || +200 )[break] Joint Research Agreement[break] Citharede Ruins (0.0 Reputation)[break] Agreeing to Duel[break][break] Lumbridge (-10.0 Reputation)[break] Continuing Dialogue[break][break] Nardah (-10.0 Reputation)[break][break] Ape Atoll Expedition (-100.0 Reputation)[break] War[break][break] Greater Draynor (-10.0 Reputation)[break] Establishing Contact[break][break] Sciences[break] Completed Technologies:[break] Disco Tabs[break] Newspapers with the best jokes[break] Camel Riders – Camel-Mounted Knights and Riders with increased health and marsh-movement[break] Gotta Catch 'Em All - Report.[break][break] Current Research Projects:[break] Kitajami Institute of Scabaritic Arts (KPD) - Project 2: Build it Bigger [break][break] Relics[break] Seal of Pastelle - [No Power] - [No Charge][break] The Chronicle of Freedom - [Increases Conquest Loot Caches] – [Charged] - Pollnivneach[break][break] Scouting[break] None.[break][break] [/PTab={background-color:#FFFFFF; tab-hover-background-color:#FFA500; tab-selected-background-color:#FFFFFF;}] [/PTabbedContent={color:#FF6600; background-color:#000000}]
|
|
|
Post by Unguis on Jan 6, 2015 0:12:40 GMT -5
|
|
|
Post by Thorlah on Jan 7, 2015 19:36:44 GMT -5
[attr="class","zaros-container2"] [attr="class","zaros"] The Third Zarosian Empire Turn 17: Ire of Phyrrus, Year 101
I suppose an explanation is in order.
Last month, military affairs were handed over to the Grand-Commandant, appointed by Gram Collinson in a closed-door Council Meeting. I know some worried that a coup had occurred, but rest assured, we are secure, and there was no breach of command. The only surprise was that Gram neglected to tell me of it ahead of time.
I'll be speaking with him about that within the day.
Officially, I hereby cement our alliance with the Fremennik!
Last, the troops in Northern Kandarin will remain there, instead of marching into Baxtoria.
RESOURCES
| 2100+ 1100/1100 + 0 - 0 = 3200 | 2050 + 900/900 + 0 - 0 = 2950 | 14,500 + 900/900 + 0 - 0 = 15,400 | 7600 + 600/600 + 0 - 0 = 8200 | 6750 + 500/500 + 0 - 0 = 7250 | 300 + 100/100 + 0 - 0 = 400
| 6800 + 4500 + 0 - 4500 = 6800
FACTION
WOG - The World Gate - Urban (4/5) Garrison: 50 Recruiting: 225 | 225 Resources: 1000 | 800 | 800 | 400 | 500 | 1500 Buildings: Palace | Barracks (Improved Billets (▲1)) | Research Center Port | Bazaar | Roads | Stone Walls (Under construction - 1 remaining)
NOK - Northern Kandarin - Wild (3/3) Garrison: 153 | 153 | 100 | 94 Resources: 200 | 1000 Buildings: Walls | Spy Den | Roads
EGP - Eagle's Peak - Wild (0/3) Garrison: 122 | 18 | 58 | 52 Resources: 100 | 100 | 1000 Buildings: None
BAX - Baxtoria - Wild (1/3) Garrison: 192 | 205 | 166 | 47 | 112 | 83 | 80 Resources: 100 | 100 | 1000 Buildings: Siege Workshop (Under construction - 1 remaining)
BATTLES & MOVEMENT
WOG- World Gate: 150 | 150 | 200 -> NOK - 1 Remaining
NAVY
Z.I.S. Arbiter (Scoutship): F8 -> F7. 1 Remaining. Z.I.F. Wings of Nex: Move to H2, and meet with any forces in the northern region. Worst case, we find the fabled 'flipper agents', and best case, we find something friendly and intelligent. 3 remaining. Z.I.F. Cinders of Char: D10 -> C12. 5 to C12. Z.I.S. Furor of Akthanakos: Depart for M14, 62 remaining. Z.I.F. First Frost of Azzanadra: Depart with resources and good-tidings to F6 (Etc.). 1 remaining. Z.I.S. Elen Brenhiniol: Docked at Prifddinas (C11), depart for C12 to meet with the locals. 3 remaining. Z.I.S. Epoch of Guthix: D10 -> D7 (Neitiznot). 6 remaining.
PARAGONS Councilium Dux - Neil Allenby (Champion Paragon): Spending time with the Fremennik, will soon return. Diplomat - Andreus Agatho: Back at WOG, returning to active duty, with focus on Rellekka.
ESPIONAGE None...?
SCIENCE Project Muspah Dawn: 3/8 turns remaining
DIPLOMACY Rellekka [Chief Heimdall]: 25 Treaties: Alliance
Carnilliean Lands [???]: 0 Treaties: None
West Ardougne [Edgar Muntz]: 20 Treaties: Trade Agreement
(The Serenite Realm has been discovered and once official, will be added to the list.)
EXPEDITIONS None
ARTIFACTS None
Edit: Nothing yet, but don't be surprise if I've messed something up.
[newclass=.zaros-container2]width:900px; border:1px solid #9a9a9a; background-color:#4d007f; border-radius:10px; padding-bottom:20px; color:white[/newclass] [newclass=.zaros]background-color:#ffffff; border-top:1px solid #9a9a9a; border-bottom:1px solid #9a9a9a; padding-top:5px; padding-left:5px; padding-right:5px; padding-bottom:5px; color:black[/newclass]
|
|
|
Post by Jasband on Jan 8, 2015 13:34:30 GMT -5
[nospaces] [attr="class","report_wrapper"] [attr="class","report_container"] [attr="class","report_1"] [break] Strength [attr="class","report_2"] [attr="class","report_2"] [break] Ire of Phyrrys, Year 101 [attr="class","report_3"] [break] Faith [attr="class","report_4_wrapper"] [attr="class","report_4"] This month, I'll gather all available resources: 1,400 , 900 , 900 , 500 , 600 , and 200 (4,500 total). [break][break] The full amount of resources will be traded with all trading partners, except the deal with the East Gielinor Trading Company; it is not cancelled, simply suspended for now. I want 200 , 200 , 200 , 200 , 200 , and 250 to march from Siegrand to Northwest Asgarnia, led, of course, by the Captain-General; they'll be there next month. I'll recruit 100 , 100 , 100 , and 200 in the Capital. [break][break] 4,000 , , , , and will be used to build a Main Street in Siegrand. To make space, I'll demolish the Siege Workshop, recovering 2,500 , 500 , and 500 . [attr="class,"report_5_row"] [attr="class","report_5_wrapper"] [attr="class","report_5_header"] RESOURCES [attr="class","report_5"] | 10,300 + [1,400/1,400] + (1,000 - 0) + 2,500 - 4,000 = 11,200[break] | 5,400 + [900/900] + (0 - 0) + 0 - 4,000 = 2,300[break] | 8,200 + [900/900] + (0 - 500) + 500 - 4,000 = 4,500[break] | 3,500 + [500/500] + (0 - 0) + 0 - 4,000 = 0[break] | 8,800 + [600/600] + (0 - 300) + 500 - 4,000 = 5,600[break] | 1,200 + [200/200] + (0 - 0) + 0 - 0 = 1,400[break][break] | 3,930 + [6,050] + (2,400 - 3,000) + 0 - 5,000 = 4,380 [attr="class","report_6_wrapper"] [attr="class","report_6_header"] ARTIFACTS [attr="class","report_6"] None. [attr="class","report_12_row"] [attr="class","report_12_wrapper"] [attr="class","report_12_header"] EXPEDITIONS [attr="class","report_12"] None. [attr="class","report_7_row"] [attr="class","report_7_wrapper"] [attr="class","report_7_header"] BATTLES, MOVEMENT, DEPLOYED SHIPS [Scouting: None] [attr="class","report_7"] 200 , 200 , 200 , 200 , 200 , 250 | SOA → NWA [1 ] [break][break] The Illuminator | L-18 [attr="class","report_8_row"] [attr="class","report_8_wrapper"] [attr="class","report_8_header"] PARAGONS & PRODIGIES [attr="class","report_8"] Gregor Reinholt (Champion): Marching | NWA [break] Richard Reed (Inventor): Working on Holy Arms[break] Madrilonna (Ambassador): Working with the Nation of Pastelle [attr="class","report_9_row"] [attr="class","report_9_wrapper"] [attr="class","report_9_header"] FACTION [attr="class","report_9"] SOA - South Asgarnia (Siegrand) [Urban][break] G: 100 | 100 | 200 | 100 | 200 | 200 [break] R: 100 | 100 | 100 | 200 [break] B: Palace (Free Slot) | Barracks (Free Slot) ► Improved Billets | Research Center | Bazaar | Roads | Port | Main Street [0/3 ] [break][break] MZL - Melzar's Land (Blutig Forest) [Wild - 100 | 100 ][break] G: 4 Frigates (G.S.S. Hammer, G.S.S. Anvil, G.S.S. Swift, G.S.S. Herald)[break] R: None[break] B: Roads | Port ► Drydock [break][break] DRW - Draynor Woods [Wild - 300 | 100 ][break] G: 10 | 20 | 20 [break] R: None[break] B: Lumber Mill | Roads [break][break] THW - Thornwood (Client State) [Wild - 200 ][break] G: None[break] R: N/A[break] B: N/A [break][break] MSI - Mudskipper Isthmus [Wild - 100 | 100 ][break] G: None[break] R: None[break] B: Roads [attr="class","report_10_row"] [attr="class","report_10_wrapper"] [attr="class","report_10_header"] SCIENCE [PCC: 30%] [attr="class","report_10"] Holy Arms:[break] Component 1 (C2) [100%] | Component 2 (C3) [33%] [attr="class","report_10a_wrapper"] [attr="class","report_10a_header"] TECHNOLOGY [attr="class","report_10a"] Tithes: Increases tax income from regions by 10%, including Gold-modifying buildings and Random Events. [attr="class","report_11_row"] [attr="class","report_11_wrapper"] [attr="class","report_11_header"] DIPLOMACY [attr="class","report_11"] East Gielinor Trading Company[break] God: Desert Pantheon[break] Treaties: Trade Agreement [ Stalled][break] (Buy: 500 | Sell: 500 ) [break] Savon Clan [ 10 Reputation][break] Known Regions: GDR[break] Treaties: Trade Agreement[break] (Buy: 500 @ 3 | Sell: 300 @ 3 ) [break] The Nation of Pastelle [ 35 Reputation][break] Known Regions: TNF, TSF[break] Treaties: Trade Agreement[break] (Buy: 500 @ 3 | Sell: 500 @ 3 ) [break] The Kinshra [ 10 Reputation][break] Known Regions: KSP[break] Treaties: None [break] Chickens of Thornwood [ 0 Reputation][break] Known Regions: THW[break] Treaties: Client State [newclass=.report_wrapper]width: 900px; height: 1600px; overflow: hidden;[/newclass] [newclass=.report_container]width: 920px; height: 1720px; color: #068efd; font-family: Roboto; background-image:url(http://puu.sh/bCOgH/a24b2b2ffb.png); background-repeat: none; position: relative;[/newclass] [newclass=.report_1]width: 214px; height: 189px; border-right: 1px solid #9a9a9a; border-bottom: 1px solid #9a9a9a; padding: 5px 5px; color: #000000; font-family: PT Serif[/newclass] [newclass=.report_2]width: 440px; height: 189px; border-bottom: 1px solid #9a9a9a; padding: 5px 5px; color: #000000; font-family: PT Serif; position: absolute; left: 225px; top: 0px;[/newclass] [newclass=.report_3]width: 214px; height: 189px; border-left: 1px solid #9a9a9a; border-bottom: 1px solid #9a9a9a; padding: 5px 5px; color: #000000; font-family: PT Serif; position: absolute; left: 675px; top: 0px;[/newclass] [newclass=.report_4_wrapper]width: 900px; height: 300px; overflow: hidden; position: absolute; top: 200px;[/newclass] [newclass=.report_4]width: 900px; height: 290px; padding: 5px 20px 5px 0px; overflow-y: scroll;[/newclass] [newclass=.report_5_row]width: 900px; height: 199px; border-top: 1px solid #9a9a9a; position: absolute; top: 500px;[/newclass] [newclass=.report_5_wrapper]width: 450px; height: 200px; overflow: hidden;[/newclass] [newclass=.report_5_header]width: 450px; height: 14px; border-bottom: 1px solid #9a9a9a; padding: 0px 0 5px 0;[/newclass] [newclass=.report_5]width: 450px; height: 170px; padding: 5px 20px 5px 0px; overflow-y: scroll;[/newclass] [newclass=.report_6_wrapper]width: 449px; height: 200px; border-left: 1px solid #9a9a9a; overflow: hidden; position: absolute; left: 450px; top: 0px;[/newclass] [newclass=.report_6_header]width: 450px; height: 14px; border-bottom: 1px solid #9a9a9a; padding: 0px 0 5px 0;[/newclass] [newclass=.report_6]width: 445px; height: 170px; padding: 5px 20px 5px 5px; overflow-y: scroll;[/newclass] [newclass=.report_7_row]width: 900px; height: 99px; border-top: 1px solid #9a9a9a; position: absolute; top: 800px;[/newclass] [newclass=.report_7_wrapper]width: 900px; height: 100px; overflow: hidden;[/newclass] [newclass=.report_7_header]width: 900px; height: 14px; border-bottom: 1px solid #9a9a9a; padding: 0px 0 5px 0;[/newclass] [newclass=.report_7]width: 900px; height: 70px; padding: 5px 20px 5px 0px; overflow-y: scroll;[/newclass] [newclass=.report_8_row]width: 900px; height: 99px; border-top: 1px solid #9a9a9a; position: absolute; top: 900px;[/newclass] [newclass=.report_8_wrapper]width: 900px; height: 100px; overflow: hidden;[/newclass] [newclass=.report_8_header]width: 900px; height: 14px; border-bottom: 1px solid #9a9a9a; padding: 0px 0 5px 0;[/newclass] [newclass=.report_8]width: 900px; height: 70px; padding: 5px 20px 5px 0px; overflow-y: scroll;[/newclass] [newclass=.report_9_row]width: 900px; height: 299px; border-top: 1px solid #9a9a9a; position: absolute; top: 1000px;[/newclass] [newclass=.report_9_wrapper]width: 900px; height: 300px; overflow: hidden;[/newclass] [newclass=.report_9_header]width: 900px; height: 14px; border-bottom: 1px solid #9a9a9a; padding: 0px 0 5px 0;[/newclass] [newclass=.report_9]width: 900px; height: 270px; padding: 5px 20px 5px 0px; overflow-y: scroll;[/newclass] [newclass=.report_10_row]width: 900px; height: 99px; border-top: 1px solid #9a9a9a; position: absolute; top: 1300px;[/newclass] [newclass=.report_10_wrapper]width: 450px; height: 100px; overflow: hidden;[/newclass] [newclass=.report_10_header]width: 450px; height: 14px; border-bottom: 1px solid #9a9a9a; padding: 0px 0 5px 0;[/newclass] [newclass=.report_10]width: 450px; height: 70px; padding: 5px 20px 5px 0px; overflow-y: scroll;[/newclass] [newclass=.report_10a_wrapper]width: 449px; height: 100px; border-left: 1px solid #9a9a9a; overflow: hidden; position: absolute; left: 450px; top: 0px;[/newclass] [newclass=.report_10a_header]width: 450px; height: 14px; border-bottom: 1px solid #9a9a9a; padding: 0px 0 5px 0;[/newclass] [newclass=.report_10a]width: 445px; height: 70px; padding: 5px 20px 5px 5px; overflow-y: scroll;[/newclass] [newclass=.report_11_row]width: 900px; height: 299px; border-top: 1px solid #9a9a9a; position: absolute; top: 1400px;[/newclass] [newclass=.report_11_wrapper]width: 900px; height: 300px; overflow: hidden;[/newclass] [newclass=.report_11_header]width: 900px; height: 14px; border-bottom: 1px solid #9a9a9a; padding: 0px 0 5px 0;[/newclass] [newclass=.report_11]width: 900px; height: 270px; padding: 5px 20px 5px 0px; overflow-y: scroll;[/newclass] [newclass=.report_12_row]width: 900px; height: 99px; border-top: 1px solid #9a9a9a; position: absolute; top: 700px;[/newclass] [newclass=.report_12_wrapper]width: 900px; height: 100px; overflow: hidden;[/newclass] [newclass=.report_12_header]width: 900px; height: 14px; border-bottom: 1px solid #9a9a9a; padding: 0px 0 5px 0;[/newclass] [newclass=.report_12]width: 900px; height: 70px; padding: 5px 20px 5px 0px; overflow-y: scroll;[/newclass] [break][break] Edit 1: Formatting.
|
|
|
Post by 2stanton on Jan 8, 2015 19:47:40 GMT -5
The Rhynoc tribe of the Frozen North
1,100 wood, 1,000 stone, 900 metal, 600 cloth and 500 hides are gathered.
The Mega Wallasaki and Sigurd Swiftcharge recover by 20%(wasn't mentioned in turn post again)
5 more ballista are ordered
RESOURCES | 6,700 + 1,100/1,100 + 0 - 1,000 = 6,800 | 10,800 + 1,000/1,000 + 0 - 0 = 11,800 | 13,100 + 900/900 + 0 - 500 = 13,500 | 9,700 + 600/600 + 0 - 0 = 10,300 | 13,600 + 500/500 + 0 - 0 = 14,100 | 0 + 0/0 + 0 - 0 = 0 | 4,500 + 4,000 + 0 - 0 = 8,500
FACTION
{KYT - Kyatt Glacier (wild)}Garrison: 36 rhynoc fighters | 90 spearmen | 100 archers | Recruiting: None (can't recruit here) Buildings: Roads
{MAM - Mammoth Strip (Wild)}Garrison: None Recruiting: None (can't recruit here) Buildings: Roads
{FRL - Frozen Lake (Wild)}Garrison: None Recruiting: None (can't recruit here) Buildings: None
{Region template}((Region Code - Region Name)) Garrison: ((Troop 1)) | ((Troop 2)) Recruiting: ((Troop 1)) | ((Troop 2)) Buildings: ((Building 1)) | ((Building 2)) BATTLES & MOVEMENT None
NAVEL MOVEMENT/LOCATIONS (Scoutship) The Fleet Hoof H4
(Scoutship) The Peering Eye L5
PARAGONS Champion: Warlord Sigurd Swiftcharge (100% health) : idle at FBP
Champion: The Mega Wallasaki (80% health) : idle at FBP
Scholar: Jemini Stormcloud
ESPIONAGE None
SCIENCE Project Thick Skull (5 stages in)
DIPLOMACY Placeholder [NPC]: Placeholder RP number Treaties: None
Placeholder [Placeholder god] Treaties: None
EXPEDITIONS None
ARTIFACTS None
|
|
|
Post by Siroki Adminson on Jan 8, 2015 20:05:40 GMT -5
[nospaces] Turn 17: Ire of Phyrrys, Year 101 [break] [attr="class","armadyl-container2"] [break] The Kingdom of Logres [break] [attr="class","armadyl"] Your project does not continue this turn.[break][break]Your scouts send word from Ta Quir Priw. You also hear back from Chieftan Heimdall of Rellekka.
[newclass=.armadyl-container2]width:900px; border:1px solid #9a9a9a; background-color:#778899; border-radius:10px; padding-bottom:20px;[/newclass] [newclass=.armadyl]background-color:#ffffff; border-top:1px solid #9a9a9a; border-bottom:1px solid #9a9a9a; padding-top:5px; padding-left:5px; padding-right:5px; padding-bottom:5px;[/newclass] [break] [attr="class","bandos-container2"] [break] Rhynoc Tribe of the Frozen North [break] [attr="class","bandos"] That stuff you said you wanted to happen?[break][break]IT HAPPENS! GAAAHHHH! Except for the research project. That doesn't happen this turn. But what DOES happen is that both of your paragons are now fully healed!
[newclass=.bandos-container2]width:900px; border:1px solid #9a9a9a; background-color:#074d00; border-radius:10px; padding-bottom:20px; color:white;[/newclass] [newclass=.bandos]background-color:#ffffff; border-top:1px solid #9a9a9a; border-bottom:1px solid #9a9a9a; padding-top:5px; padding-left:5px; padding-right:5px; padding-bottom:5px; color:black[/newclass] [break] [attr="class","despan-container2"] [break] East Gielinor Trading Company [break] [attr="class","despan"] The Kitaji stop researching the final portion of the project, and present to you next turn a new type of troop![break][break][break][break]The Kitaji begin work on the next project. You hear back from your various contacts - Citharede, the Pastelle people, and you even hear word that the Monkeys have cleared off from your sea tile!
[newclass=.despan-container2]width:900px; border:1px solid #9a9a9a; background-color:#ff6600; border-radius:10px; padding-bottom:20px;[/newclass] [newclass=.despan]background-color:#ffffff; border-top:1px solid #9a9a9a; border-bottom:1px solid #9a9a9a; padding-top:5px; padding-left:5px; padding-right:5px; padding-bottom:5px;[/newclass] [break] [attr="class","saradomin-container2"] [break] The Kingdom of Brantia [break] [attr="class","saradomin"] Your troops march into NW Asgarnia! Refer to the battle section.[break][break]Your project does not continue this turn.
[newclass=.saradomin-container2]width:900px; border:1px solid #9a9a9a; background-color:#0f68ed; border-radius:10px; padding-bottom:20px;[/newclass] [newclass=.saradomin]background-color:#ffffff; border-top:1px solid #9a9a9a; border-bottom:1px solid #9a9a9a; padding-top:5px; padding-left:5px; padding-right:5px; padding-bottom:5px;[/newclass] [break] [attr="class","seren-container2"] [break] Children of the Lost Voice [break] [attr="class","seren"] Unfortunately, we had to skip you this turn. Fortunately, I am a merciful being ((laughter his heard in the background)), and you will not be penalized for this skip. You may collect double resources, and your battle continues as normal.
[newclass=.seren-container2]width:900px; border:1px solid #9a9a9a; background-color:#00bfff; border-radius:10px; padding-bottom:20px;[/newclass] [newclass=.seren]background-color:#ffffff; border-top:1px solid #9a9a9a; border-bottom:1px solid #9a9a9a; padding-top:5px; padding-left:5px; padding-right:5px; padding-bottom:5px;[/newclass] [break] [attr="class","zamorak-container2"] [break] The Free People of Morytania [break] [attr="class","zamorak"] Unfortunately, we had to skip you this turn. Fortunately, I am a merciful being ((Roaring laughter his heard in the background)), and you will not be penalized for this skip. You may collect double resources, and your battle continues as normal.
[newclass=.zamorak-container2]width:900px; border:1px solid #9a9a9a; background-color:#e80f0f; border-radius:10px; padding-bottom:20px;[/newclass] [newclass=.zamorak]background-color:#ffffff; border-top:1px solid #9a9a9a; border-bottom:1px solid #9a9a9a; padding-top:5px; padding-left:5px; padding-right:5px; padding-bottom:5px;[/newclass] [break] [attr="class","zaros-container2"] [break] The Third Zarosian Empire [break] [attr="class","zaros"] Har! I knew there wasn't a coup! You owe me, Chronicler![break]Er, what? You owe ME![break]DAMN YOU, LACK OF SIMA YI! Anyway, after some blah-blah with Chieftan Heimdall, you hear back from the Falcon Lands. Also, your project... DOES move on a stage this turn.
[newclass=.zaros-container2]width:900px; border:1px solid #9a9a9a; background-color:#4d007f; border-radius:10px; padding-bottom:20px; color:white[/newclass] [newclass=.zaros]background-color:#ffffff; border-top:1px solid #9a9a9a; border-bottom:1px solid #9a9a9a; padding-top:5px; padding-left:5px; padding-right:5px; padding-bottom:5px; color:black[/newclass]
|
|
|
Post by Lime on Jan 9, 2015 23:53:51 GMT -5
[nospaces] [attr="class","newspaper-container"] [attr="class","newspaper-flag"] [attr="class","newspaper-topcenter"] [break] The Kaledam Times [break] Novtumber 38th - Year 101, Seventh Age [break] The Finest Source of all EGTC Events and News [attr="class","newspaper-topright"] [attr="class","newspaper-headline"] [break] MONKEYS LEAVE KALEDAM WATERS [break] [attr="class","left-row-2"] DEMIRAYAK RETURNS Next Month, Bombardier-General Murad Demirayak arrives in Kaledam, in time for the Stolen Night festivities. The principles on his returning, though, are quite strange. In light of the recent large troop mobilization, including the recent 250 Ugthanki Riders, 300 Archers and 50 Mages to Haga Highlands and 5 Ballistae to Uzer, it becomes clear that there will soon be a military engagement for the Desert Peoples. When and what enemy this is, though, cannot be said. However, as the EGTC falls behind in size, it may be that expansion is needed soon. [attr="class","middle-row-2"] [break] Last month, due to the fearsome strength of the East Gielinor Trading Company’s fleet, the Monkey Armada of Ape Atoll left Sector L14, in what is being heralded as the first major victory on the high seas for Kaledam. This threat, which has loomed over the Capital since the early days of Desert-Simian War, has now been dispelled, and the Desertling people can now rest at ease.[break] It is unknown what the current outcome of the Desert-Simian War will be, though. While the monkeys may have retreated at sea, they still hold large tracks of land to the south of the Haga Highland, as well as an isolated atoll south of Karamja. This war could take many more months, perhaps years, to come to a conclusion. [attr="class","right-row-2"] [attr="class","right-row-2-top"] Buy Jinshu Metalware[break] Fine Metal forged with Traditional Wushanko Artisanship and Expertise. [attr="class","right-row-2-bottom"] CHRONICLE ACTIVATED The Chronicle of Freedom, a gripping tome shrouded in mystery, has now been announced to be activated in two months. The Board of Seven has decided that some conquest will take place in this time, and that in order to maximize the materials taken in this acquisition, the mysterious Chronicle must be activated, regardless of whether or not it can be recharged. In order to prepare for its reactivation, it begins the two-month journey to Morrisane Pass, at the Centre of the Empire. [attr="class","left-row-3"] BOATWATCH This month, as the Monkey Armada has left Kaledam Waters, the EGTC fleet appears to stand down. The EGS Lazurine disembarks its two Bombardier Castellans, who will act as Liaisons to Wizards’ Isle and the Savon Clan. Meanwhile, several scoutships still resume operations. With most of the Scoutships, all other than the Sojourner, move south to Sector L15, while the Sojourner scouts the Rock. [attr="class","right-row-3"] CLOTH BAN CONTINUES The ban on cloth-using items in the EGTC has not let up, and no reasoning has been provided, yet. The Board of Seven has cited several “construction projects,” however it has been noted that at the pace that the clothmakers create cloth, it will be a long while before any sufficient amount of cloth can be made for construction purposes. As such, the Board of Seven has announced that the Cloth Ban will be instated for at most a year, while alternative sources of cloth are investigated. [attr="class","left-row-4"] Jokes Why shouldn’t you taunt crocodiles?[break] One day, it’ll come back and bite you in the ass![break][break] Why won’t crocodiles attack lawyers?[break] Professional Courtesy! [attr="class","left-middle-row-4"] [attr="class","left-middle-row-4-top"] Economy As more money is spent and the cloth ban continues, 100 Bombardiers, 300 Knights, and 100 Spearmen are recruited, as well as the construction of 5 ballistae. The roads continue their construction in Pollnivneach, but several trading posts on the Morrisane Pass owned by the Altin family have been sabotaged, which adds to the burden on the economy. The Stolen Winter festivities will help in aiding the economical prowess of the EGTC, and all are encouraged to help eachother in the holiday season.
[attr="class","left-middle-row-4-bottom"] MYSTERIOUS ATTACK ON ALTIN TRADING POSTS[break]
Louis Remanis-Roi accused of funding arson! [attr="class","right-middle-row-4"] SCIENCE MARCHES FORWARD [break] [break]Sign up to become a Test Subject at the Kitajami Institute, so you too can contribute to progress! [attr="class","right-row-4"] BOMBARDIERS WANT YOU[break][break] [break][break] Enlist or Enlist your Sons Today and Share in the Wealth and Glory! [newclass=.newspaper-container]width:897px; height:1300px; background-image:url(http://www.blackbambu.com/wp-content/uploads/2011/02/texture-4.1.jpg); border:3px solid #000000;[/newclass] [newclass=.newspaper-flag]width:177px; height:137px; position:relative; left:0px; border-right:3px solid #000000; border-bottom:3px solid #000000;[/newclass] [newclass=.newspaper-topcenter]width:537px; height:137px; position:relative; left:180px; top:-140px; border-bottom:3px solid #000000; padding: 0px 3px; text-align:center;[/newclass] [newclass=.newspaper-topright]width:177px; height:137px; position:relative; left:717px; top:-280px; border-left:3px solid #000000; border-bottom:3px solid #000000;[/newclass] [newclass=.newspaper-headline]width:100%; position:relative; left:0px; top:-300px; border-bottom:3px solid #000000; text-align:center; padding: 5px 0px;[/newclass] [newclass=.left-row-2]width:211px; height:591px; position:relative; left:0px; top:-300px; border-bottom:3px solid #000000; padding: 3px 3px; border-right:3px solid #000000; text-align:left;[/newclass] [newclass=.middle-row-2]width:451px; height:591px; position:relative; left:220px; top:-900px; border-bottom:3px solid #000000; padding: 3px 3px; text-align:left;[/newclass] [newclass=.right-row-2]width:217px; height:597px; position:relative; left:677px; top:-1500px; border-left:3px solid #000000; border-bottom:3px solid #000000; text-align:center;[/newclass] [newclass=.right-row-2-top]width:211px; height:111px; border-bottom:3px solid #000000; padding: 3px 3px; text-align:center;[/newclass] [newclass=.right-row-2-bottom]width:211px; height:471px; padding: 3px 3px; text-align:left;[/newclass] [newclass=.left-row-3]width:439px; height:200px; position:relative; left:0px; top:-1500px; border-right:3px solid #000000; border-bottom:3px solid #000000; padding: 3px 3px; text-align:left;[/newclass] [newclass=.right-row-3]width:443px; height:200px; position:relative; left:448px; top:-1709px; border-bottom:3px solid #000000; padding: 3px 3px; text-align:left;[/newclass] [newclass=.left-row-4]width:191px; height:291px; position:relative; left:0px; top:-1709px; border-right:3px solid #000000; padding: 3px 3px; text-align:left;[/newclass] [newclass=.left-middle-row-4]width:427px; height:300px; position:relative; left:200px; top:-2006px; border-right:3px solid #000000; text-align:left;[/newclass] [newclass=.left-middle-row-4-top]width:421px; height:191px; border-bottom:3px solid #000000; padding: 3px 3px; text-align:center;[/newclass] [newclass=.left-middle-row-4-bottom]width:421px; height:91px; padding: 3px 3px; text-align:left;[/newclass] [newclass=.right-middle-row-4]width:111px; height: 291px; position:relative; left:630px; top:-2306px; border-right:3px solid #000000; padding: 3px 3px; text-align:left;[/newclass] [newclass=.right-row-4]width:141px; height:291px; position:relative; left:750px; top:-2603px; padding: 3px 3px; text-align:left;[/newclass] [break] [break] EGTC Official Asset & Resource Records:[break][break][PTabbedContent] [PTab=Resource Collections, Transactions & Taxes] || || Wood || 2,600 + 1,400/1,400 + 1,125 – 1,000 = 4,125[break] || || Stone || 600 + 900/900 + 0 – 1,000 = 500[break] || || Metal || 2,600 + 800/800 + 0 – 500 = 2,900[break] || || Cloth || 700 + 600/600 + 0 – 0 = 1,300[break] || || Hides || 5,200 + 500/500 + 0 – 700 = 5,000[break] || || Runes || 300 + 200/200 + 0 – 100 = 400[break][break] || || Lazules || 100 + [1,000 * 5 + 1,600] + 600 – 6,500 = 800[break][break]
[/PTab={background-color:#FFFFFF; tab-hover-background-color:#FF00FF; tab-selected-background-color:#FFFFFF;}] [PTab=Kaledam Combined Armed Forces & EGTC Assets] |||✪||| Kaledam |||✪||| - KPD - [65 , 300 , 50 , 250 U , 5 Ballistae][break] Ferit Kanolgu - Inventor – Attached to KISA (+15%)[break][break] Movement:[break] KPD ➤ 300 , 50 , 250 U ➤ HAH (1 )[break] KPD ➤ 5 Ballistae ➤ MOP (1 )[break] [break] Training:[break] 100 – T0[break] 300 [break] 100 [break] 5 Ballistae[break][break] |⭑| Morrisane Pass |⭑| - MOP - [150 , 250 U ][break][break] Movement:[break] MOP ➤ Bombardier-General Murad Demirayak ➤ KPD (1 )[break] MOP ➤ 150 , 250 U ➤ POL (1 )[break][break] |⭑| Haga Highlands |⭑| - HAH - [215 - T1, 600 – T0, 1,163 , 270 , 660 ][break] 10 Cannons.[break][break] Movement:[break] None.[break][break] |⭑| Uzer |⭑| - UZR - [52 ][break] Eli Morrisane – Ugthanki Rider Champion - 100%[break][break] Movement:[break] UZR ➤ Eli Morrisane ➤ CTH (1 ) [break][break] ||⭑|| Pollnivneach ||⭑|| - POL - [247 , 216 , 266 , 300 , 151 , 29 - T3, 186 U , 118 U , 94 U ][break] Jamir Morrisane – Ugthanki Knight Champion - 100%[break] 5 Cannons[break] 2 Battering Rams[break][break] Movement:[break] None.[break][break]
[break] Fleet[break] EGS Sojourner – Scoutship – [Scouting TRK] – K15[break] EGS Voyager – Scoutship – [Moving] – L14 ➤ L15 (1 )[break] EGS Aurora – Frigate – [25 , 25 ] – L14[break] EGS Archangel – Frigate – [25 , 25 ] – L14 [break] EGS Leviathan – Frigate – [25 , 25 ] – L14 [break] EGS Wolf – Frigate – [25 , 25 ] – L14 [break] EGS Falcon – Frigate – [25 , 25 ] – L14[break] EGS Dauntless – Frigate – [25 , 25 ] – L14[break] EGS Radiance – Frigate – [25 , 25 ] – L14[break] EGS Lazurine – Transport – [No men.] – L13[break] EGS Void Heart – Frigate – [25 , 25 ] – L14[break] EGS Dark Star – Frigate – [25 , 25 ] – L14[break] EGS Beggarman – Frigate – [25 , 25 ] – L14[break] EGS Raider – Frigate – [25 , 25 ] – L14[break] EGS Iron King – Galleon – [50 , 50 ] – L14[break] EGS Pioneer – Scoutship – [Moving] – L14 ➤ L15 (1 )[break] EGS Dawnlight – Scoutship – [Moving] – L14 ➤ L15 (1 )[break][break] [/PTab={background-color:#FFFFFF; tab-hover-background-color:#7FFF00; tab-selected-background-color:#FFFFFF;}] [PTab=Territories, Claims, Buildings, & Construction] |||✪||| Kaledam |||✪||| - KPD - Urban - [4/5] - [+1,000 , +800 , +800 , +500 , +400 , +1,000 ][break] Palace - Kaledam Fortress - [Freebie][break] Barracks - Red Sands Barracks - Improved Billets - [Freebie][break] Research Centre - Kitajami Institute of Scabaritic Arts - No Upgrades - [Freebie][break] Market - Red Bazaar - Bazaar - [+500 ][break] Roads[break] Siege Workshop – Jinshu Siege Assembly Centre – No Upgrades[break] Port - Port of Kaledam – Drydock [break][break] |⭑| Morrisane Pass |⭑| - MOP - Wild - [2/3] - [+100 , +100 , +1,000 ] [break] Roads[break] Laboratory – Attached to KISA (+5%)[break][break] |⭑| Haga Highlands |⭑| - HAH - Wild - [2/3] - [+200 , +1,000 ][break] Fort – Kūmkale[break] Lumbermill – [+200 ][break][break] |⭑| Uzer |⭑| - UZR - Wild - [2/3] - [+200 , +1,000 ][break] Possible Fort[break] Stone Walls[break][break] ||⭑|| Pollnivneach ||⭑|| - POL - Settled - [2/3] - [+100 , +1,000 ][break] Market – The Bloody Square – Bazaar – [+500 ][break] Roads – [UNDER CONSTRUCTION – 1 ][break] [break] [/PTab={background-color:#FFFFFF; tab-hover-background-color:#00FFFF; tab-selected-background-color:#FFFFFF;}] [PTab=Diplomacy, Sciences, Relics, Scouting & Other] Diplomatic Relations[break] Kingdom of Brantia[break] Trade Agreement (500 :: 500 || +200 ) – (Stalling)[break][break] Al-Kharid Caliphate (25.0 Reputation)[break] Continuing Dialogue[break] Trade Agreement (500 :: 1,000 , 500 :: 700 || +200 ) [break][break] Wizards' Tower (30.0 Reputation)[break] Trade Agreement (125 :: 100 || +200 )[break] Joint Research Agreement[break] Loaning Castellan Erhan for Research ( – T3)[break][break] Citharede Ruins (0.0 Reputation)[break] Agreeing to Duel[break][break] Lumbridge (-10.0 Reputation)[break] Continuing Dialogue[break][break] Nardah (-10.0 Reputation)[break][break] Ape Atoll Expedition (-100.0 Reputation)[break] War[break][break] Greater Draynor (-10.0 Reputation)[break] Contacted[break] Castellan Iqbar, acting as Liaison ( – T3)[break][break] Pastelle (-10.0 Reputation)[break] Contacted[break][break] Sciences[break] Completed Technologies:[break] Disco Tabs[break] Newspapers with the best jokes[break] Camel Riders – Camel-Mounted Knights and Riders with increased health and marsh-movement[break] Gotta Catch 'Em All - All Bombardiers now have the ability to throw Kalphite Bombs.[break][break] Current Research Projects:[break] Kitajami Institute of Scabaritic Arts (KPD) - Project 2: Build it Bigger – (0/5)[break][break] Relics[break] Seal of Pastelle - [No Power] - [No Charge][break] The Chronicle of Freedom - [Increases Conquest Loot Caches] – [Charged] – Pollnivneach ➤ Morrisane Pass (2 )[break][break] Scouting[break] Scouting TRK via EGS Sojourner[break][break] [/PTab={background-color:#FFFFFF; tab-hover-background-color:#FFA500; tab-selected-background-color:#FFFFFF;}] [/PTabbedContent={color:#FF6600; background-color:#000000}]
|
|
|
Post by Unguis on Jan 10, 2015 0:23:36 GMT -5
High Chronicles of the Third Kingdom of Camelot -- Ire of Phyrrus, 7A101 The people of Wolfchester industriously collect 2150 , 200 , 1200 , 800 , 450 , and 200 as well as paying 6400 in taxes. Research on Project Big Bang continues. More troops are trained in CAM and a Transport constructed in CAM. The mask is to be kept in HMS. Lallwyrr Haefour is to be trained into an Embassador in four months for 10,000 .
The northern Scoutship (R.L.S. Mosquito) is to make contact with PTP. The southern Scoutship (R.L.S. Grasshopper) continues its movements.
A message is sent to Relleka, telling the leaders that Logres can organize an assault force to get to Waterbirth in five or six months. Unfortunately distance prevents a sooner arrival.
RESOURCES | 784 + 2150/2150 + 0 - 600 = 2334 | 4600 + 200/800 + 0 - 0 = 4800 | 446 + 1200/1200 + 0 - 0 = 1646 | 2982 + 800/800 + 200 - 600 = 3382 | 3450 + 450/500 + 0 - 500 = 3400 | 2050 + 200/200 + 0 - 0 = 2250
| 9440 + 6400 + 1500 - 17,200 = 140
FACTION CAM - Camelot Garrison: 94 | 308 | 287 | 89 | 63 | 232 | 133 | 68 | 200 | Transport (R.L.S. Fox) | Frigate (R.L.S. Hawk) | Dreadnaught (R.L.S. Enterprise) Recruiting: Transport | 100 | 100 | 100 | 50 | 50 | 100 | 1 Buildings (5/5): Palace [Slotless] | Barracks - Improved Billets [Slotless] | Research Center | Fabric Mill | Port - Drydock | Roads | Market
GCB – Greater Catherby [300 ; 100 ] Garrison: 50 | 50 | 50 | 200 | Transport (R.L.S. Bear) | Frigate (R.L.S. Falcon) | Frigate (R.L.S. Gull) | Frigate (R.L.S. Osprey) | Dreadnaught (R.L.S. Vengeance) Recruiting: Buildings (3/3): Water Obelisk | Port - Drydock | Laboratory
HMS – Hemenster [200 ] Garrison: 156 | 21 | 363 | 11 | 337 | 38 | 117 | 132 | 9 Mobile Shields | 7 Cannons | Goneph Launcet :: 100% Recruiting: Buildings (1/4): Roads
SSL – Seers' Village [300 ; 100 ; 100 ] Garrison: 50 | 50 | 50 | 15 Cannons Recruiting: Buildings (3/3): Roads | Siege Workshop - Engineer's House | Spy Den
MGW – McGrubor's Wood [450 ; 100 ] Garrison: 50 | 50 | 50 Recruiting: Buildings (2/3): Roads | Lumbermill
WMH – Wormhook [200 ] Garrison: 50 | 50 | 50 Recruiting: Buildings (0/3):
BATTLES & MOVEMENT Scoutship (R.L.S. Mosquito) | Scouting PTP | 1 Scoutship (R.L.S. Grasshopper) | Moving I12->G13 | 2
PARAGONS Inventor Alfred Dwarfborn: Working on Project Big Bang General Goneph Launcet: Stationed at HMS Embassador Lallwyrr Haefour: In Training | 4
ESPIONAGE
SCIENCE Project Sawblade [COMPLETE]: Increases Region sources by 100 and Lumbermill bonuses by 50. Project Big Bang [2/3] -- Chance of Progress: 35%
DIPLOMACY Guardians of Armadyl: 10 Reputation Treaties:
Khazard Army: 10 Reputation Treaties:
U.U.S.R.: 10 Reputation Treaties:
Fremenniks: 25 Reputation Treaties: Trade Agreement [500 for 200 & 300 ]
EXPEDITIONS
ARTIFACTS Emir's Gilded Death Mask [INACTIVE] -- Can act as a defensive Spy Den for the entire empire when active.
|
|
|
Post by Jasband on Jan 12, 2015 12:16:48 GMT -5
[nospaces] [attr="class","report_wrapper"] [attr="class","report_container"] [attr="class","report_1"] [break] Strength [attr="class","report_2"] [attr="class","report_2"] [break] Novtumber, Year 101 [attr="class","report_3"] [break] Faith [attr="class","report_4_wrapper"] [attr="class","report_4"] This month, I'll gather all available resources: 1,400 , 1,000 , 1,000 , 500 , 600 , and 200 (4,700 total). [break][break] The full amount of resources will be traded with all trading partners. A good battle in Northwest Asgarnia; I put my trust in the ability and command of the Captain-General, and it was not misplaced, even in a chaotic series of events. 23 , 16 , 32 , 21 , and 145 will march back to Siegrand from Northwest Asgarnia. In the Capital, I'll train 168 , 184 , 68 , and 79 . [break][break] The construction of Roads will begin in Northwest Asgarnia, as well as a Fabric Mill in Draynor Woods. [attr="class,"report_5_row"] [attr="class","report_5_wrapper"] [attr="class","report_5_header"] RESOURCES [attr="class","report_5"] | 11,200 + [1,400/1,400] + (1,000 - 0) + 5,000 - 500 = 18,100[break] | 2,300 + [1,000/1,000] + (0 - 0) + 3,000 - 3,000 = 3,200[break] | 8,200 + [1,000/1,000] + (0 - 500) + 500 - 4,000 = 4,500[break] | 0 + [500/500] + (0 - 0) + 0 - 500 = 0[break] | 5,600 + [600/600] + (0 - 300) + 2,000 - 0 = 7,900[break] | 1,400 + [200/200] + (0 - 0) + 0 - 0 = 1,600[break][break] | 4,380 + [7,150] + (2,400 - 3,000) + 0 - 4,990 = 5,940 [attr="class","report_6_wrapper"] [attr="class","report_6_header"] ARTIFACTS [attr="class","report_6"] None. [attr="class","report_12_row"] [attr="class","report_12_wrapper"] [attr="class","report_12_header"] EXPEDITIONS [attr="class","report_12"] None. [attr="class","report_7_row"] [attr="class","report_7_wrapper"] [attr="class","report_7_header"] BATTLES, MOVEMENT, DEPLOYED SHIPS [Scouting: None] [attr="class","report_7"] 23 , 16 , 32 , 21 , 145 | NWA → SOA [1 ] [break][break] The Illuminator | L-18 [attr="class","report_8_row"] [attr="class","report_8_wrapper"] [attr="class","report_8_header"] PARAGONS & PRODIGIES [attr="class","report_8"] Gregor Reinholt (Champion): Idle | NWA [break] Richard Reed (Inventor): Working on Holy Arms[break] Madrilonna (Ambassador): Working with the Nation of Pastelle [attr="class","report_9_row"] [attr="class","report_9_wrapper"] [attr="class","report_9_header"] FACTION [attr="class","report_9"] SOA - South Asgarnia (Siegrand) [Urban][break] G: 200 | 100 | 200 | 200 | 100 | 200 | 200 | 200 [break] R: 168 | 184 | 68 | 79 [break] B: Palace (Free Slot) | Barracks (Free Slot) ► Improved Billets | Research Center | Bazaar | Roads | Port | Main Street [1/3 ] [break][break] MZL - Melzar's Land (Blutig Forest) [Wild - 100 | 100 ][break] G: 4 Frigates (G.S.S. Hammer, G.S.S. Anvil, G.S.S. Swift, G.S.S. Herald)[break] R: None[break] B: Roads | Port ► Drydock [break][break] DRW - Draynor Woods [Wild - 300 | 100 ][break] G: 10 | 20 | 20 [break] R: None[break] B: Lumber Mill | Roads | Fabric Mill [0/1 ] [break][break] THW - Thornwood (Client State) [Wild - 200 ][break] G: None[break] R: N/A[break] B: N/A [break][break] MSI - Mudskipper Isthmus [Wild - 100 | 100 ][break] G: None[break] R: None[break] B: Roads NWA - Northwest Asgarnia [Wild - 100 | 100 ][break] G: 50 | 150 | 100 | 150 R: None[break] B: Roads [0/2 ] [attr="class","report_10_row"] [attr="class","report_10_wrapper"] [attr="class","report_10_header"] SCIENCE [PCC: 30%] [attr="class","report_10"] Holy Arms:[break] Component 1 (C2) [100%] | Component 2 (C3) [33%] [attr="class","report_10a_wrapper"] [attr="class","report_10a_header"] TECHNOLOGY [attr="class","report_10a"] Tithes: Increases tax income from regions by 10%, including Gold-modifying buildings and Random Events. [attr="class","report_11_row"] [attr="class","report_11_wrapper"] [attr="class","report_11_header"] DIPLOMACY [attr="class","report_11"] East Gielinor Trading Company[break] God: Desert Pantheon[break] Treaties: Trade Agreement [ Stalled][break] (Buy: 500 | Sell: 500 ) [break] Savon Clan [ 10 Reputation][break] Known Regions: GDR[break] Treaties: Trade Agreement[break] (Buy: 500 @ 3 | Sell: 300 @ 3 ) [break] The Nation of Pastelle [ 35 Reputation][break] Known Regions: TNF, TSF[break] Treaties: Trade Agreement[break] (Buy: 500 @ 3 | Sell: 500 @ 3 ) [break] The Kinshra [ 10 Reputation][break] Known Regions: KSP[break] Treaties: None [break] Chickens of Thornwood [ 0 Reputation][break] Known Regions: THW[break] Treaties: Client State [newclass=.report_wrapper]width: 900px; height: 1600px; overflow: hidden;[/newclass] [newclass=.report_container]width: 920px; height: 1720px; color: #068efd; font-family: Roboto; background-image:url(http://puu.sh/bCOgH/a24b2b2ffb.png); background-repeat: none; position: relative;[/newclass] [newclass=.report_1]width: 214px; height: 189px; border-right: 1px solid #9a9a9a; border-bottom: 1px solid #9a9a9a; padding: 5px 5px; color: #000000; font-family: PT Serif[/newclass] [newclass=.report_2]width: 440px; height: 189px; border-bottom: 1px solid #9a9a9a; padding: 5px 5px; color: #000000; font-family: PT Serif; position: absolute; left: 225px; top: 0px;[/newclass] [newclass=.report_3]width: 214px; height: 189px; border-left: 1px solid #9a9a9a; border-bottom: 1px solid #9a9a9a; padding: 5px 5px; color: #000000; font-family: PT Serif; position: absolute; left: 675px; top: 0px;[/newclass] [newclass=.report_4_wrapper]width: 900px; height: 300px; overflow: hidden; position: absolute; top: 200px;[/newclass] [newclass=.report_4]width: 900px; height: 290px; padding: 5px 20px 5px 0px; overflow-y: scroll;[/newclass] [newclass=.report_5_row]width: 900px; height: 199px; border-top: 1px solid #9a9a9a; position: absolute; top: 500px;[/newclass] [newclass=.report_5_wrapper]width: 450px; height: 200px; overflow: hidden;[/newclass] [newclass=.report_5_header]width: 450px; height: 14px; border-bottom: 1px solid #9a9a9a; padding: 0px 0 5px 0;[/newclass] [newclass=.report_5]width: 450px; height: 170px; padding: 5px 20px 5px 0px; overflow-y: scroll;[/newclass] [newclass=.report_6_wrapper]width: 449px; height: 200px; border-left: 1px solid #9a9a9a; overflow: hidden; position: absolute; left: 450px; top: 0px;[/newclass] [newclass=.report_6_header]width: 450px; height: 14px; border-bottom: 1px solid #9a9a9a; padding: 0px 0 5px 0;[/newclass] [newclass=.report_6]width: 445px; height: 170px; padding: 5px 20px 5px 5px; overflow-y: scroll;[/newclass] [newclass=.report_7_row]width: 900px; height: 99px; border-top: 1px solid #9a9a9a; position: absolute; top: 800px;[/newclass] [newclass=.report_7_wrapper]width: 900px; height: 100px; overflow: hidden;[/newclass] [newclass=.report_7_header]width: 900px; height: 14px; border-bottom: 1px solid #9a9a9a; padding: 0px 0 5px 0;[/newclass] [newclass=.report_7]width: 900px; height: 70px; padding: 5px 20px 5px 0px; overflow-y: scroll;[/newclass] [newclass=.report_8_row]width: 900px; height: 99px; border-top: 1px solid #9a9a9a; position: absolute; top: 900px;[/newclass] [newclass=.report_8_wrapper]width: 900px; height: 100px; overflow: hidden;[/newclass] [newclass=.report_8_header]width: 900px; height: 14px; border-bottom: 1px solid #9a9a9a; padding: 0px 0 5px 0;[/newclass] [newclass=.report_8]width: 900px; height: 70px; padding: 5px 20px 5px 0px; overflow-y: scroll;[/newclass] [newclass=.report_9_row]width: 900px; height: 299px; border-top: 1px solid #9a9a9a; position: absolute; top: 1000px;[/newclass] [newclass=.report_9_wrapper]width: 900px; height: 300px; overflow: hidden;[/newclass] [newclass=.report_9_header]width: 900px; height: 14px; border-bottom: 1px solid #9a9a9a; padding: 0px 0 5px 0;[/newclass] [newclass=.report_9]width: 900px; height: 270px; padding: 5px 20px 5px 0px; overflow-y: scroll;[/newclass] [newclass=.report_10_row]width: 900px; height: 99px; border-top: 1px solid #9a9a9a; position: absolute; top: 1300px;[/newclass] [newclass=.report_10_wrapper]width: 450px; height: 100px; overflow: hidden;[/newclass] [newclass=.report_10_header]width: 450px; height: 14px; border-bottom: 1px solid #9a9a9a; padding: 0px 0 5px 0;[/newclass] [newclass=.report_10]width: 450px; height: 70px; padding: 5px 20px 5px 0px; overflow-y: scroll;[/newclass] [newclass=.report_10a_wrapper]width: 449px; height: 100px; border-left: 1px solid #9a9a9a; overflow: hidden; position: absolute; left: 450px; top: 0px;[/newclass] [newclass=.report_10a_header]width: 450px; height: 14px; border-bottom: 1px solid #9a9a9a; padding: 0px 0 5px 0;[/newclass] [newclass=.report_10a]width: 445px; height: 70px; padding: 5px 20px 5px 5px; overflow-y: scroll;[/newclass] [newclass=.report_11_row]width: 900px; height: 299px; border-top: 1px solid #9a9a9a; position: absolute; top: 1400px;[/newclass] [newclass=.report_11_wrapper]width: 900px; height: 300px; overflow: hidden;[/newclass] [newclass=.report_11_header]width: 900px; height: 14px; border-bottom: 1px solid #9a9a9a; padding: 0px 0 5px 0;[/newclass] [newclass=.report_11]width: 900px; height: 270px; padding: 5px 20px 5px 0px; overflow-y: scroll;[/newclass] [newclass=.report_12_row]width: 900px; height: 99px; border-top: 1px solid #9a9a9a; position: absolute; top: 700px;[/newclass] [newclass=.report_12_wrapper]width: 900px; height: 100px; overflow: hidden;[/newclass] [newclass=.report_12_header]width: 900px; height: 14px; border-bottom: 1px solid #9a9a9a; padding: 0px 0 5px 0;[/newclass] [newclass=.report_12]width: 900px; height: 70px; padding: 5px 20px 5px 0px; overflow-y: scroll;[/newclass] [break][break] Edit 1: Fixed building progress for Main Street.
|
|
|
Post by Urzanko on Jan 12, 2015 13:09:14 GMT -5
- The Free People of MoryTania -
With everything complete, it falls to the forces at The Rott to bring good news about there recent struggle Plans are on the board about the soon to be mission for Viggora's Folly with Emil D'Tromar and her men. Meanwhile, the research project led by The New Advisor continues researching. The Council then gathers 2 months
2,000 Wood, 2400 Stone, 1600 Metal, 1000 Hide and 800 Cloth. The 1st Corpse Corps is sent to The Rott. The 2nd Corpse Corps are sent to Viggora's Folly for recon and to ask the Slayers lead by Emil D'Tromar for help in identifying the creature and there defenses, if they need compensation for there help or there information, the scouting party will take note and hopefully bring back good news.
RESOURCES |2,500 + 2,000 - 0 = 4,500 |8,200 + 2,400 - 0 = 10,600 |12,434 + 1,600 - 0 = 14,134 |7,667 + 1,000 - 0 = 8,667 |6,400 + 800 - 0 = 9,200 |700 + 200 - 0 = 900
|3,000 + 6,000 - 0 = 9,000
FACTION Regions: -Capital - South Myre Garrison: 500 Spearmen 970 Swordsmen 376 Archers 183 Mages 200 Riders 411 Knights 1,297 Zombies
Recruitment: Construction: Buildings: Palace, Barracks-Improved Billets, Research Center, SpyDen, Roads, Stone Walls, and Siege Workshop
-North Myre- Garrison: None +1,000 Gold Tax +100 Metal cap +100 Rune cap Recruitment: Construction: Buildings: Roads
-Haunted Mines- Garrison: None +1,000 Gold Tax +400 stone cap Recruitment: Buildings: Quarry +200
MOVEMENT: The 1st Corpse Corps goes to The Rott The 2nd Corpse Corps goes to Viggora's Folly
PARAGONS:
The New Advisor (A.K.A Mumm'Rha) - Helping with Project Prodigy - Kindra The Loveless Prodigy - Valerian, formerly of the Myreque
ESPIONAGE: None
SCIENCE: Currently working on 1st Project 6/14 done
DIPLOMACY: None
EXPEDITIONS: None
ARTIFACTS: None
|
|
|
Post by Trindine on Jan 12, 2015 23:54:27 GMT -5
[attr="class","zaros-container2"] [attr="class","zaros"] The Third Zarosian Empire Turn 18: Novtumber, Year 101
~500 new Thorlahs in training. Also, cannons. Azzy #1 zar00b as always.~
...Grand-Commandant?
RESOURCES
| 3200 + 1100/1100 + 0 - 0 = 4300 | 2950 + 900/900 + 0 - 0 = 3850 | 15,400 + 900/900 + 0 - 2000 = 14,300 | 8200 + 600/600 + 0 - 0 = 8800 | 7250 + 500/500 + 0 - 0 = 7750 | 400 + 100/100 + 0 - 0 = 500
| 6800 + 4500 + 0 - 5000 = 6300
FACTION
WOG - The World Gate - Urban (4/5) Garrison: 50 | 225 | 225 Recruiting: 50 | 100 | 50 | 150 | 50 | 100 Resources: 1000 | 800 | 800 | 400 | 500 | 1500 Buildings: Palace | Barracks (Improved Billets (▲1)) | Research Center Port | Bazaar | Roads | Stone Walls
NOK - Northern Kandarin - Wild (3/3) Garrison: 153 | 153 | 150 | 250 | 294 Resources: 200 | 1000 Buildings: Walls | Spy Den | Roads
EGP - Eagle's Peak - Wild (0/3) Garrison: 122 | 18 | 58 | 52 Resources: 100 | 100 | 1000 Buildings: None
BAX - Baxtoria - Wild (1/3) Garrison: 192 | 205 | 166 | 47 | 112 | 83 | 80 Recruiting: 5 Cannons Resources: 100 | 100 | 1000 Buildings: Siege Workshop
BATTLES & MOVEMENT
Nothing interesting happens...
NAVY
Z.I.S. Arbiter (Scoutship): Scout F7. Z.I.F. Wings of Nex: Move to H2, and meet with any forces in the northern region. Worst case, we find the fabled 'flipper agents', and best case, we find something friendly and intelligent. 2 remaining. Z.I.F. Cinders of Char: D10 -> C12. 4 to C12. Z.I.S. Furor of Akthanakos: Depart for M14, 61 remaining. Z.I.F. First Frost of Azzanadra: Arriving with resources and good-tidings at F6 (Etc.). Z.I.S. Elen Brenhiniol: Prifddinas (C11) -> depart for C12 to meet with the locals. 2 remaining. Z.I.S. Epoch of Guthix: D10 -> D7 (Neitiznot). 5 remaining.
PARAGONS Councilium Dux - Neil Allenby (Champion Paragon): Spending time with the Fremennik, will soon return. Diplomat - Andreus Agatho: Back at WOG, returning to active duty, with focus on Rellekka.
ESPIONAGE None...?
SCIENCE Project Muspah Dawn: 2/8 turns remaining
DIPLOMACY Rellekka [Chief Heimdall]: 25 Treaties: Alliance
Carnilliean Lands [Lord Carnilliean]: 0 Treaties: None
West Ardougne [Edgar Muntz]: 20 Treaties: Trade Agreement
(The Serenite Realm has been discovered and once official, will be added to the list.)
EXPEDITIONS None
ARTIFACTS None
[newclass=.zaros-container2]width:900px; border:1px solid #9a9a9a; background-color:#4d007f; border-radius:10px; padding-bottom:20px; color:white[/newclass] [newclass=.zaros]background-color:#ffffff; border-top:1px solid #9a9a9a; border-bottom:1px solid #9a9a9a; padding-top:5px; padding-left:5px; padding-right:5px; padding-bottom:5px; color:black[/newclass]
|
|
|
Post by Siroki Adminson on Jan 13, 2015 0:38:23 GMT -5
[nospaces] Turn 18: Novtumber, Year 101 [break] [attr="class","armadyl-container2"] [break] The Kingdom of Logres [break] [attr="class","armadyl"] Your project does not continue this turn.[break][break]Your scouts report back from Piscatoris Point, and you hear back from Rellekka.
[newclass=.armadyl-container2]width:900px; border:1px solid #9a9a9a; background-color:#778899; border-radius:10px; padding-bottom:20px;[/newclass] [newclass=.armadyl]background-color:#ffffff; border-top:1px solid #9a9a9a; border-bottom:1px solid #9a9a9a; padding-top:5px; padding-left:5px; padding-right:5px; padding-bottom:5px;[/newclass] [break] [attr="class","bandos-container2"] [break] Rhynoc Tribe of the Frozen North [break] [attr="class","bandos"] Both your project's next step, nor your turn has happened. You may gain double resources this next turn.
[newclass=.bandos-container2]width:900px; border:1px solid #9a9a9a; background-color:#074d00; border-radius:10px; padding-bottom:20px; color:white;[/newclass] [newclass=.bandos]background-color:#ffffff; border-top:1px solid #9a9a9a; border-bottom:1px solid #9a9a9a; padding-top:5px; padding-left:5px; padding-right:5px; padding-bottom:5px; color:black[/newclass] [break] [attr="class","despan-container2"] [break] East Gielinor Trading Company [break] [attr="class","despan"] Your project does not continue this turn. Your scouts report from The Rock, and you hear back from Pastelle, Al Kharid, the Wizards Tower and Lumbridge.[break][break]Eli arrives in Citharede Steppes. As per a gentleman's agreement, he duels a champion chosen by Cecilia. In the end, Eli succeeds in defeating the warrior and you gain the Steppes as a region. (Refer to the battle section for a summery of events, as well as rewards.)
[newclass=.despan-container2]width:900px; border:1px solid #9a9a9a; background-color:#ff6600; border-radius:10px; padding-bottom:20px;[/newclass] [newclass=.despan]background-color:#ffffff; border-top:1px solid #9a9a9a; border-bottom:1px solid #9a9a9a; padding-top:5px; padding-left:5px; padding-right:5px; padding-bottom:5px;[/newclass] [break] [attr="class","saradomin-container2"] [break] The Kingdom of Brantia [break] [attr="class","saradomin"] Your project does not continue this turn.[break][break]You receive a letter from Pastelle regarding research.
[newclass=.saradomin-container2]width:900px; border:1px solid #9a9a9a; background-color:#0f68ed; border-radius:10px; padding-bottom:20px;[/newclass] [newclass=.saradomin]background-color:#ffffff; border-top:1px solid #9a9a9a; border-bottom:1px solid #9a9a9a; padding-top:5px; padding-left:5px; padding-right:5px; padding-bottom:5px;[/newclass] [break] [attr="class","seren-container2"] [break] Children of the Lost Voice [break] [attr="class","seren"] It appears your turn didn't happen this month. The battle continues in Llyeta, but your project doesn't![break][break]Edit: Your people in Llyeta managed to discover another little piece of intrigue: Sitting upon a destroyed altar of Seren was a dark green crystal that seems to exude power. You're not quite sure what it is, but a month of study might uncover its secrets.
[newclass=.seren-container2]width:900px; border:1px solid #9a9a9a; background-color:#00bfff; border-radius:10px; padding-bottom:20px;[/newclass] [newclass=.seren]background-color:#ffffff; border-top:1px solid #9a9a9a; border-bottom:1px solid #9a9a9a; padding-top:5px; padding-left:5px; padding-right:5px; padding-bottom:5px;[/newclass] [break] [attr="class","zamorak-container2"] [break] The Free People of Morytania [break] [attr="class","zamorak"] Your Corpse Corps. collect 1300 bodies to turn into zombies (There were 1325, but one of your collectors had a manic break, and threw 26 of them into the swamp. He was then promptly executed and brought back.) The headless body of Nosfu was recovered, and became a quaint little zombie paragon (melee paragon worth 100 troops, rather then 150.) Emil D'tromar sends over the intel on the beasts in Viggora's Folly. [break][break]Your project doesn't continue this turn. Obviously there is something about Novtumber that brings out the worst in scientists.[break][break]Edit: Sarian, the fiance of Nosfu, will be spending some time in mourning of her lost husband. She presented your leader with some kind of fancy helmet made in the Fremennik style that seems to hold great power. She claims that Nosfu would have wanted her to pass that on to you. Nobody knows what it is, but a month of study might provide some insight.
[newclass=.zamorak-container2]width:900px; border:1px solid #9a9a9a; background-color:#e80f0f; border-radius:10px; padding-bottom:20px;[/newclass] [newclass=.zamorak]background-color:#ffffff; border-top:1px solid #9a9a9a; border-bottom:1px solid #9a9a9a; padding-top:5px; padding-left:5px; padding-right:5px; padding-bottom:5px;[/newclass] [break] [attr="class","zaros-container2"] [break] The Third Zarosian Empire [break] [attr="class","zaros"] Chronicler! Fetch me a dictionary! ... Thank you. Let's see...[break][break]Your project does not continue this turn. You hear back from Etcetaria, as well as your scouts in Waterbirth.[break]Also, the status of #1 Zar00b has been thoroughly reconsidered over the past 50 years, and some of the population of World Gate are in need of proof of Zar00bship before accepting any such claim.
[newclass=.zaros-container2]width:900px; border:1px solid #9a9a9a; background-color:#4d007f; border-radius:10px; padding-bottom:20px; color:white[/newclass] [newclass=.zaros]background-color:#ffffff; border-top:1px solid #9a9a9a; border-bottom:1px solid #9a9a9a; padding-top:5px; padding-left:5px; padding-right:5px; padding-bottom:5px; color:black[/newclass]
|
|
|
Post by Unguis on Jan 14, 2015 20:23:11 GMT -5
|
|
|
Post by Urzanko on Jan 14, 2015 21:12:46 GMT -5
- The Free People of MoryTania -
Events at The Rott turn to the extreme as forces appeared to be larger and more prepared then scouts have reported.
They must have been waiting for our move, and to make matters worse the Myreque seemed to have retreated further away.
The time to deal with them will come but it is time to turn our attention to Viggora's Folly with Emil D'Tromar and her men.
She has offered her help in fighting the creatures there in exchange for half the spoils. Seen this more then a fair deal
I shall send an Army of 1,500 Zombies, 360 Archers, 180 Mages, 200 riders, 200 knights and Nosfu leading them until
The Captain catches up with them. Hopefully Nosfu recovery will go well Meanwhile, The New Advisor is tasked to find
out more about the Fremennik style Helmet Sarian presented. Afterwords hes to continue with the research.
The Council then gathers 1,000 Wood,1,200 Stone, 800 Metal, 500 Hide and 400 Cloth along with the spoils of The Rott.
With the forces on the move and many distraction out of the temporarily, Valerian Meets with Lord Lestor for training
to become a Champion. With a veteran instructor in the art of war, it should come easy enough and with some time,
Valerian can become a true Paragon. At the cost of 8,000 gold of course. The 1st Corpse Corps goes to Silvarea to
scout the region, as seen as the way into MoryTania by land , it should be taken to reinforce a land lock security for the
people. The 2nd Corpse Corps goes to Viggora's Folly to inform Emil D'Tromar that forces are on there way for the hunt
RESOURCES:
|4,500 + 1,000 + 3,000 - 0 = 8,500 |10,600 + 1,200 + 3,000 - 6,000 = 8,800 |14,134 + 900 + 3,000 - 0 = 18,034 |8,667 + 500 - 0 = 9,167 |9,200 + 600 - 0 = 9,800 |900 + 100 - 0 = 1,000
|9,000 + 4,000 - 8,000 = 5,000
FACTION Regions:
-Capital - South Myre
Garrison:
500 Spearmen 970 Swordsmen 376 Archers 183 Mages 200 Riders 411 Knights 2,597 Zombies
Recruitment:
Construction:
Buildings: Palace, Barracks-Improved Billets, Research Center, SpyDen, Roads, Stone Walls, and Siege Workshop
-North Myre-
Garrison: None
+1,000 Gold Tax +100 Metal cap +100 Rune cap Recruitment:
Construction:
Buildings: Roads
-Haunted Mines-
Garrison: None
+1,000 Gold Tax +400 stone cap
Recruitment:
Construction: roads 2 turns Buildings: Quarry +200
-The Rott-
Garrison: 50 10 190 123
+1,000 Gold Tax +200 Cloth cap
Recruitment:
Construction: roads 2 turns
Buildings: MOVEMENT:
Army: 50 spearmen, 10 swordsmen, 190 Archers, and 123 mages from The Rott stay as a garrison force
Army to Viggora's Folly: Nosfu, 1,500 zombies, 360 Archers, 180 Mages, 200 Riders, and 200 Knights The 1st Corpse Corps - goes to Silvarea to scout it out
The 2nd Corpse Corps - goes to Viggora's Folly to inform Emil D'Tromar that forces are on there way for the hunt
PARAGONS:
The New Advisor (A.K.A Mumm'Rha) - Helping with Project
Prodigy - Kindra The Loveless
Prodigy - Valerian, formerly of the Myreque - 3 turns till Paragon
Nosfu - The Resurrected - Melee Paragon - strength, 100 troop worth
ESPIONAGE:
None
SCIENCE:
Currently working on 1st Project 6/14 done
DIPLOMACY:
None
EXPEDITIONS:
None
ARTIFACTS:
None
|
|
|
Post by Lime on Jan 14, 2015 21:36:57 GMT -5
[nospaces] [attr="class","newspaper-container"] [attr="class","newspaper-flag"] [attr="class","newspaper-topcenter"] [break] The Kaledam Times [break] Wintumber 35th - Year 101, Seventh Age [break] The Finest Source of all EGTC Events and News [attr="class","newspaper-topright"] [attr="class","newspaper-headline"] [break] WAR DECLARED AND INVASION AGAINST NARDAH [break] [attr="class","left-row-2"] THE GREAT TROOP TREK The Board of Seven has recently declared that a large amount of soldiers, made out of 100 Spearmen, 300 Knights, 100 Bombardiers, and 5 ballistae shall be making their way to the Citharede Steppe region each month, as part of an undisclosed exercise, likely to reinforce the region. Because of this, it seems a long chain of soldiers will be moving along into the Citharede Region, with the earliest ones now passing through the Morrisane Pass. Along with the announcement of a Fortress being constructed in the region, it is likely there to fend off possible Zamorakian Invasion. [attr="class","middle-row-2"] [break] Several months ago, Kitaji Hamid was executed by the Cult of Elidinis in Nardah, due to his defence of Tumeken and the true form of the desert faith. Now, the East Gielinor Trading Company has denounced the Nardan cultists, as well as declared formal and utter war against the region. An Invasion is now in process, with all Pollnivnean soldiers, led by Colonel Jamir Morrisane, move into the region in hopes to oust the fanatics. First Diplomat Kara Guilders released an official press statement yesterday. “The Nardans have been pushing their agenda for months. They’ve insulted the gods we and our allies hold dear, and killed one of our own. I don’t pity them, and I expect denunciation from Al-Kharid early next year. I can’t imagine the Caliph is happy that his father is shoved into the mud by these wackos.” [attr="class","right-row-2"] [attr="class","right-row-2-top"] Buy Jinshu Metalware[break] Fine Metal forged with Traditional Wushanko Artisanship and Expertise. [attr="class","right-row-2-bottom"] CITHAREDE WON This month, Commander Eli Morrisane, now promoted to Veteran-Commander, successfully won the Citharede Steppes region after a duel with the local inhabitants. Government reports cite strange paranormal activity inhabiting the region and manipulating local strykewyrms, but the populace isn’t convinced. Most civilians accuse the Government of “reckless activity” and that the region could’ve been taken much faster if the Board hadn’t been foolish. The Board denies all such claims. [attr="class","left-row-3"] BOATWATCH The EGTC fleet holds position in the L14 sector, and the EGTC has announced that the waters in sector M14, L14, and L15 as being the Kaledam Naval Zone, and that these waters are under the protection of the EGTC. Along with this, more of the scoutships move about, specifically with the Sojourner moving to Sector J16, the Voyager and Pioneer continuing their travel south, and the Dawnlight scouting the Bandit Lands region. [attr="class","right-row-3"] CONSTRUCTION MANIA The Epiteze Construction Family has announced that it has been commissioned by the Board of Seven for a large expansion of construction projects across the Eastern side of the nation, in addition to the roadwork that they have been doing for the past several months. While constructing roads in the Haga Highlands and Uzer, the decrepit port of the Citharede Abbey, now named Songharbor, will be refurbished along with a defensive fortress being constructed there named Songhold. To fund these changes, the Stone Walls of Uzer will be torn down. [attr="class","left-row-4"] Jokes What does a Nardan Company do to its assets?[break] Liquidate them![break][break] How do you find out what the inside of an alligator looks like? Croc one open and find out! [attr="class","left-middle-row-4"] [attr="class","left-middle-row-4-top"] Economy With the acquisition of the Citharede Abbey and all of the resources caches within it, the economy has finally recovered, just in time for the Stolen Night festivities. This has lead to business booming for the Epitezes, who construct many things, and the Jinshu, who have been tasked to outfit 100 Spearmen, 300 Knights, 100 Bombardiers, 5 Ballistae, and 5 Cannons by Bombardier-General Demirayak himself, as he passes through the Kaledam region into the Haga Highlands.
[attr="class","left-middle-row-4-bottom"] CHRONICLE ACTIVATED AHEAD OF SCHEDULE[break]
Wizards advised to sell all wands as a result! [attr="class","right-middle-row-4"] SCIENCE MARCHES FORWARD [break] [break]Sign up to become a Test Subject at the Kitajami Institute, so you too can contribute to progress! [attr="class","right-row-4"] BOMBARDIERS WANT YOU[break][break] [break][break] Enlist or Enlist your Sons Today and Share in the Wealth and Glory! [newclass=.newspaper-container]width:897px; height:1300px; background-image:url(http://www.blackbambu.com/wp-content/uploads/2011/02/texture-4.1.jpg); border:3px solid #000000;[/newclass] [newclass=.newspaper-flag]width:177px; height:137px; position:relative; left:0px; border-right:3px solid #000000; border-bottom:3px solid #000000;[/newclass] [newclass=.newspaper-topcenter]width:537px; height:137px; position:relative; left:180px; top:-140px; border-bottom:3px solid #000000; padding: 0px 3px; text-align:center;[/newclass] [newclass=.newspaper-topright]width:177px; height:137px; position:relative; left:717px; top:-280px; border-left:3px solid #000000; border-bottom:3px solid #000000;[/newclass] [newclass=.newspaper-headline]width:100%; position:relative; left:0px; top:-300px; border-bottom:3px solid #000000; text-align:center; padding: 5px 0px;[/newclass] [newclass=.left-row-2]width:211px; height:591px; position:relative; left:0px; top:-300px; border-bottom:3px solid #000000; padding: 3px 3px; border-right:3px solid #000000; text-align:left;[/newclass] [newclass=.middle-row-2]width:451px; height:591px; position:relative; left:220px; top:-900px; border-bottom:3px solid #000000; padding: 3px 3px; text-align:left;[/newclass] [newclass=.right-row-2]width:217px; height:597px; position:relative; left:677px; top:-1500px; border-left:3px solid #000000; border-bottom:3px solid #000000; text-align:center;[/newclass] [newclass=.right-row-2-top]width:211px; height:111px; border-bottom:3px solid #000000; padding: 3px 3px; text-align:center;[/newclass] [newclass=.right-row-2-bottom]width:211px; height:471px; padding: 3px 3px; text-align:left;[/newclass] [newclass=.left-row-3]width:439px; height:200px; position:relative; left:0px; top:-1500px; border-right:3px solid #000000; border-bottom:3px solid #000000; padding: 3px 3px; text-align:left;[/newclass] [newclass=.right-row-3]width:443px; height:200px; position:relative; left:448px; top:-1709px; border-bottom:3px solid #000000; padding: 3px 3px; text-align:left;[/newclass] [newclass=.left-row-4]width:191px; height:291px; position:relative; left:0px; top:-1709px; border-right:3px solid #000000; padding: 3px 3px; text-align:left;[/newclass] [newclass=.left-middle-row-4]width:427px; height:300px; position:relative; left:200px; top:-2006px; border-right:3px solid #000000; text-align:left;[/newclass] [newclass=.left-middle-row-4-top]width:421px; height:191px; border-bottom:3px solid #000000; padding: 3px 3px; text-align:center;[/newclass] [newclass=.left-middle-row-4-bottom]width:421px; height:91px; padding: 3px 3px; text-align:left;[/newclass] [newclass=.right-middle-row-4]width:111px; height: 291px; position:relative; left:630px; top:-2306px; border-right:3px solid #000000; padding: 3px 3px; text-align:left;[/newclass] [newclass=.right-row-4]width:141px; height:291px; position:relative; left:750px; top:-2603px; padding: 3px 3px; text-align:left;[/newclass] [break] [break] EGTC Official Asset & Resource Records:[break][break][PTabbedContent] [PTab=Resource Collections, Transactions & Taxes] || || Wood || 4,125 + 1,400/1,400 + 625 – 6,500 = 3,650[break] || || Stone || 500 + 900/900 + 8,000 – 7,500 = 1,900[break] || || Metal || 2,900 + 800/800 + 2,000 – 4,500 = 1,200[break] || || Cloth || 1,300 + 800/800 + 0 – 500 = 1,600[break] || || Hides || 5,000 + 500/500 + 0 – 700 = 4,800[break] || || Runes || 300 + 200/200 + 0 – 100 = 400[break][break] || || Lazules || 100 + [1,000 * 5 + 1,600] + 600 – 6,500 = 800[break][break]
[/PTab={background-color:#FFFFFF; tab-hover-background-color:#FF00FF; tab-selected-background-color:#FFFFFF;}] [PTab=Kaledam Combined Armed Forces & EGTC Assets] |||✪||| Kaledam |||✪||| - KPD - [165 , 300 , 100 – T0, 5 Ballistae][break] Bombardier-General Murad Demirayak – Bombardier Paragon[break][break] Ferit Kanolgu - Inventor – Attached to KISA (+15%)[break][break] Movement:[break] KPD ➤ 100 , 300 , 100 – T0, 5 Ballistae ➤ MOP (1 )[break] KPD ➤ Bombardier-General Murad Demirayak ➤ HAH (1 ) [break] Training:[break] 100 – T0[break] 300 [break] 100 [break] 5 Ballistae[break] 5 Cannons[break] [break] |⭑| Morrisane Pass |⭑| - MOP - [100 , 300 , 100 – T0][break] 5 Ballistae[break] [break] Movement:[break] MOP ➤ 100 , 300 , 100 – T0, 5 Ballistae ➤ UZR (1 )[break][break] |⭑| Haga Highlands |⭑| - HAH - [215 - T1, 600 – T0, 1,163 , 320 , 660 , 300 , 250 U ][break] 10 Cannons.[break][break] Movement:[break] None.[break][break] |⭑| Uzer |⭑| - UZR - [52 ][break][break] Movement:[break] None.[break][break] ||⭑|| Pollnivneach ||⭑|| - POL - [247 , 216 , 150 , 266 , 300 , 151 , 29 - T3, 436 U , 118 U , 94 U ][break] Colonel Jamir Morrisane – Ugthanki Knight Champion - 100%[break] 5 Cannons[break] 2 Battering Rams[break] [break] Movement:[break] POL ➤ All men, 5 cannons, Colonel Jamir Morrisane ➤ NWL (1 )[break][break] |⭑| Citharede Steppes |⭑| - CTH - [None.][break] Veteran-Commander Eli Morrisane – Ugthanki Rider Champion - 100%[break][break] Movement:[break] None. [break][break]
[break] Fleet[break] EGS Sojourner – Scoutship – [Moving] – K15 ➤ J15 (1 )[break] EGS Voyager – Scoutship – [Moving] – L15 ➤ L16 (1 )[break] EGS Aurora – Frigate – [25 , 25 ] – L14[break] EGS Archangel – Frigate – [25 , 25 ] – L14 [break] EGS Leviathan – Frigate – [25 , 25 ] – L14 [break] EGS Wolf – Frigate – [25 , 25 ] – L14 [break] EGS Falcon – Frigate – [25 , 25 ] – L14[break] EGS Dauntless – Frigate – [25 , 25 ] – L14[break] EGS Radiance – Frigate – [25 , 25 ] – L14[break] EGS Lazurine – Transport – [No men.] – L13[break] EGS Void Heart – Frigate – [25 , 25 ] – L14[break] EGS Dark Star – Frigate – [25 , 25 ] – L14[break] EGS Beggarman – Frigate – [25 , 25 ] – L14[break] EGS Raider – Frigate – [25 , 25 ] – L14[break] EGS Iron King – Galleon – [50 , 50 ] – L14[break] EGS Pioneer – Scoutship – [Moving] – L15 ➤ L16 (1 )[break] EGS Dawnlight – Scoutship – [Scouting BDL] – L15[break][break] [/PTab={background-color:#FFFFFF; tab-hover-background-color:#7FFF00; tab-selected-background-color:#FFFFFF;}] [PTab=Territories, Claims, Buildings, & Construction] |||✪||| Kaledam |||✪||| - KPD - Urban - [4/5] - [+1,000 , +800 , +800 , +500 , +400 , +1,000 ][break] Palace - Kaledam Fortress - [Freebie][break] Barracks - Red Sands Barracks - Improved Billets - [Freebie][break] Research Centre - Kitajami Institute of Scabaritic Arts - No Upgrades - [Freebie][break] Market - Red Bazaar - Bazaar - [+500 ][break] Roads[break] Siege Workshop – Jinshu Siege Assembly Centre – No Upgrades[break] Port - Port of Kaledam – Drydock [break][break] |⭑| Morrisane Pass |⭑| - MOP - Wild - [2/3] - [+100 , +100 , +1,000 ] [break] Roads[break] Laboratory – Attached to KISA (+5%)[break][break] |⭑| Haga Highlands |⭑| - HAH - Wild - [3/3] - [+200 , +1,000 ][break] Fort – Kūmkale[break] Lumbermill – [+200 ][break] Roads – [UNDER CONSTRUCTION – 2 ][break][break] |⭑| Uzer |⭑| - UZR - Wild - [3/3] - [+200 , +1,000 ][break] Possible Fort[break] Stone Walls – [UNDER DEMOLITION][break] Roads – [UNDER CONSTRUCTION – 2 ][break] ||⭑|| Pollnivneach ||⭑|| - POL - Settled - [2/3] - [+100 , +1,000 ][break] Market – The Bloody Square – Bazaar – [+500 ][break] Roads[break] |⭑| Citharede Steppes |⭑| - CTH - Wild - [2/3] - [+200 , +1,000 ][break] Port – Songharbor – [UNDER RENOVATION – 2 ][break] Fort – Songhold – [UNDER CONSTRUCTION – 3 ][break] [break] [/PTab={background-color:#FFFFFF; tab-hover-background-color:#00FFFF; tab-selected-background-color:#FFFFFF;}] [PTab=Diplomacy, Sciences, Relics, Scouting & Other] Diplomatic Relations[break] Kingdom of Brantia[break] Trade Agreement (500 :: 500 || +200 ) – (Stalling)[break][break] Al-Kharid Caliphate (30.0 Reputation)[break] Continuing Dialogue[break] Trade Agreement ( 500 :: 1,000 , 500 :: 700 || +200 ) [break][break] Wizards' Tower (35.0 Reputation)[break] Trade Agreement (125 :: 100 || +200 )[break] Joint Research Agreement[break] Loaning Castellan Erhan for Research ( – T3)[break][break] Lumbridge (-10.0 Reputation)[break] Continuing Dialogue[break][break] Nardah (-100.0 Reputation)[break] War declared[break] Ape Atoll Expedition (-100.0 Reputation)[break] War[break][break] Greater Draynor (-10.0 Reputation)[break] Contacted[break] Castellan Iqbar, acting as Liaison ( – T3)[break][break] Pastelle (-10.0 Reputation)[break] Contacted[break][break] Sciences[break] Completed Technologies:[break] Disco Tabs[break] Newspapers with the best jokes[break] Camel Riders – Camel-Mounted Knights and Riders with increased health and marsh-movement[break] Gotta Catch 'Em All - All Bombardiers now have the ability to throw Kalphite Bombs.[break][break] Current Research Projects:[break] Kitajami Institute of Scabaritic Arts (KPD) - Project 2: Can We Build It? Yes We Can! – (0/5)[break][break] Relics[break] Seal of Pastelle - [No Power] - [No Charge][break] The Chronicle of Freedom - [Increases Conquest Loot Caches] – [ACTIVATED! 3 Turns Remaining…] – Pollnivneach ➤ Morrisane Pass (1 )[break][break] Scouting[break] Scouting BDL by EGS Dawnlight[break][break] [/PTab={background-color:#FFFFFF; tab-hover-background-color:#FFA500; tab-selected-background-color:#FFFFFF;}] [/PTabbedContent={color:#FF6600; background-color:#000000}]
|
|
|
Post by Thorlah on Jan 16, 2015 1:34:43 GMT -5
[attr="class","zaros-container2"] [attr="class","zaros"] The Third Zarosian Empire Turn 19: Wintumber, Year 101
Thanks ...Grand-Commandant! I hope we can chat once we're both in the same location.
Anyways, a Holiday trade agreement has been reached with our eastern neighbors, and we will recruit more of the same troops as last month.
That reminds me...
The public voted, and debated, and discussed, and upon resource acquisition, we can at last, begin the refurbishing and official opening of the Main Street!
The chosen name and the following dedication ceremony will commence upon the start of the new year.
Happy Holidays!
Due to a snafu with a Lime Blight outbreak, we've had to move our docks and Harbor-yard to Eagle's Peak from the World Gate. We were blessed that two cloaked mages, one in red, and one in green, were able to move the location with no resource cost.
<AKA: There was a communication error, and after speaking with da Siroki, he has allowed the moving of the Ports due to this.>
RESOURCES
| 4300 + 1100/1100 + 400 - 4000 = 1800 | 3850 + 900/900 + 1000 - 4000 = 1750 | 14,300 + 900/900 + 0 - 5000 = 10,200 | 8800 + 600/600 + 0 - 4000 = 5400 | 7750 + 500/500 + 0 - 5000 = 3250 | 500 + 100/100 + 250 - 0 = 850
| 6300 + 4500 + 0 - 5000 = 5800
FACTION
WOG - The World Gate - Urban (4/5) Garrison: 150 | 225 | 275 50 | 150 | 50 | 100 Recruiting: 50 | 100 | 50 | 150 | 50 | 100 Resources: 1000 | 800 | 800 | 400 | 500 | 1500 Buildings: Palace | Barracks (Improved Billets (▲1)) | Research Center | Bazaar | Roads | Stone Walls | Main Street : 3 Remaining
NOK - Northern Kandarin - Wild (3/3) Garrison: 153 | 153 | 150 | 250 | 294 Resources: 200 | 1000 Buildings: Walls | Spy Den | Roads
EGP - Eagle's Peak - Wild (1/3) Garrison: 122 | 18 | 58 | 52 Resources: 100 | 100 | 1000 Buildings: *Port
BAX - Baxtoria - Wild (1/3) Garrison: 192 | 205 | 166 | 47 | 112 | 83 | 80 | 5 Cannons Recruiting: None Resources: 100 | 100 | 1000 Buildings: Siege Workshop
BATTLES & MOVEMENT
150 | 225 | 275 50 | 150 | 50 | 100 -> NOK: 1 Remaining.
NAVY
Z.I.S. Arbiter (Scoutship): Remain at F7. Z.I.F. Wings of Nex: Move to H2, and meet with any forces in the northern region. Worst case, we find the fabled 'flipper agents', and best case, we find something friendly and intelligent. 1 remaining. Z.I.F. Cinders of Char: D10 -> C12. 3 to C12. Z.I.S. Furor of Akthanakos: Depart for M14, 60 remaining. Z.I.F. First Frost of Azzanadra: Remaining at F6, awaiting future directions. Z.I.S. Elen Brenhiniol: Prifddinas (C11) -> depart for C12 to meet with the locals. 1 remaining. Z.I.S. Epoch of Guthix: D10 -> D7 (Neitiznot). 4 remaining.
PARAGONS Councilium Dux - Neil Allenby (Champion Paragon): Spending time with the Fremennik, will soon return. Diplomat - Andreus Agatho: Back at WOG, returning to active duty, with focus on Rellekka.
ESPIONAGE None...?
SCIENCE Project Muspah Dawn: 4/8 steps complete (You can hear the muffled screams of baffled scientists that feel like failures at their lives.)
DIPLOMACY Rellekka [Chief Heimdall]: 25 Treaties: Alliance
The Kingdom of Logres Treaties: Trade Agreement [1000 , 400 , & 250 for 1000 & 1000 ]
Etcetaria [King]: 25 Treaties: Alliance
Carnilliean Lands [Lord Carnilliean]: 0 Treaties: None
West Ardougne [Edgar Muntz]: 20 Treaties: Trade Agreement
(The Serenite Realm has been discovered and once official, will be added to the list.)
EXPEDITIONS None
ARTIFACTS None
EDIT: Well...had to move stuff.
[newclass=.zaros-container2]width:900px; border:1px solid #9a9a9a; background-color:#4d007f; border-radius:10px; padding-bottom:20px; color:white[/newclass] [newclass=.zaros]background-color:#ffffff; border-top:1px solid #9a9a9a; border-bottom:1px solid #9a9a9a; padding-top:5px; padding-left:5px; padding-right:5px; padding-bottom:5px; color:black[/newclass]
|
|
|
Post by Yuhkon on Jan 16, 2015 4:00:56 GMT -5
Serenite Realm - Turn 19 - Wintumber, Y101 Lletya has been taken, my children. Another victory for the Serenite realm, and one of our ancient cities now belongs to us. More importantly, we now have access to runes! And let’s not forget the mysterious crystal we found in the ruins. Have it sent to Puthrr’s lab for investigation, and see if he can find out what it does.
Meanwhile, let us not rest on our laurels. I want you to gather 2,800 , 2,200 , 2,000 , 1,400 , 800 , 400 and 10,400 . 1,500 will go into repairing the roads in Lletya. In The Reclamation, we will use our new Siege Workshop to construct 5 trebuchets for 1,500 and 1,000 , and 5 cannons for 2,000 . Furthermore, I want the workshop itself improved for 2,000 , 500 , 500 and 100 . In Seren Song, we’ll recruit 50 , 50 , 50 , 50 , 50 , 50 , 50 , 50 , 50 and 50 (de) for 5,500 . I also want 75 , 75 , 50 , 75 , 50 , 50 , 75 , 75 , 75 and 50 (de) to move from Seren Song to Naphtha, which should take 2 .
To the crew of the Viper: excellent work! That was a good report you put together. I now want you to sail a little east and scout out the other half of the island. Keep it up!
And on the topic of scouting: I want scouts to scout out Lletya and East Isafdar for those coward dragoons who fled. Apprehend them and have them brought to Seren Song for trial!
Also, did we not see strangers land on Prifddinas? Why is it taking so long to establish contact with them? They have not attacked yet, so they must be harmless. Get a move on with those talks!
RESOURCES | 6,700 + 2,800/1,400 + 7,000 – 3,500 = 13,000 | 3,000 + 2,200/1,300 + 0 – 1,500 = 3,700 | 9,300 + 2,000/1,000 + 3,000 – 3,500 = 10,800 | 4,500 + 1,400/700 + 0 - 0 = 5,900 | 2,200 + 1,600/700 + 0 - 0 = 3,800 | 750 + 800/200 + 0 - 0 = 1,550
| 4,700 + 10,400 + 5,000 - 5,500 = 14,600
FACTION NIS - North Isafdar - Urban - 5/5 Garrison: 100 | 100 | 75 | 100 | 75 | 75 | 100 | 100 | 125 | 105 (de) Recruiting: 50 , 50 , 50 , 50 , 50 , 50 , 50 , 50 , 50 , 50 (de) Buildings: Palace* | Barracks (+Improved Billets)* | Research centre | Roads | Factory | Tannery | Quarry Yield counts: 1,000 , 800 , 1,000 , 400 , 700 , 1,000 Population: ~27,000 Capital: Seren Song
TYR - Port Tyras - Wild - 3/3 Garrison: Navy: 2 transport (The Grenwall, The Mother Bear), 3 frigates (The Siren, Venomprow and Marshrender), 1 galleon (The Reclaimer), 1 dreadnought (Arandar) Recruiting: Shipbuilding: Buildings: Drydocks | Roads | Market Yield counts: 100 , 100 , 1,200 Population: ~11,000 Capital: Port Tyras
TRC - The Reclamation - Wild - 1/3 Garrison: 134 | 62 | 159 | 50 | 172 | 75 | 115 | 50 | 129 Navy: Recruiting: 5 trebuchets, 5 cannons [1 ] Shipbuilding: Buildings: Roads | Siege Workshop [Engineer house, 1(t] Yield counts: 200 , 1,000 Population: ~4,500 Capital: Naphtha
ESI - East Isafdar - Wild - 2/3 Garrison: Recruiting: Buildings: Roads | Quarry | Lumber mill Yield counts: 300 , 300 , 1,000 Population: ~1,800 Capital: Direwood
LLY - Lletya - Settled - 1/4 Garrison: 173 | 196 | 82 | 80 | 65 | 143 | 119 Recruiting: Buildings: Roads [2 ] Yield counts: 200 , 1,000 Population: ~750 Capital: Lletya
* means building does not take up a building slot
BATTLES and MOVEMENT 75 , 75 , 50 , 75 , 50 , 50 , 75 , 75 , 75 , 50 (de): NIS -> TRC | 2
Viper (scout ship): B15
PARAGONS Warchief Marwyn Gerillar (champion): garrisoned in LLY Vix and Trix Tippwix (inventor): improving Poison Siege project High Apothecary Venviall Puthrr: not yet developed in NIS
ESPIONAGE n/a
SCIENCE PCC 20%, TLL 4
Poison Labs (TL2): Completed! | Halves Green Viper cost to 10 Poison Siege (TL2): Component 1 [1/3] | + 15% PCC from Tippwix Twins
DIPLOMACY Southern Gnomes: +25
SCOUTING and EXPEDITIONS PRF: expedition | base camp established LLY being scouted ESI being scouted Viper (B15) scouting ENM
ARTIFACTS Dark Green Serenite Crystal
BATTLE RECORD Battle for Port Tyras - Serenites vs. Dark Elves - Victory Battle for The Reclamation - Serenites and Southern Gnomes vs. Goblinoids - Victory Battle for East Isafdar - Serenites vs. Clever But Stinky Wolves - Victory Battle for Lleta – Serenites vs. Frog Dragoons – Victory
edit: fixed building counts
|
|
|
Post by Jasband on Jan 16, 2015 13:30:55 GMT -5
[nospaces] [attr="class","report_wrapper"] [attr="class","report_container"] [attr="class","report_1"] [break] Strength [attr="class","report_2"] [attr="class","report_2"] [break] Wintumber, Year 101 [attr="class","report_3"] [break] Faith [attr="class","report_4_wrapper"] [attr="class","report_4"] This month, I'll gather all available resources: 1,400 , 1,000 , 1,000 , 700 , 600 , and 200 (4,900 total). [break][break] The full amount of resources will be traded with all trading partners. I'm pleased to see that Pastelle has offered a Research Agreement; I've already accepted, and I'm eager to see what their scientists can contribute. [break][break] I'll train 9 and 355 in Siegrand, as well as begin construction of a Drydock. In Blutig, I'll build a Siege Workshop. [break][break] My scouts will investigate Taverley and Burthorpe from Northwest Asgarnia. I want The Illuminator to sail back to L-14 and do what it forgot to do before: scout Wizards' Isle. [attr="class,"report_5_row"] [attr="class","report_5_wrapper"] [attr="class","report_5_header"] RESOURCES [attr="class","report_5"] | 18,100 + [1,400/1,400] + (1,000 - 0) + 0 - 7,000 = 13,500[break] | 3,200 + [1,000/1,000] + (0 - 0) + 0 - 500 = 3,700[break] | 4,500 + [1,000/1,000] + (0 - 500) + 0 - 1,500 = 3,500[break] | 0 + [700/700] + (0 - 0) + 0 - 100 = 600[break] | 7,900 + [600/600] + (0 - 300) + 0 - 0 = 7,200[break] | 1,600 + [200/200] + (0 - 0) + 0 - 0 = 1,800[break][break] | 5,940 + [7,150] + (2,400 - 3,000) + 0 - 7,190 = 5,300 [attr="class","report_6_wrapper"] [attr="class","report_6_header"] ARTIFACTS [attr="class","report_6"] None. [attr="class","report_12_row"] [attr="class","report_12_wrapper"] [attr="class","report_12_header"] EXPEDITIONS [attr="class","report_12"] None. [attr="class","report_7_row"] [attr="class","report_7_wrapper"] [attr="class","report_7_header"] BATTLES, MOVEMENT, DEPLOYED SHIPS [Scouting: TAV, BRT] [attr="class","report_7"] No movements. [break][break] The Illuminator | L-18 → L-14 [3 ] [attr="class","report_8_row"] [attr="class","report_8_wrapper"] [attr="class","report_8_header"] PARAGONS & PRODIGIES [attr="class","report_8"] Gregor Reinholt (Champion): Idle | NWA [break] Richard Reed (Inventor): Working on Holy Arms[break] Madrilonna (Ambassador): Working with the Nation of Pastelle [attr="class","report_9_row"] [attr="class","report_9_wrapper"] [attr="class","report_9_header"] FACTION [attr="class","report_9"] SOA - South Asgarnia (Siegrand) [Urban][break] G: 391 | 300 | 300 | 200 | 200 | 200 | 200 | 345 [break] R: 9 | 355 [break] B: Palace (Free Slot) | Barracks (Free Slot) ► Improved Billets | Research Center | Bazaar | Roads | Port ► Drydock [0/2 ] | Main Street [2/3 ] [break][break] MZL - Melzar's Land (Blutig Forest) [Wild - 100 | 100 ][break] G: 4 Frigates (G.S.S. Hammer, G.S.S. Anvil, G.S.S. Swift, G.S.S. Herald)[break] R: None[break] B: Roads | Port ► Drydock | Siege Workshop [0/2 ] [break][break] DRW - Draynor Woods [Wild - 300 | 300 ][break] G: 10 | 20 | 20 [break] R: None[break] B: Lumber Mill | Roads | Fabric Mill [break][break] THW - Thornwood (Client State) [Wild - 200 ][break] G: None[break] R: N/A[break] B: N/A [break][break] MSI - Mudskipper Isthmus [Wild - 100 | 100 ][break] G: None[break] R: None[break] B: Roads [break][break] NWA - Northwest Asgarnia [Wild - 100 | 100 ][break] G: 50 | 150 | 100 | 150 [break] R: None[break] B: Roads [1/2 ] [attr="class","report_10_row"] [attr="class","report_10_wrapper"] [attr="class","report_10_header"] SCIENCE [PCC: 40%] [attr="class","report_10"] Holy Arms:[break] Component 1 (C2) [100%] | Component 2 (C3) [33%] [attr="class","report_10a_wrapper"] [attr="class","report_10a_header"] TECHNOLOGY [attr="class","report_10a"] Tithes: Increases tax income from regions by 10%, including Gold-modifying buildings and Random Events. [attr="class","report_11_row"] [attr="class","report_11_wrapper"] [attr="class","report_11_header"] DIPLOMACY [attr="class","report_11"] East Gielinor Trading Company[break] God: Desert Pantheon[break] Treaties: Trade Agreement [ Stalled][break] (Buy: 500 | Sell: 500 ) [break] Savon Clan [ 10 Relations][break] Known Regions: GDR[break] Treaties: Trade Agreement[break] (Buy: 500 @ 3 | Sell: 300 @ 3 ) [break] The Nation of Pastelle [ 35 Relations][break] Known Regions: TNF, TSF[break] Treaties: Trade Agreement[break] (Buy: 500 @ 3 | Sell: 500 @ 3 )[break] Research Agreement [break] The Kinshra [ 10 Relations][break] Known Regions: KSP[break] Treaties: None [break] Chickens of Thornwood [ 0 Relations][break] Known Regions: THW[break] Treaties: Client State [newclass=.report_wrapper]width: 900px; height: 1600px; overflow: hidden;[/newclass] [newclass=.report_container]width: 920px; height: 1720px; color: #068efd; font-family: Roboto; background-image:url(http://puu.sh/bCOgH/a24b2b2ffb.png); background-repeat: none; position: relative;[/newclass] [newclass=.report_1]width: 214px; height: 189px; border-right: 1px solid #9a9a9a; border-bottom: 1px solid #9a9a9a; padding: 5px 5px; color: #000000; font-family: PT Serif[/newclass] [newclass=.report_2]width: 440px; height: 189px; border-bottom: 1px solid #9a9a9a; padding: 5px 5px; color: #000000; font-family: PT Serif; position: absolute; left: 225px; top: 0px;[/newclass] [newclass=.report_3]width: 214px; height: 189px; border-left: 1px solid #9a9a9a; border-bottom: 1px solid #9a9a9a; padding: 5px 5px; color: #000000; font-family: PT Serif; position: absolute; left: 675px; top: 0px;[/newclass] [newclass=.report_4_wrapper]width: 900px; height: 300px; overflow: hidden; position: absolute; top: 200px;[/newclass] [newclass=.report_4]width: 900px; height: 290px; padding: 5px 20px 5px 0px; overflow-y: scroll;[/newclass] [newclass=.report_5_row]width: 900px; height: 199px; border-top: 1px solid #9a9a9a; position: absolute; top: 500px;[/newclass] [newclass=.report_5_wrapper]width: 450px; height: 200px; overflow: hidden;[/newclass] [newclass=.report_5_header]width: 450px; height: 14px; border-bottom: 1px solid #9a9a9a; padding: 0px 0 5px 0;[/newclass] [newclass=.report_5]width: 450px; height: 170px; padding: 5px 20px 5px 0px; overflow-y: scroll;[/newclass] [newclass=.report_6_wrapper]width: 449px; height: 200px; border-left: 1px solid #9a9a9a; overflow: hidden; position: absolute; left: 450px; top: 0px;[/newclass] [newclass=.report_6_header]width: 450px; height: 14px; border-bottom: 1px solid #9a9a9a; padding: 0px 0 5px 0;[/newclass] [newclass=.report_6]width: 445px; height: 170px; padding: 5px 20px 5px 5px; overflow-y: scroll;[/newclass] [newclass=.report_7_row]width: 900px; height: 99px; border-top: 1px solid #9a9a9a; position: absolute; top: 800px;[/newclass] [newclass=.report_7_wrapper]width: 900px; height: 100px; overflow: hidden;[/newclass] [newclass=.report_7_header]width: 900px; height: 14px; border-bottom: 1px solid #9a9a9a; padding: 0px 0 5px 0;[/newclass] [newclass=.report_7]width: 900px; height: 70px; padding: 5px 20px 5px 0px; overflow-y: scroll;[/newclass] [newclass=.report_8_row]width: 900px; height: 99px; border-top: 1px solid #9a9a9a; position: absolute; top: 900px;[/newclass] [newclass=.report_8_wrapper]width: 900px; height: 100px; overflow: hidden;[/newclass] [newclass=.report_8_header]width: 900px; height: 14px; border-bottom: 1px solid #9a9a9a; padding: 0px 0 5px 0;[/newclass] [newclass=.report_8]width: 900px; height: 70px; padding: 5px 20px 5px 0px; overflow-y: scroll;[/newclass] [newclass=.report_9_row]width: 900px; height: 299px; border-top: 1px solid #9a9a9a; position: absolute; top: 1000px;[/newclass] [newclass=.report_9_wrapper]width: 900px; height: 300px; overflow: hidden;[/newclass] [newclass=.report_9_header]width: 900px; height: 14px; border-bottom: 1px solid #9a9a9a; padding: 0px 0 5px 0;[/newclass] [newclass=.report_9]width: 900px; height: 270px; padding: 5px 20px 5px 0px; overflow-y: scroll;[/newclass] [newclass=.report_10_row]width: 900px; height: 99px; border-top: 1px solid #9a9a9a; position: absolute; top: 1300px;[/newclass] [newclass=.report_10_wrapper]width: 450px; height: 100px; overflow: hidden;[/newclass] [newclass=.report_10_header]width: 450px; height: 14px; border-bottom: 1px solid #9a9a9a; padding: 0px 0 5px 0;[/newclass] [newclass=.report_10]width: 450px; height: 70px; padding: 5px 20px 5px 0px; overflow-y: scroll;[/newclass] [newclass=.report_10a_wrapper]width: 449px; height: 100px; border-left: 1px solid #9a9a9a; overflow: hidden; position: absolute; left: 450px; top: 0px;[/newclass] [newclass=.report_10a_header]width: 450px; height: 14px; border-bottom: 1px solid #9a9a9a; padding: 0px 0 5px 0;[/newclass] [newclass=.report_10a]width: 445px; height: 70px; padding: 5px 20px 5px 5px; overflow-y: scroll;[/newclass] [newclass=.report_11_row]width: 900px; height: 299px; border-top: 1px solid #9a9a9a; position: absolute; top: 1400px;[/newclass] [newclass=.report_11_wrapper]width: 900px; height: 300px; overflow: hidden;[/newclass] [newclass=.report_11_header]width: 900px; height: 14px; border-bottom: 1px solid #9a9a9a; padding: 0px 0 5px 0;[/newclass] [newclass=.report_11]width: 900px; height: 270px; padding: 5px 20px 5px 0px; overflow-y: scroll;[/newclass] [newclass=.report_12_row]width: 900px; height: 99px; border-top: 1px solid #9a9a9a; position: absolute; top: 700px;[/newclass] [newclass=.report_12_wrapper]width: 900px; height: 100px; overflow: hidden;[/newclass] [newclass=.report_12_header]width: 900px; height: 14px; border-bottom: 1px solid #9a9a9a; padding: 0px 0 5px 0;[/newclass] [newclass=.report_12]width: 900px; height: 70px; padding: 5px 20px 5px 0px; overflow-y: scroll;[/newclass] [break][break] Edit 1: Changed the month.
|
|
|
Post by 2stanton on Jan 16, 2015 14:19:04 GMT -5
The Rhynoc tribe of the Frozen North
1,100 wood, 1,000 stone, 900 metal, 600 cloth and 500 hides are gathered...actually the people gathered so furiously that the total was double.
500 mages are recruited at a cost of 5,000 gold
5 more ballista are ordered
A scout is dispatched to check the current condition of the Frozen Meadow region for a update
and the 15 ballista along with the 530 wallaski,500 rhynoc fighters, 200 archer, 200 swordsmen and 100 mages are to move to Kyatt Glacier
RESOURCES | 6,800 + 2,200/1,100 + 0 - 1,000 = 8,000 | 11,800 + 2,000/1,000 + 0 - 0 = 11,800 | 13,500 + 1,800/900 + 0 - 500 = 14,800 | 10,300 + 1,200/600 + 0 - 0 = 11,500 | 14,100 + 1,000/500 + 0 - 0 = 15,100 | 0 + 0/0 + 0 - 0 = 0 | 8,500 + 4,000 + 0 - 5,000 = 7,500
FACTION
{KYT - Kyatt Glacier (wild)}Garrison: 36 rhynoc fighters | 90 spearmen | 100 archers | Recruiting: None (can't recruit here) Buildings: Roads
{MAM - Mammoth Strip (Wild)}Garrison: None Recruiting: None (can't recruit here) Buildings: Roads
{FRL - Frozen Lake (Wild)}Garrison: None Recruiting: None (can't recruit here) Buildings: None
{Region template}((Region Code - Region Name)) Garrison: ((Troop 1)) | ((Troop 2)) Recruiting: ((Troop 1)) | ((Troop 2)) Buildings: ((Building 1)) | ((Building 2)) BATTLES & MOVEMENT 530 wallaski | 500 Rhynoc fighters | 200 swordsmen | 200 Archers | 100 mages | 15 ballista FBP-> KYT 1 turn?
NAVEL MOVEMENT/LOCATIONS (Scoutship) The Fleet Hoof H4
(Scoutship) The Peering Eye L5
PARAGONS Champion: Warlord Sigurd Swiftcharge (100% health) : idle at FBP
Champion: The Mega Wallasaki (100% health) : idle at FBP
Scholar: Jemini Stormcloud
ESPIONAGE None
SCIENCE Project Thick Skull (5 stages in)
DIPLOMACY Placeholder [NPC]: Placeholder RP number Treaties: None
Placeholder [Placeholder god] Treaties: None
EXPEDITIONS None
ARTIFACTS None
|
|
|
Post by Siroki Adminson on Jan 16, 2015 14:31:04 GMT -5
[nospaces] Turn 19: Wintumber, Year 101 [break] [attr="class","armadyl-container2"] [break] The Kingdom of Logres [break] [attr="class","armadyl"] Your scientists tried to finish the project in order to present it as a Wintumber gift. They failed spectacularly.[break][break]Your scouts make contact with Neitiznot, and Chieftan Heimdall sends word.
[newclass=.armadyl-container2]width:900px; border:1px solid #9a9a9a; background-color:#778899; border-radius:10px; padding-bottom:20px;[/newclass] [newclass=.armadyl]background-color:#ffffff; border-top:1px solid #9a9a9a; border-bottom:1px solid #9a9a9a; padding-top:5px; padding-left:5px; padding-right:5px; padding-bottom:5px;[/newclass] [break] [attr="class","bandos-container2"] [break] Rhynoc Tribe of the Frozen North [break] [attr="class","bandos"] YOUR PROJECT... Continues! Huzzah![break][break]Your scouts send word from the Frozen Meadow, so... that's fun.
[newclass=.bandos-container2]width:900px; border:1px solid #9a9a9a; background-color:#074d00; border-radius:10px; padding-bottom:20px; color:white;[/newclass] [newclass=.bandos]background-color:#ffffff; border-top:1px solid #9a9a9a; border-bottom:1px solid #9a9a9a; padding-top:5px; padding-left:5px; padding-right:5px; padding-bottom:5px; color:black[/newclass] [break] [attr="class","despan-container2"] [break] East Gielinor Trading Company [break] [attr="class","despan"] FLASH, BANG, KERPOW - MAGICINYAFACE! The Chronicle springs into action! Unfortunately your researchers don't.[break][break]You hear back from your scouts in B-b-b-bandit lands. You also hear back from your harem of diplomatic ties, by which I mean Pastelle and Al-Kharid.[break][break]Also... BATTLE! GAH! In Nardah, as it turns out. Refer to the battle thread!
[newclass=.despan-container2]width:900px; border:1px solid #9a9a9a; background-color:#ff6600; border-radius:10px; padding-bottom:20px;[/newclass] [newclass=.despan]background-color:#ffffff; border-top:1px solid #9a9a9a; border-bottom:1px solid #9a9a9a; padding-top:5px; padding-left:5px; padding-right:5px; padding-bottom:5px;[/newclass] [break] [attr="class","saradomin-container2"] [break] The Kingdom of Brantia [break] [attr="class","saradomin"] Your project completes a step! It's a Wintumber miracle! Also - you hear back from Taverthorpe and Burtherley.
[newclass=.saradomin-container2]width:900px; border:1px solid #9a9a9a; background-color:#0f68ed; border-radius:10px; padding-bottom:20px;[/newclass] [newclass=.saradomin]background-color:#ffffff; border-top:1px solid #9a9a9a; border-bottom:1px solid #9a9a9a; padding-top:5px; padding-left:5px; padding-right:5px; padding-bottom:5px;[/newclass] [break] [attr="class","seren-container2"] [break] Children of the Lost Voice [break] [attr="class","seren"] It appears we have to skip your- OH WAIT![break]You go on a dragoon-man hunt in Llyeta and East Isafdar, and you manage to find 100 of them hidden away! They're apprehended and brought to whatever form of justice you see fit. Also - You hear back from East Nomad Isle.[break][break]Your project does not continue a turn, but you did manage to figure out what that crystal was![break]
[newclass=.seren-container2]width:900px; border:1px solid #9a9a9a; background-color:#00bfff; border-radius:10px; padding-bottom:20px;[/newclass] [newclass=.seren]background-color:#ffffff; border-top:1px solid #9a9a9a; border-bottom:1px solid #9a9a9a; padding-top:5px; padding-left:5px; padding-right:5px; padding-bottom:5px;[/newclass] [break] [attr="class","zamorak-container2"] [break] The Free People of Morytania [break] [attr="class","zamorak"] Oh my! The helmet appears to be an artifact! Who knew???[break][break]Somehow your scientists manage to make your project progress to the next step. Your scouts return from Silvarea, and Emil eagerly awaits your troops arrival.
[newclass=.zamorak-container2]width:900px; border:1px solid #9a9a9a; background-color:#e80f0f; border-radius:10px; padding-bottom:20px;[/newclass] [newclass=.zamorak]background-color:#ffffff; border-top:1px solid #9a9a9a; border-bottom:1px solid #9a9a9a; padding-top:5px; padding-left:5px; padding-right:5px; padding-bottom:5px;[/newclass] [break] [attr="class","zaros-container2"] [break] The Third Zarosian Empire [break] [attr="class","zaros"] Your project does... Continue a phase! Oh my![break]Also - Your scoutship reports back from the Bladeberg, and you apparently bust in on another player faction in the Elven lands! Hooray player interaction![break][break]Finally, it appears you aren't listing your 500 valkyries and Spearhead ship in your turn post, I think. No big deal, just remember to add them in~ Also, I think there is an herb in the area whose perfume can get rid of rotten lime smell. You might want to use that for your abandoned port.
[newclass=.zaros-container2]width:900px; border:1px solid #9a9a9a; background-color:#4d007f; border-radius:10px; padding-bottom:20px; color:white[/newclass] [newclass=.zaros]background-color:#ffffff; border-top:1px solid #9a9a9a; border-bottom:1px solid #9a9a9a; padding-top:5px; padding-left:5px; padding-right:5px; padding-bottom:5px; color:black[/newclass]
|
|
|
Post by Thorlah on Jan 16, 2015 15:47:11 GMT -5
[attr="class","zaros-container2"] [attr="class","zaros"] The Third Zarosian Empire Turn 20: A Wintumber to Remember: Wintumber, Year 101
Happy New Year everyone...Almost!
So much to discuss and do-
~FINALLY!
GRAM!? How and why are you doing this?!
~I've been patiently waiting and waiting. Now I've finally made contact. Hello there Elves!
Ah, I see. Well, whilst Gram meets with the Elves, I am pleased to announce that I am coming home, bearing gifts, knowledge, and a great deal of admiration and respect for the Fremennik, along with the aforementioned gifts they have given to us all.
With a large detachment of Valkyries aboard, our fleet's new flagship, the Spearhead, I am on my way.
NOTE FOR SIROKI: Sending scouts to West Ardy to scout Edgar Muntz's land with as much detail as possible. Lore wise, the scouts are artists, coming to paint pictures of the region to give to Edgar once they are done. Also, I re-scout the Falcon Lands north of Eagle's Peak.
RESOURCES
| 1800 + 1100/1100 + 0 - 400 = 2500 | 1750 + 900/900 + 0 - 0 = 2650 | 10,200 + 900/900 + 0 - 2200 = 8,900 | 5400 + 600/600 + 0 - 0 = 6000 | 3250 + 500/500 + 0 - 0 = 3750 | 850 + 100/100 + 0 - 0 = 950
| 5800 + 4700 + 0 - 5000 = 5500
FACTION
WOG - The World Gate - Urban (5/5) Garrison: None Recruiting: 100 | 100 | 100 | 150 | 50 | 100 Resources: 1000 | 800 | 800 | 400 | 500 | 1500 Buildings: Palace | Barracks (Improved Billets (▲1)) | Research Center | Bazaar | Roads | Stone Walls | Main Street : 2 Remaining
NOK - Northern Kandarin - Wild (3/3) Garrison: 300 | 203 | 428 | 300 | 250 | 394 | 675 | Resources: 200 | 1000 Buildings: Walls | Spy Den | Roads
EGP - Eagle's Peak - Wild (1/3) Garrison: 122 | 18 | 58 | 52 Resources: 100 | 100 | 1000 Buildings: *Port
BAX - Baxtoria - Wild (1/3) Garrison: 192 | 205 | 166 | 47 | 112 | 83 | 80 | 5 Cannons Recruiting: 2 Ballistae: 400 200 , 5 Cannons: 2000 Resources: 100 | 100 | 1000 Buildings: Siege Workshop
BATTLES & MOVEMENT
WOG: 150 | 225 | 275 50 | 150 | 50 | 100 -> EGP: 1 Remaining.
NAVY
The Spearhead: Depart from F8, and go home to D10. 5 Remaining Z.I.S. Arbiter (Scoutship): Remain at F7, and scout Misc. just a ways north. Z.I.F. Wings of Nex: Move from H2 to K2. 5 remaining. Z.I.F. Cinders of Char: D10 -> C12. 2 to C12. Z.I.S. Furor of Akthanakos: Depart for M14, 59 remaining. Z.I.F. First Frost of Azzanadra: Leave F6 to scout H9. 5 Remaining . If we are not cleared to enter the Armadylian waters, enact full stop at F9. Z.I.S. Elen Brenhiniol: Prifddinas Remain in C12. Z.I.S. Epoch of Guthix: D10 -> D7 (Neitiznot). 3 remaining.
PARAGONS Councilium Dux - Neil Allenby (Champion Paragon): Aboard the Spearhead, 5 Remaining until arrival. Diplomat - Andreus Agatho: Back at WOG, returning to active duty, with focus on Rellekka.
ESPIONAGE None...?
SCIENCE Project Muspah Dawn: 5/8 steps complete (The scholars weep with joy.)
DIPLOMACY Rellekka [Chief Heimdall]: 25 Treaties: Alliance
The Serenite Realm [Lady Cyrista Royse]: Player Alliance Treaties: Trade Agreement (200 ), Troop Reinforcement
The Kingdom of Logres Treaties: Trade Agreement [1000 , 400 , & 250 for 1000 & 1000 ] Completed
Etcetaria [King]: 25 Treaties: Alliance
Carnilliean Lands [Lord Carnilliean]: 0 Treaties: None
West Ardougne [Edgar Muntz]: 20 Treaties: Trade Agreement
EXPEDITIONS None
ARTIFACTS None
[newclass=.zaros-container2]width:900px; border:1px solid #9a9a9a; background-color:#4d007f; border-radius:10px; padding-bottom:20px; color:white[/newclass] [newclass=.zaros]background-color:#ffffff; border-top:1px solid #9a9a9a; border-bottom:1px solid #9a9a9a; padding-top:5px; padding-left:5px; padding-right:5px; padding-bottom:5px; color:black[/newclass]
|
|
|
Post by Yuhkon on Jan 18, 2015 11:34:10 GMT -5
Serenite Realm - Turn 20 - Wintumber, Y101 A crystal not derived from Seren... what do you make of that, my elves? Does that sound like it could be the truth to you? Do you think anybody else in the world besides the elves, indeed, besides me could make such an object? I shall answer for you: no, of course not. It’s poppycock. There were many in the past who were seeking to ruin us, and no doubt one of these cretin nations stole some Serenite crystals and appropriated them for their own filthy purpose. Well, no matter – the crystal shall still be useful to us, I don’t doubt that.
I have received word that we have established contact with the strangers who have landed on Prifddinas! It would seem they are from the east, beyond the mountains. They seem an illustrious bunch, more capable and less savage than those we have faced before. I would like to extend the offer of giving them an embassy in Seren Song. And in the spirit of diplomacy, I would like to ask the Gnomes to our south if they wish to enter into an Alliance with us. They should know that the Serenite Realm is gearing up to drive the gnomes' enemies from their homeland. Conversely, the gnomes have also been a great help in providing us with useful information. I think we should make this mutually beneficial relationship official.
On to our march forward. Seren Song has now grown to such an extent and is attracting so many visitors that I think it would be wise if we had a central area to serve as a gathering place for all manner of travelling traders and people of skill. This month we should be gaining 1,400 , 1,300 , 1,000 , 700 , 700 , 200 and 5,200 . I have allocated 4,000 each of , , , and to the construction of a large centre of trade in Seren Song, on the hill at the edge of the Tobacco District; we will build it inside the Quarry along its many terraces. It will be multi-leveled, arcaded and dotted with some of Isafdar ’s most impressive trees. We shall call it the Trader’s Terraces. It is my hope that it shall draw the finest artisans and scholars in Gielinor to our grand city.
In Naphtha, we shall construct 3 siege towers, 5 cannons and 5 battering rams. Thanks to the new Engineer House there, we can do this twice as cheaply now, namely for 850 , 1,250 and 300 . I also want to recruit 50 each of , , , , , , , , and (de) in Seren Song for 5,500.
Now, I have also been thinking about where to headquarter the Tendrils of Iban*, and I think Lletya is the best location. Let us start the construction of a Spy Den there for 5,000 , 1,000 and 1,000 . Word has come to me that 100 of the dragoons we faced in Lletya have been found and captured. This is good news, for we need workers to build the Terrace! Send them into the quarry and let them do all the work. If they still stand after that, we shall see what else to do with them.
Scout ship Viper: send some of your highest-ranking crew to shore to open talks with the Bandosians on East Nomad Isle. Let them know we come in peace, mean no harm, and are merely looking to get to know our neighbours and see if there are matters that could mutually benefit us. Also ask them if they have any issues they need help in dealing with. The Serenites appreciate a strong ally, and they strike me as the type who do so too.
Finally, we have not scouted Scorpius and Castle Island in a while; I want scouts to reenter both territories and provide me with an update of what is going on inside.
Note: some resource counts were off from last turn; I had added too many runes and too many hides (400 and 200, respectively). I’ve deducted the excesses from the starting amounts this turn.
* The Serenite intelligency agency; there will be future lore to explain the name
RESOURCES | 13,000 + 1,400/1,400 + 0 – 4,850 = 9,550 | 3,700 + 1,100/1,100 + 500 – 4,000 = 1,300 | 10,800 + 1,000/1,000 + 0 – 5,250 = 6,550 | 5,900 + 600/700 + 0 – 4,000 = 2,500 | 3,600 + 700/700 + 0 – 4,300 = 0 | 1,150 + 200/200 + 0 - 0 = 1,350
| 4,700 + 5,200 + 0 - 0 = 9,900
FACTION NIS - North Isafdar - Urban - 5/5 Garrison: 150 | 150 | 125 | 150 | 125 | 125 | 150 | 150 | 175 | 155 (de) Recruiting: 50 , 50 , 50 , 50 , 50 , 50 , 50 , 50 , 50 , 50 (de) Buildings: Palace* | Barracks (+Improved Billets)* | Research centre | Roads | Factory | Tannery | Main Street [3 ] Yield counts: 1,000 , 800 , 1,000 , 400 , 700 , 1,000 Population: ~28,500 Capital: Seren Song
TYR - Port Tyras - Wild - 3/3 Garrison: Navy: 2 transport (The Grenwall, The Mother Bear), 3 frigates (The Siren, Venomprow and Marshrender), 1 galleon (The Reclaimer), 1 dreadnought (Arandar) Recruiting: Shipbuilding: Buildings: Drydocks | Roads | Market Yield counts: 100 , 100 , 1,200 Population: ~12,000 Capital: Port Tyras
TRC - The Reclamation - Wild - 2/3 Garrison: 134 | 62 | 159 | 50 | 172 | 75 | 115 | 50 | 129 | 5 trebuchets | 5 cannon Navy: Recruiting: 3 siege towers, 5 battering rams, 5 cannon Shipbuilding: Buildings: Roads | Siege Workshop (+Engineer house) Yield counts: 200 , 1,000 Population: ~6,000 Capital: Naphtha
ESI - East Isafdar - Wild - 3/3 Garrison: Recruiting: Buildings: Roads | Quarry | Lumber mill Yield counts: 300 , 300 , 1,000 Population: ~2,300 Capital: Direwood
LLY - Lletya - Settled - 1/4 Garrison: 173 | 196 | 82 | 80 | 65 | 143 | 119 Recruiting: Buildings: Roads [1 ] | Spy den [2 ] Yield counts: 200 , 1,000 Population: ~1,500 Capital: Lletya
* means building does not take up a building slot
BATTLES and MOVEMENT 75 , 75 , 50 , 75 , 50 , 50 , 75 , 75 , 75 , 50 (de): NIS -> TRC | 1
Viper (scout ship): B15
PARAGONS Warchief Marwyn Gerillar (champion): garrisoned in LLY Vix and Trix Tippwix (inventor): improving Poison Siege project High Apothecary Venviall Puthrr: not yet developed in NIS
ESPIONAGE n/a
SCIENCE PCC 20%, TLL 4
Poison Labs (TL2): Completed! | Halves Green Viper cost to 10 Poison Siege (TL2): Component 1 [1/3] | + 15% PCC from Tippwix Twins
DIPLOMACY Southern Gnomes: +25 Treaties:
The Third Zarosian Empire Treaties:
SCOUTING and EXPEDITIONS PRF: expedition | base camp established CTI being scouted SCP being scouted Viper (B15) scouting ENM
ARTIFACTS The Warped Crystal: ranged/magic troops +1 range, melee/mounted troops +1 range | CHARGED
BATTLE RECORD Battle for Port Tyras - Serenites vs. Dark Elves - Victory Battle for The Reclamation - Serenites and Southern Gnomes vs. Goblinoids - Victory Battle for East Isafdar - Serenites vs. Clever But Stinky Wolves - Victory Battle for Lleta – Serenites vs. Frog Dragoons – Victory
edit: formatting edits 2, 3 and 4: changed some things and then changed them back, and then edited again to add this edit note...
|
|
|
Post by Unguis on Jan 18, 2015 15:47:33 GMT -5
|
|
|
Post by Lime on Jan 19, 2015 10:54:24 GMT -5
[nospaces] [attr="class","newspaper-container"] [attr="class","newspaper-flag"] [attr="class","newspaper-topcenter"] [break] The Kaledam Times [break] Wintumber 36th - Year 101, Seventh Age [break] The Finest Source of all EGTC Events and News [attr="class","newspaper-topright"] [attr="class","newspaper-headline"] [break] NARDAH ANNEXED, HIPPO RIDERS RECRUITED [break] [attr="class","left-row-2"] NEW OFFENSIVE AGAINST MONKEYS Bombardier-General Murad Demirayak, after arriving in the Haga Highlands and taking over command from Brigadier Diyarditi, has ordered all men to march on the Banditlands before the road is complete. He’s stated “The monkeys have done wrong to turn their backs on us, when we are still at war. We must remove the threat from our lands to ensure the safety of our people. Unless King Opi’anabana wishes to sue for peace, we must push the monkeys back from the Desert Sands, no matter the cost.” The Naval fleet has also been issued orders to attack Banditlands alongside the army, and the Chronicle of Freedom is being moved to Kaledam to affect the Annexation. [attr="class","middle-row-2"] [break] The Nardan Enemy has been defeated, and the Nardan Wetlands have been annexed as a territory into the East Gielinor Trading Company. Alongside the resource caches, the small town of Nardah, and the new taxation opportunities, this conquest signed on one thousand of the newfound Hippo Riders into the Kaledam Combined Armed Forces. The Hippo Riders’ Commander, Zahra (now promoted to the rank of Colonel), is discussing their sign-on and the possibility of the further recruitment of Hippo Riders in Kaledam with Jamir Morrisane (now promoted to Veteran-Colonel). They appear to have signed on to continue the Unification of the Desert, and scouts have been sent to Ullek to further this cause while they discuss the possible recruitment of the Hippo Javeliners. The Board of Seven also thanks the Caliph for the united response against the Criminal Imposter-Prophet, Jumi Totiam. [attr="class","right-row-2"] [attr="class","right-row-2-top"] Buy Jinshu Metalware[break] Fine Metal forged with Traditional Wushanko Artisanship and Expertise. [attr="class","right-row-2-bottom"] APMEKEN’S NIGHT CELEBRATIONS Apmeken’s Night has come to Kaledam again, and this year’s festivities were much more joyous than the last, but not because the newfound riches Kaledam has come into. Five Guilds (Actors, Builders, Cobblers, Soupmakers, and Whalers) had joined forces to make the celebrations more extravagant, with a combination of a free theatrical street performance and free whaleblubber soups for the poor in the Beggars’ Caravanserai. The Builder’s Guild also announced a new theatre in Kaledam. [attr="class","left-row-3"] BOATWATCH The Western Fleet begins preparations to attack the Banditlands, as per orders from the Bombardier-General, but the scoutships of the EGTC continue of their trek south. The EGS Sojourner on its lone voyage, moves south to Sector J16, while both the Voyager and the Dawnlight move to their southerly sectors (L17 and L16, respectively). Meanwhile, the EGS Pioneer surveys the Frontier Region of Jaldraocht, in order to determine the viability of a settlement there. The Government is already providing registration to join the First Expedition to Jaldraocht. [attr="class","right-row-3"] MAIN STREET – COMING SOON! With the wealth recovered from the two most recent annexations, and the pending third annexation of Banditlands, the Board of Seven, particularly Louis Remanis-Roi, has announced the refurbishment of the Governor’s Street in Kaledam. After the Jinshu Siege Assemble Centre was demolished and the Jinshu Family and Business relocated to Pollnivneach by Orhan Altin, the EGTC will construct a main artery to attract people from across the world to Kaledam, through paths where the Siege Assembly Centre once was. [attr="class","left-row-4"] Jokes How many licks does it take the get the centre of a choc-ice?[break] An ice amount of them, they’re choc full of sugar![break][break]
What do you get when you cross a pig with a donkey, with a shrew?[break] Toa Takanuva
[attr="class","left-middle-row-4"] [attr="class","left-middle-row-4-top"] Economy The Economy is now at an all-time high, although Kitaji warn of ruin looming. They warn that the wealth will lead to Decadence of the EGTC, and the crocodiles in Nardah were a warning from Crondis to stop before it’s too late. Nevertheless, the construction of roads in Haga has been indefinitely paused, allowing those resources, as well as loot from Nardah, to be allocated to the refurbishment of the Governor’s Street. Meanwhile, 100 more spearmen and bombardiers, 300 more knights, and 5 ballistae are constructed, as last month’s troops move along the path to Citharede.
[attr="class","left-middle-row-4-bottom"] RAINMAKERS SENTENCED TO WORK FOR ALTINS[break]
50 Years of Slave Labour in the Altin Lazule Refinery! [attr="class","right-middle-row-4"] SCIENCE MARCHES FORWARD [break] [break]Sign up to become a Test Subject at the Kitajami Institute, so you too can contribute to progress! [attr="class","right-row-4"] BOMBARDIERS WANT YOU[break][break] [break][break] Enlist or Enlist your Sons Today and Share in the Wealth and Glory! [newclass=.newspaper-container]width:897px; height:1300px; background-image:url(http://www.blackbambu.com/wp-content/uploads/2011/02/texture-4.1.jpg); border:3px solid #000000;[/newclass] [newclass=.newspaper-flag]width:177px; height:137px; position:relative; left:0px; border-right:3px solid #000000; border-bottom:3px solid #000000;[/newclass] [newclass=.newspaper-topcenter]width:537px; height:137px; position:relative; left:180px; top:-140px; border-bottom:3px solid #000000; padding: 0px 3px; text-align:center;[/newclass] [newclass=.newspaper-topright]width:177px; height:137px; position:relative; left:717px; top:-280px; border-left:3px solid #000000; border-bottom:3px solid #000000;[/newclass] [newclass=.newspaper-headline]width:100%; position:relative; left:0px; top:-300px; border-bottom:3px solid #000000; text-align:center; padding: 5px 0px;[/newclass] [newclass=.left-row-2]width:211px; height:591px; position:relative; left:0px; top:-300px; border-bottom:3px solid #000000; padding: 3px 3px; border-right:3px solid #000000; text-align:left;[/newclass] [newclass=.middle-row-2]width:451px; height:591px; position:relative; left:220px; top:-900px; border-bottom:3px solid #000000; padding: 3px 3px; text-align:left;[/newclass] [newclass=.right-row-2]width:217px; height:597px; position:relative; left:677px; top:-1500px; border-left:3px solid #000000; border-bottom:3px solid #000000; text-align:center;[/newclass] [newclass=.right-row-2-top]width:211px; height:111px; border-bottom:3px solid #000000; padding: 3px 3px; text-align:center;[/newclass] [newclass=.right-row-2-bottom]width:211px; height:471px; padding: 3px 3px; text-align:left;[/newclass] [newclass=.left-row-3]width:439px; height:200px; position:relative; left:0px; top:-1500px; border-right:3px solid #000000; border-bottom:3px solid #000000; padding: 3px 3px; text-align:left;[/newclass] [newclass=.right-row-3]width:443px; height:200px; position:relative; left:448px; top:-1709px; border-bottom:3px solid #000000; padding: 3px 3px; text-align:left;[/newclass] [newclass=.left-row-4]width:191px; height:291px; position:relative; left:0px; top:-1709px; border-right:3px solid #000000; padding: 3px 3px; text-align:left;[/newclass] [newclass=.left-middle-row-4]width:427px; height:300px; position:relative; left:200px; top:-2006px; border-right:3px solid #000000; text-align:left;[/newclass] [newclass=.left-middle-row-4-top]width:421px; height:191px; border-bottom:3px solid #000000; padding: 3px 3px; text-align:center;[/newclass] [newclass=.left-middle-row-4-bottom]width:421px; height:91px; padding: 3px 3px; text-align:left;[/newclass] [newclass=.right-middle-row-4]width:111px; height: 291px; position:relative; left:630px; top:-2306px; border-right:3px solid #000000; padding: 3px 3px; text-align:left;[/newclass] [newclass=.right-row-4]width:141px; height:291px; position:relative; left:750px; top:-2603px; padding: 3px 3px; text-align:left;[/newclass] [break] [break] EGTC Official Asset & Resource Records:[break][break][PTabbedContent] [PTab=Resource Collections, Transactions & Taxes] || || Wood || 3,655 + 1,400/1,400 + 10,625 – 5,000 = 10,675[break] || || Stone || 1,900 + 900/900 + 1,500 – 4,000 = 300[break] || || Metal || 1,200 + 800/800 + 6,000 – 4,500 = 3,500[break] || || Cloth || 1,600 + 800/800 + 4,000 – 4,000 = 2,600[break] || || Hides || 4,800 + 500/500 + 0 – 4,700 = 600[break] || || Runes || 400 + 200/200 + 0 – 100 = 500[break][break] || || Lazules || 800 + [1,000 * 7 + 1,600] + 600 – 6,500 = 3,500[break][break]
[/PTab={background-color:#FFFFFF; tab-hover-background-color:#FF00FF; tab-selected-background-color:#FFFFFF;}] [PTab=Kaledam Combined Armed Forces & EGTC Assets] |||⍟||| Kaledam |||⍟||| - KPD - [165 , 300 , 100 – T0, 5 Ballistae, 5 Cannons][break] Ferit Kanolgu - Inventor – Attached to KISA (+15%)[break][break] Movement:[break] KPD ➤ 100 , 300 , 100 – T0, 5 Ballistae, 5 Cannons ➤ MOP (1 )[break][break] Training:[break] 100 – T0[break] 300 [break] 100 [break] 5 Ballistae[break][break] |✪| Morrisane Pass |✪| - MOP - [100 , 300 , 100 – T0][break] 5 Ballistae[break] [break] Movement:[break] MOP ➤ 100 , 300 , 100 – T0, 5 Ballistae ➤ UZR (1 )[break][break] |✪| Haga Highlands |✪| - HAH - [215 - T1, 600 – T0, 1,163 , 320 , 660 , 300 , 250 U ][break] 10 Cannons.[break] Bombardier-General Murad Demirayak – Bombardier Paragon[break][break] Movement:[break] HAH ➤ All Men. ➤ BDL (2 ) [break][break] |✪| Uzer |✪| - UZR - [152 , 300 , 100 – T0, 5 Ballistae][break][break] Movement:[break] None.[break][break] ||✪|| Pollnivneach ||✪|| - POL - [2 Battering Rams][break] [break] Movement:[break] None.[break][break] |✪| Citharede Steppes |✪| - CTH - [None.][break] Veteran-Commander Eli Morrisane – Ugthanki Rider Champion - 100%[break][break] Movement:[break] None. [break][break] |✪| Nardah Wetlands |✪| - NWL - [147 , 236 , 229 , 216 , 150 , 29 – T4, 30 U , 29 U , 236 U , 1,000 H ][break] Veteran-Colonel Jamir Morrisane – Ugthanki Knight Paragon – 75% (Healing)[break] Colonel Zahra – Hippo Rider Paragon – 70% (Healing)[break] [break] Movement:[break] None. [break][break]
[break] Fleet[break] EGS Sojourner – Scoutship – [Moving] – J15 ➤ J16 (1 )[break] EGS Voyager – Scoutship – [Moving] – L16 ➤ L17 (1 )[break] EGS Aurora – Frigate – [25 , 25 ] – L14[break] EGS Archangel – Frigate – [25 , 25 ] – L14 [break] EGS Leviathan – Frigate – [25 , 25 ] – L14 [break] EGS Wolf – Frigate – [25 , 25 ] – L14 [break] EGS Falcon – Frigate – [25 , 25 ] – L14[break] EGS Dauntless – Frigate – [25 , 25 ] – L14[break] EGS Radiance – Frigate – [25 , 25 ] – L14[break] EGS Lazurine – Transport – [No men.] – L13[break] EGS Void Heart – Frigate – [25 , 25 ] – L14[break] EGS Dark Star – Frigate – [25 , 25 ] – L14[break] EGS Beggarman – Frigate – [25 , 25 ] – L14[break] EGS Raider – Frigate – [25 , 25 ] – L14[break] EGS Iron King – Galleon – [50 , 50 ] – L14[break] EGS Pioneer – Scoutship – [Scouting] – L16[break] EGS Dawnlight – Scoutship – [Moving] – L15 ➤ L16 (1 ) [break][break] [/PTab={background-color:#FFFFFF; tab-hover-background-color:#7FFF00; tab-selected-background-color:#FFFFFF;}] [PTab=Territories, Claims, Buildings, & Construction] |||⍟||| Kaledam |||⍟||| - KPD - Urban - [5/5] - [+1,000 , +800 , +800 , +500 , +400 , +1,000 ][break] Palace - Kaledam Fortress - [Freebie][break] Barracks - Red Sands Barracks - Improved Billets - [Freebie][break] Research Centre - Kitajami Institute of Scabaritic Arts - No Upgrades - [Freebie][break] Market - Red Bazaar - Bazaar - [+500 ][break] Roads[break] Main Street – Governor’s Street – [UNDER CONSTRUCTION – 3 ][break] Port - Port of Kaledam – Drydock [break][break] |✪| Morrisane Pass |✪| - MOP - Wild - [2/3] - [+100 , +100 , +1,000 ] [break] Roads[break] Laboratory – Attached to KISA (+5%)[break][break] |✪| Haga Highlands |✪| - HAH - Wild - [3/3] - [+200 , +1,000 ][break] Fort – Kūmkale[break] Lumbermill – [+200 ][break] Roads – [CONSTRUCTION ABORTED – 1 ][break][break] |✪| Uzer |✪| - UZR - Wild - [2/3] - [+200 , +1,000 ][break] Possible Fort[break] Roads – [UNDER CONSTRUCTION – 1 ][break][break] ||✪|| Pollnivneach ||✪|| - POL - Settled - [3/3] - [+100 , +1,000 ][break] Market – The Bloody Square – Bazaar – [+500 ][break] Siege Workshop – Jinshu Siege Manufactory – No Upgrades[break] Roads[break][break] |✪| Citharede Steppes |✪| - CTH - Wild - [2/3] - [+200 , +1,000 ][break] Port – Songharbor – [UNDER RENOVATION – 1 ][break] Fort – Songhold – [UNDER CONSTRUCTION – 2 ][break] [break] |✪| Nardah Wetlands |✪| - NWL - Wild - [0/3] - [+200 , +1,000 ][break] None. [break][break] [/PTab={background-color:#FFFFFF; tab-hover-background-color:#00FFFF; tab-selected-background-color:#FFFFFF;}] [PTab=Diplomacy, Sciences, Relics, Scouting & Other] Diplomatic Relations[break] Kingdom of Brantia[break] Trade Agreement (500 :: 500 || +200 ) – (Stalling)[break][break] Al-Kharid Caliphate (35.0 Reputation)[break] Continuing Dialogue[break] Trade Agreement ( 500 :: 1,000 , 500 :: 700 || +200 ) [break][break] Wizards' Tower (40.0 Reputation)[break] Trade Agreement (125 :: 100 || +200 )[break] Joint Research Agreement[break] Loaning Castellan Erhan for Research ( – T3)[break][break] Lumbridge (-10.0 Reputation)[break] Continuing Dialogue[break][break] Ape Atoll Expedition (-100.0 Reputation)[break] War[break][break] Greater Draynor (-10.0 Reputation)[break] Castellan Iqbar, acting as Liaison ( – T3)[break][break] Pastelle (-10.0 Reputation)[break] Continuing Dialogue[break][break] Sciences[break] Completed Technologies:[break] Disco Tabs[break] Newspapers with the best jokes[break] Camel Riders – Camel-Mounted Knights and Riders with increased health and marsh-movement[break] Gotta Catch 'Em All - All Bombardiers now have the ability to throw Kalphite Bombs.[break][break] Current Research Projects:[break] Kitajami Institute of Scabaritic Arts (KPD) - Project 2: Can We Build It? Yes We Can! – (0/5)[break][break] Relics[break] Seal of Pastelle - [No Power] - [No Charge][break] The Chronicle of Freedom - [Increases Conquest Loot Caches] – [ACTIVATED! 2 Turns Remaining…] –Morrisane Pass ➤ Kaledam (1 )[break][break] Scouting[break] Scouting ULK from NWL[break] Scouting JDW from EGS Pioneer[break][break] [/PTab={background-color:#FFFFFF; tab-hover-background-color:#FFA500; tab-selected-background-color:#FFFFFF;}] [/PTabbedContent={color:#FF6600; background-color:#000000}]
|
|